Commit Graph

6097 Commits

Author SHA1 Message Date
Henri Verbeet
3f05f65dbc build: Avoid underlinking. 2017-06-12 18:16:05 +02:00
Józef Kucia
6151119eef tests: Simplify get_refcount(). 2017-05-28 11:45:50 +02:00
Józef Kucia
a680fdd91b libs/vkd3d: Implement d3d12_command_list_OMSetStencilRef(). 2017-03-05 22:23:37 +01:00
Henri Verbeet
6e6453cadd Release 0.0.1. 2016-11-21 15:40:30 +01:00
Henri Verbeet
20508aee7c demos/gears: Add a gears demo. 2016-11-13 00:55:54 +01:00
Henri Verbeet
cd4f4a2976 libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootConstantBufferView(). 2016-11-13 00:51:52 +01:00
Henri Verbeet
0b2702d96e libs/vkd3d: Implement d3d12_command_list_SetGraphicsRootSignature(). 2016-11-13 00:45:25 +01:00
Henri Verbeet
0f38858996 libs/vkd3d: Implement D3D12_ROOT_PARAMETER_TYPE_CBV root signature parameters. 2016-11-13 00:44:19 +01:00
Henri Verbeet
d97df34093 libs/vkd3d: Implement depth/stencil pipeline state attachments. 2016-11-13 00:42:31 +01:00
Henri Verbeet
fa4072a892 libs/vkd3d: Implement d3d12_command_list_DrawIndexedInstanced(). 2016-11-10 16:49:22 +01:00
Henri Verbeet
9bb9e63f23 libs/vkd3d: Implement d3d12_command_list_IASetIndexBuffer(). 2016-11-10 16:47:12 +01:00
Henri Verbeet
2213e126cf libs/vkd3d: Implement d3d12_command_list_ClearDepthStencilView(). 2016-11-10 16:43:33 +01:00
Henri Verbeet
f252d6cd31 libs/vkd3d: Implement d3d12_device_CreateDepthStencilView(). 2016-11-10 16:42:24 +01:00
Henri Verbeet
2e10db6f8e libs/vkd3d: Add support for D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA. 2016-11-10 16:41:01 +01:00
Henri Verbeet
efde85e8ca demos: Properly destroy windows on Win32. 2016-11-10 16:39:15 +01:00
Józef Kucia
2d0c3c871a tests: Introduce debug levels.
The VKD3D_TEST_DEBUG environment variable can be now set to 1 or 2.
VKD3D_TEST_DEBUG=1 is useful for examining Vulkan validation layers
output.
2016-11-09 15:03:46 +01:00
Józef Kucia
3ab664c84a tests: Enable debug layer only when tests are run with "--validate" argument. 2016-11-09 15:03:46 +01:00
Józef Kucia
3c66c74167 tests: Pass command line arguments to vkd3d_test_main(). 2016-11-09 15:03:46 +01:00
Józef Kucia
2eed0e0ed3 tests: Write test name to debug output.
This is useful when inspecting the output of D3D12 debug layer.
2016-11-09 15:03:46 +01:00
Henri Verbeet
9242c12c51 build: Simplify/fix the XCB pkg-config check. 2016-11-03 13:15:41 +01:00
Henri Verbeet
e467b02b29 demos: Introduce demo_window_set_expose_func(). 2016-11-03 12:55:26 +01:00
Henri Verbeet
169810d20d demos/triangle: Destroy the window when escape is pressed. 2016-11-03 12:55:00 +01:00
Henri Verbeet
f9805396d9 build: Use pkg-config to check for libxcb. 2016-11-03 12:54:10 +01:00
Henri Verbeet
f17742401a demos/triangle: Move includes to the appropriate headers. 2016-11-03 12:53:44 +01:00
Henri Verbeet
b56b2f8687 build: Only warn about missing widl.
Users of the library shouldn't need widl to build it.
2016-10-28 13:15:47 +02:00
Henri Verbeet
f0cdf58f8d build: Don't clean widl generated headers.
These shouldn't get removed by "make clean". Maintainer cleans will still get
rid of them.
