Francisco Casas
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28ad600b43
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vkd3d-shader/hlsl: Store SM4 jumps in the vsir program.
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2024-11-27 12:54:15 +01:00 |
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Giovanni Mascellani
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2c3a7b0dd9
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vkd3d-shader/ir: Validate the register type for DCL_OUTPUT_SIV instructions.
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2024-11-25 20:51:29 +01:00 |
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Giovanni Mascellani
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3832e38ce0
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vkd3d-shader/ir: Validate the register type for DCL_OUTPUT instructions.
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2024-11-25 20:51:25 +01:00 |
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Giovanni Mascellani
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e7770eaaf6
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vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS_SGV instructions.
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2024-11-25 20:48:39 +01:00 |
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Giovanni Mascellani
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1d9862261f
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vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS_SIV instructions.
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2024-11-25 20:48:39 +01:00 |
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Giovanni Mascellani
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09ede1e7f2
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vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS instructions.
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2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
31f6b18c84
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vkd3d-shader/ir: Validate the register type for DCL_INPUT_SGV instructions.
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2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
fadaa69b92
|
vkd3d-shader/ir: Validate the register type for DCL_INPUT_SIV instructions.
|
2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
b007b1dd79
|
vkd3d-shader/ir: Validate the register type for DCL_INPUT instructions.
|
2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
a8c5f9e667
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vkd3d-shader/dxil: Emit register SAMPLEMASK for output sysval SV_Coverage.
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2024-11-25 20:47:24 +01:00 |
|
Giovanni Mascellani
|
c22812e20b
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vkd3d-shader/ir: Validate index count for OUTSTENCILREF registers.
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2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
e367dc0783
|
vkd3d-shader/ir: Validate index count for WAVELANEINDEX registers.
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2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
5b04a7973b
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vkd3d-shader/ir: Validate index count for WAVELANECOUNT registers.
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2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
820a545950
|
vkd3d-shader/ir: Validate index count for GSINSTID registers.
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2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
07b31761fb
|
vkd3d-shader/ir: Validate index count for SAMPLEMASK registers.
|
2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
9f3bbad6bc
|
vkd3d-shader/ir: Validate index count for COVERAGE registers.
|
2024-11-25 20:45:44 +01:00 |
|
Feifan He
|
71ce43313f
|
vkd3d-shader/msl: Implement VKD3DSIH_MOVC.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
32a507ace6
|
vkd3d-shader/msl: Implement VKD3DSIH_FRC.
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2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
154847c696
|
vkd3d-shader/msl: Implement VKD3DSIH_GEO.
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2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
38d7f8415d
|
vkd3d-shader/msl: Implement support for VKD3DSPSM_NEG modifiers.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
64ea19b7f7
|
vkd3d-shader/msl: Implement VKD3DSIH_DIV.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
b7605f1c34
|
vkd3d-shader/msl: Implement VKD3DSIH_OR.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
f2a32589ea
|
vkd3d-shader/msl: Implement VKD3DSIH_INE.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
a2d56c8bfc
|
vkd3d-shader/msl: Implement VKD3DSIH_MUL.
|
2024-11-25 20:43:13 +01:00 |
|
Francisco Casas
|
4f549155c5
|
vkd3d-shader/hlsl: Store SM4 HLSL_RESOURCE_RESINFOs in the vsir program.
|
2024-11-24 00:01:03 +01:00 |
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