Direct3D to Vulkan translation library
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Józef Kucia 2d0c3c871a tests: Introduce debug levels.
The VKD3D_TEST_DEBUG environment variable can be now set to 1 or 2.
VKD3D_TEST_DEBUG=1 is useful for examining Vulkan validation layers
output.
2016-11-09 15:03:46 +01:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
crosslibs Add crosslibs .a to .gitignore. 2016-10-24 13:57:04 +02:00
demos demos: Introduce demo_window_set_expose_func(). 2016-11-03 12:55:26 +01:00
include tests: Introduce debug levels. 2016-11-09 15:03:46 +01:00
libs build: Add some standard files. 2016-10-28 12:34:12 +02:00
m4 build: Add original copyright notice for Autoconf macros. 2016-10-10 11:22:50 +02:00
portable build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
tests tests: Enable debug layer only when tests are run with "--validate" argument. 2016-11-09 15:03:46 +01:00
.gitignore tests: Add test for D3D12CreateDevice(). 2016-09-21 12:57:24 +02:00
AUTHORS build: Add some standard files. 2016-10-28 12:34:12 +02:00
autogen.sh build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
configure.ac build: Simplify/fix the XCB pkg-config check. 2016-11-03 13:15:41 +01:00
COPYING build: Add some standard files. 2016-10-28 12:34:12 +02:00
INSTALL build: Add some standard files. 2016-10-28 12:34:12 +02:00
Makefile.am build: Use pkg-config to check for libxcb. 2016-11-03 12:54:10 +01:00
README build: Add some standard files. 2016-10-28 12:34:12 +02:00

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The vkd3d 3D Graphics Library
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Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very
similar, but not identical, to Direct3D 12.