Francisco Casas
|
28ad600b43
|
vkd3d-shader/hlsl: Store SM4 jumps in the vsir program.
|
2024-11-27 12:54:15 +01:00 |
|
Giovanni Mascellani
|
2c3a7b0dd9
|
vkd3d-shader/ir: Validate the register type for DCL_OUTPUT_SIV instructions.
|
2024-11-25 20:51:29 +01:00 |
|
Giovanni Mascellani
|
3832e38ce0
|
vkd3d-shader/ir: Validate the register type for DCL_OUTPUT instructions.
|
2024-11-25 20:51:25 +01:00 |
|
Giovanni Mascellani
|
e7770eaaf6
|
vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS_SGV instructions.
|
2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
1d9862261f
|
vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS_SIV instructions.
|
2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
09ede1e7f2
|
vkd3d-shader/ir: Validate the register type for DCL_INPUT_PS instructions.
|
2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
31f6b18c84
|
vkd3d-shader/ir: Validate the register type for DCL_INPUT_SGV instructions.
|
2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
fadaa69b92
|
vkd3d-shader/ir: Validate the register type for DCL_INPUT_SIV instructions.
|
2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
b007b1dd79
|
vkd3d-shader/ir: Validate the register type for DCL_INPUT instructions.
|
2024-11-25 20:48:39 +01:00 |
|
Giovanni Mascellani
|
a8c5f9e667
|
vkd3d-shader/dxil: Emit register SAMPLEMASK for output sysval SV_Coverage.
|
2024-11-25 20:47:24 +01:00 |
|
Giovanni Mascellani
|
c22812e20b
|
vkd3d-shader/ir: Validate index count for OUTSTENCILREF registers.
|
2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
e367dc0783
|
vkd3d-shader/ir: Validate index count for WAVELANEINDEX registers.
|
2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
5b04a7973b
|
vkd3d-shader/ir: Validate index count for WAVELANECOUNT registers.
|
2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
820a545950
|
vkd3d-shader/ir: Validate index count for GSINSTID registers.
|
2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
07b31761fb
|
vkd3d-shader/ir: Validate index count for SAMPLEMASK registers.
|
2024-11-25 20:45:44 +01:00 |
|
Giovanni Mascellani
|
9f3bbad6bc
|
vkd3d-shader/ir: Validate index count for COVERAGE registers.
|
2024-11-25 20:45:44 +01:00 |
|
Feifan He
|
71ce43313f
|
vkd3d-shader/msl: Implement VKD3DSIH_MOVC.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
32a507ace6
|
vkd3d-shader/msl: Implement VKD3DSIH_FRC.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
154847c696
|
vkd3d-shader/msl: Implement VKD3DSIH_GEO.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
38d7f8415d
|
vkd3d-shader/msl: Implement support for VKD3DSPSM_NEG modifiers.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
64ea19b7f7
|
vkd3d-shader/msl: Implement VKD3DSIH_DIV.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
b7605f1c34
|
vkd3d-shader/msl: Implement VKD3DSIH_OR.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
f2a32589ea
|
vkd3d-shader/msl: Implement VKD3DSIH_INE.
|
2024-11-25 20:43:13 +01:00 |
|
Feifan He
|
a2d56c8bfc
|
vkd3d-shader/msl: Implement VKD3DSIH_MUL.
|
2024-11-25 20:43:13 +01:00 |
|
Francisco Casas
|
4f549155c5
|
vkd3d-shader/hlsl: Store SM4 HLSL_RESOURCE_RESINFOs in the vsir program.
|
2024-11-24 00:01:03 +01:00 |
|
Francisco Casas
|
c89f503604
|
vkd3d-shader/hlsl: Store SM4 HLSL_RESOURCE_SAMPLE_INFOs in the vsir program.
|
2024-11-24 00:00:46 +01:00 |
|
Francisco Casas
|
4382af6e1b
|
vkd3d-shader/hlsl: Store SM4 HLSL_RESOURCE_GATHERs in the vsir program.
|
2024-11-23 23:55:07 +01:00 |
|
Francisco Casas
|
42ce821603
|
vkd3d-shader/hlsl: Store SM4 HLSL_RESOURCE_SAMPLEs in the vsir program.
