Nikolay Sivov
0cea4d352e
vkd3d-shader/hlsl: Handle uppercase regset names in register().
2023-04-19 20:45:48 +02:00
Conor McCarthy
6db9ed14dc
vkd3d: Support 1D UAV.
2023-04-18 22:00:17 +02:00
Conor McCarthy
7d0aaea4f8
tests: Test 1D UAV clear.
2023-04-18 22:00:01 +02:00
Zebediah Figura
8ed7437708
vkd3d-shader/hlsl: Evaluate index before array.
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Co-authored-by: Francisco Casas <fcasas@codeweavers.com>
2023-04-13 23:05:43 +02:00
Francisco Casas
af1aa63ace
vkd3d-shader/hlsl: Support column-major matrix indexing in the lhs.
2023-04-13 23:05:41 +02:00
Francisco Casas
dc2a34824d
vkd3d-shader/hlsl: Always load from a synthetic copy in add_load_component().
2023-04-13 23:05:39 +02:00
Francisco Casas
5c285adc6b
vkd3d-shader/hlsl: Use hlsl_ir_index for array and record access.
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From this point on, it is no longer true that only hlsl_ir_loads can
return objects, because an object can also come from chain of
hlsl_ir_indexes that ends in an hlsl_ir_load.
The lower_index_loads pass takes care of lowering all hlsl_ir_indexes
into hlsl_ir_loads.
For this reason, hlsl_resource_load_params now expects both the resource
as the sampler to be just an hlsl_ir_node pointer instead of a pointer
to a more specific hlsl_ir_load.
2023-04-13 23:05:32 +02:00
Francisco Casas
8cd3defe0d
tests: Test indexing of non-loads.
2023-04-13 23:05:25 +02:00
Zebediah Figura
526b025c88
tests: Test side effects on indexes.
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Co-authored-by: Francisco Casas <fcasas@codeweavers.com>
2023-04-13 23:05:21 +02:00
Francisco Casas
1b1978f684
tests: Test matrix indexing on the lhs.
2023-04-13 23:05:21 +02:00
Francisco Casas
9dd99a084d
tests: Test multiple calls to the same function in initializers.
2023-04-13 23:05:21 +02:00
Francisco Casas
0ceecd1225
vkd3d-shader/hlsl: Fix numeric offset of object fields.
2023-04-13 23:05:07 +02:00
Francisco Casas
86893bc7f4
tests: Test numeric offsets with object fields.
2023-04-13 23:05:07 +02:00
Nikolay Sivov
e4503ad80f
tests: Add a test for SV_IsFrontFace.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-13 23:05:00 +02:00
Nikolay Sivov
a496e3a8ba
tests: Disable culling in shader runners.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-13 23:05:00 +02:00
Nikolay Sivov
a1bd4e080e
vkd3d-shader/hlsl: Support log() intrinsic.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-13 23:04:44 +02:00
Nikolay Sivov
210caa931d
vkd3d-shader/hlsl: Support log10() intrinsic.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-13 23:04:42 +02:00
Nikolay Sivov
49b63fbeba
vkd3d-shader/hlsl: Support log2() intrinsic.
2023-04-13 23:04:40 +02:00
Zebediah Figura
94ff9ba5e7
tests: Add a test for readback map stability.
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Resident Evil 2 accesses a resource immediately after unmapping it.
2023-04-10 21:00:26 +02:00
Nikolay Sivov
24c1eb562f
vkd3d-shader/hlsl: Treat half as float for casts.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-04-06 17:51:55 +02:00
Nikolay Sivov
c190c184ce
vkd3d-shader/hlsl: Add support for ternary operator.
2023-04-06 17:51:46 +02:00
Henri Verbeet
a0a3fb0e5f
tests/shader_runner: Return from run_shader_tests_d3d12() if we're unable to create a test context.
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A test environment may legitimately be unable to support running d3d12 tests.
2023-04-04 22:01:15 +02:00
Zebediah Figura
dfa4bfdd03
include: Make test context information nestable.
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Based on Wine.
2023-04-04 21:59:58 +02:00
Francisco Casas
f3e81327dc
vkd3d-shader/hlsl: Consider register() as manual packing for resource fields.
2023-04-04 21:59:49 +02:00
Francisco Casas
70ff7aaddd
tests: Test packoffset() with resources inside cbuffers.
2023-04-04 21:59:49 +02:00