2016-10-28 13:09:47 +02:00
Henri Verbeet
4142c477ef build: Add some standard files. 2016-10-28 12:34:12 +02:00
Józef Kucia
af9ef75919 build: Fix check for glslangValidator. 2016-10-28 11:50:22 +02:00
Józef Kucia
3b748bf5fb tests: Add basic test for texture resource barriers. 2016-10-25 13:23:18 +02:00
Józef Kucia
4aab207b56 libs/vkd3d: Fix initial state transtion for swapchain images. 2016-10-25 13:23:18 +02:00
Józef Kucia
b9da47ebe2 libs/vkd3d: Implement naive initial state transition.
This is not a complete solution yet. In order to allow recording
multiple command list and executing them in any order we have to fix up
the current image layout when submitting a command list instead of when
a command list is being recorded.
2016-10-25 13:23:18 +02:00
Józef Kucia
b011f0b972 libs/vkd3d: Introduce resource flags. 2016-10-25 13:23:18 +02:00
Józef Kucia
0d1550788e libs/vkd3d: Rename variables in d3d12_command_list_CopyBufferRegion(). 2016-10-25 13:23:18 +02:00
Józef Kucia
ec23554b54 libs/vkd3d: Fix memory leak in d3d12_command_allocator_Release(). 2016-10-24 15:43:12 +02:00
Józef Kucia
a4c36a87db demos: Flush XCB connection after creating window.
This fixes the "BadDrawable (invalid Pixmap or Window parameter)" error
thrown by vkGetPhysicalDeviceSurfaceCapabilitiesKHR() on Nvidia drivers.
2016-10-24 15:28:08 +02:00
Józef Kucia
e42a9da943 libs/vkd3d: Use VK_KHR_*_EXTENSION_NAME defines. 2016-10-24 15:28:08 +02:00
Henri Verbeet
fa5b972371 demos/triangle: Add a demo program. 2016-10-24 13:57:05 +02:00
Henri Verbeet
6cbe8626c2 libs/vkd3d: Add DXGI_FORMAT_B8G8R8A8_UNORM_SRGB. 2016-10-24 13:57:05 +02:00
Henri Verbeet
6babf11214 libs/vkd3d: Export a function to get the Vulkan format from a DXGI format. 2016-10-24 13:57:05 +02:00
Henri Verbeet
b760b52859 libs/vkd3d: Export a function to get the Vulkan physical device from a d3d12 device. 2016-10-24 13:57:05 +02:00
Henri Verbeet
c79584ed92 libs/vkd3d: Export a function to get the Vulkan queue family index from a d3d12 command queue. 2016-10-24 13:57:05 +02:00
Henri Verbeet
f34b9f9347 include: Add the IDXGIFactory2 interface. 2016-10-24 13:57:04 +02:00
Henri Verbeet
110309b623 include: Add the IDXGISwapChain3 interface.
For cross-compilation of demos. Ideally we'd just depend on the MinGW-w64
headers for these, but we can't depend on those being new enough to include
these interfaces.
2016-10-24 13:57:04 +02:00
Henri Verbeet
a8f7602b14 include: Use hexadecimal values in the DXGI_FORMAT enum.
Since that's how those are typically printed.
2016-10-24 13:57:04 +02:00
Henri Verbeet
c593e1a8ea build: Generate cross_implibs EXTRA_DIST from cross_implibs. 2016-10-24 13:57:04 +02:00
Henri Verbeet
0865bb6392 Add crosslibs .a to .gitignore. 2016-10-24 13:57:04 +02:00
Józef Kucia
e987e02706 tests: Add test for bundle state inheritance. 2016-10-24 13:20:09 +02:00
Józef Kucia
53db1da082 tests: Get rid of D3D12 debug layer warning. 2016-10-24 13:20:09 +02:00
Józef Kucia
f35b311aa1 tests: Introduce "draw_test_context" for simple drawing tests. 2016-10-24 13:20:09 +02:00
Józef Kucia
eea8617b9b libs/vkd3d: GPU virtual address for texture resources is always 0. 2016-10-24 13:20:09 +02:00