Henri Verbeet
|
d4bc51b850
|
vkd3d-shader/d3dbc: Introduce enum vkd3d_sm1_rastout_register.
|
2024-09-19 14:38:03 +02:00 |
|
Henri Verbeet
|
6cae2d006c
|
vkd3d-shader/d3dbc: Introduce enum vkd3d_sm1_misc_register.
|
2024-09-18 15:04:10 +02:00 |
|
Francisco Casas
|
4b85e6b1f8
|
vkd3d-shader/d3dbc: Remove ctx and entry_func args in d3dbc_compile().
|
2024-09-14 16:39:24 +02:00 |
|
Francisco Casas
|
b72ef6038d
|
vkd3d-shader/hlsl: Remove hlsl_ir_vsir_instruction_ref.
|
2024-09-14 16:39:17 +02:00 |
|
Francisco Casas
|
6bd0390498
|
vkd3d-shader/hlsl: Save hlsl_ir_if in the vsir_program for SM1.
|
2024-09-14 16:33:25 +02:00 |
|
Henri Verbeet
|
14ee3b3e4a
|
vkd3d-shader/d3dbc: Use VKD3D_SM1_DCL_USAGE_SHIFT and VKD3D_SM1_DCL_USAGE_INDEX_SHIFT in d3dbc_write_semantic_dcl().
|
2024-09-12 18:49:57 +02:00 |
|
Francisco Casas
|
0c621f9e4e
|
vkd3d-shader/hlsl: Save hlsl_ir_jump in the vsir_program for SM1.
|
2024-09-12 18:43:55 +02:00 |
|
Francisco Casas
|
08fb683784
|
vkd3d-shader/hlsl: Save hlsl_ir_resource_load in the vsir_program for SM1.
|
2024-09-12 18:42:25 +02:00 |
|
Francisco Casas
|
961c4f8b23
|
vkd3d-shader/hlsl: Save CAST hlsl_ir_exprs in the vsir_program for SM1.
|
2024-09-12 18:39:43 +02:00 |
|
Francisco Casas
|
8933620109
|
vkd3d-shader/hlsl: Save REINTERPRET hlsl_ir_exprs as vsir_program MOVs for SM1.
|
2024-09-12 18:33:19 +02:00 |
|
Giovanni Mascellani
|
866f138875
|
vkd3d-shader/ir: Record the control flow type in the program.
|
2024-09-12 18:31:32 +02:00 |
|
Henri Verbeet
|
ab525f31e4
|
vkd3d-shader/d3dbc: Use enum vkd3d_shader_src_modifier in struct sm1_src_register.
|
2024-09-11 15:24:54 +02:00 |
|
Henri Verbeet
|
f3e6c75c89
|
vkd3d-shader/d3dbc: Use enum vkd3d_shader_dst_modifier in struct sm1_dst_register.
|
2024-09-11 15:19:29 +02:00 |
|
Francisco Casas
|
6e6e2910d6
|
vkd3d-shader/hlsl: Save DP2ADD hlsl_ir_exprs in the vsir_program for SM1.
|
2024-09-11 15:10:16 +02:00 |
|
Francisco Casas
|
4ed16108f0
|
vkd3d-shader/hlsl: Save COS_REDUCED and SIN_REDUCED in the vsir_program for SM1.
|
2024-09-11 15:09:58 +02:00 |
|
Francisco Casas
|
5db2c2a949
|
vkd3d-shader/hlsl: Save DOT hlsl_ir_exprs in the vsir_program for SM1.
|
2024-09-11 15:09:17 +02:00 |
|
Francisco Casas
|
d70342d66d
|
vkd3d-shader/hlsl: Save per-component hlsl_ir_exprs in the vsir_program for SM1.
|
2024-09-11 15:07:35 +02:00 |
|
Francisco Casas
|
82dec5db46
|
vkd3d-shader/hlsl: Save simple hlsl_ir_exprs in the vsir_program for SM1.
|
2024-09-11 15:06:09 +02:00 |
|
Henri Verbeet
|
207664baca
|
vkd3d-shader/d3dbc: Use VKD3D_SM1_REGISTER_TYPE_SHIFT and related constants in sm1_encode_register_type().
|
2024-09-10 21:42:23 +02:00 |
|
Henri Verbeet
|
f163df787e
|
vkd3d-shader/d3dbc: Avoid D3DVS_VERSION and D3DPS_VERSION.
|
2024-09-10 21:41:33 +02:00 |
|
Henri Verbeet
|
03d76f653b
|
vkd3d-shader/d3dbc: Use VKD3D_SM1_INSTRUCTION_LENGTH_SHIFT instead of D3DSI_INSTLENGTH_SHIFT.
|
2024-09-05 12:47:43 +02:00 |
|
Henri Verbeet
|
b9693393fd
|
vkd3d-shader/d3dbc: Store a enum vkd3d_sm1_opcode in struct sm1_instruction.
|
2024-09-05 12:45:43 +02:00 |
|
Francisco Casas
|
379cd9b7b5
|
vkd3d-shader/hlsl: Save hlsl_ir_swizzles in the vsir_program for SM1.
|
2024-09-04 17:51:32 +02:00 |
|
Francisco Casas
|
b46eac35c0
|
vkd3d-shader/hlsl: Save hlsl_ir_stores in the vsir_program for SM1.
|
2024-09-04 17:51:32 +02:00 |
|
Francisco Casas
|
9aace1ac4e
|
vkd3d-shader/hlsl: Save hlsl_ir_loads in the vsir_program for SM1.
|
2024-09-04 17:51:32 +02:00 |
|