|
2024-11-23 23:52:24 +01:00 |
|
Francisco Casas
|
52b81f42eb
|
vkd3d-shader/hlsl: Store SM4 HLSL_RESOURCE_LOADs in the vsir program.
|
2024-11-23 23:49:57 +01:00 |
|
Feifan He
|
fd1beedc07
|
vkd3d-shader/msl: Implement support for VSIR_DIMENSION_VEC4 immediate constants.
|
2024-11-23 23:43:42 +01:00 |
|
Feifan He
|
68d7470fc2
|
vkd3d-shader/msl: Implement VKD3DSIH_NEU.
|
2024-11-23 23:43:42 +01:00 |
|
Feifan He
|
65b0e13a1a
|
vkd3d-shader/msl: Implement VKD3DSIH_AND.
|
2024-11-23 23:43:42 +01:00 |
|
Feifan He
|
4add058cd8
|
vkd3d-shader/msl: Implement support for VKD3DSPSM_ABS modifiers.
|
2024-11-23 23:43:42 +01:00 |
|
Feifan He
|
5bb7dcaba3
|
vkd3d-shader/msl: Implement support for VKD3DSPR_IMMCONST registers.
|
2024-11-23 23:43:42 +01:00 |
|
Feifan He
|
05b9331d0d
|
vkd3d-shader/msl: Implement VKD3DSIH_ADD.
|
2024-11-23 23:43:42 +01:00 |
|
Nikolay Sivov
|
b314a9eb84
|
vkd3d-shader/fx: Remove newlines from the parser error messages.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-11-23 23:24:05 +01:00 |
|
Nikolay Sivov
|
3784919213
|
vkd3d-shader/fx: Implement parsing inline shader blobs.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
|
2024-11-23 23:21:39 +01:00 |
|
Giovanni Mascellani
|
0f362ab720
|
vkd3d-shader/ir: Check that tessellation system value registers are consecutive.
|
2024-11-23 23:19:57 +01:00 |
|
Giovanni Mascellani
|
5894e79064
|
vkd3d-shader/ir: Check that all tessellation system values appear in the patch constant signature.
|
2024-11-23 23:19:57 +01:00 |
|
Giovanni Mascellani
|
0245d22c83
|
vkd3d-shader/ir: Validate index count for LOCALTHREADINDEX registers.
|
2024-11-23 23:15:40 +01:00 |
|
Giovanni Mascellani
|
050840f493
|
vkd3d-shader/ir: Validate index count for LOCALTHREADID registers.
|
2024-11-23 23:15:39 +01:00 |
|
Giovanni Mascellani
|
595fe9a7aa
|
vkd3d-shader/ir: Validate index count for THREADGROUPID registers.
|
2024-11-23 23:15:39 +01:00 |
|
Giovanni Mascellani
|
fd9da5db2d
|
vkd3d-shader/ir: Validate index count for THREADID registers.
|
2024-11-23 23:15:39 +01:00 |
|
Giovanni Mascellani
|
26251d02a9
|
vkd3d-shader/ir: Validate index count for TESSCOORD registers.
|
2024-11-23 23:15:39 +01:00 |
|
Giovanni Mascellani
|
f2659c14a2
|
vkd3d-shader/ir: Validate index count for JOININSTID registers.
|
2024-11-23 23:15:39 +01:00 |
|
Giovanni Mascellani
|
808b28b425
|
vkd3d-shader/ir: Validate index count for FORKINSTID registers.
|
2024-11-23 23:15:39 +01:00 |
|
Giovanni Mascellani
|
860bb59c89
|
vkd3d-shader/ir: Validate index count for OUTPOINTID registers.
|
2024-11-23 23:15:39 +01:00 |
|
Giovanni Mascellani
|
0c3c4e0563
|
vkd3d-shader/ir: Validate index count for PRIMID registers.
|
2024-11-23 23:15:39 +01:00 |
|
Francisco Casas
|
64bc0515e0
|
vkd3d-shader/hlsl: Add special allocation rules for FFACE and SAMPLE.
|
2024-11-23 23:13:13 +01:00 |
|
Francisco Casas
|
2c15015ec2
|
tests: Test allocation rules for FFACE and SAMPLE.
These seem to have their own interpolation mode.
|
2024-11-23 23:10:56 +01:00 |
|