Direct3D to Vulkan translation library
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Henri Verbeet b56b2f8687 build: Only warn about missing widl.
Users of the library shouldn't need widl to build it.
2016-10-28 13:15:47 +02:00
bin build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
crosslibs Add crosslibs .a to .gitignore. 2016-10-24 13:57:04 +02:00
demos libs/vkd3d: Fix initial state transtion for swapchain images. 2016-10-25 13:23:18 +02:00
include libs/vkd3d: Fix initial state transtion for swapchain images. 2016-10-25 13:23:18 +02:00
libs build: Add some standard files. 2016-10-28 12:34:12 +02:00
m4 build: Add original copyright notice for Autoconf macros. 2016-10-10 11:22:50 +02:00
portable build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
tests tests: Add basic test for texture resource barriers. 2016-10-25 13:23:18 +02:00
.gitignore tests: Add test for D3D12CreateDevice(). 2016-09-21 12:57:24 +02:00
AUTHORS build: Add some standard files. 2016-10-28 12:34:12 +02:00
autogen.sh build: Add initial Autotools files. 2016-09-21 09:05:15 +02:00
configure.ac build: Only warn about missing widl. 2016-10-28 13:15:47 +02:00
COPYING build: Add some standard files. 2016-10-28 12:34:12 +02:00
INSTALL build: Add some standard files. 2016-10-28 12:34:12 +02:00
Makefile.am build: Don't clean widl generated headers. 2016-10-28 13:09:47 +02:00
README build: Add some standard files. 2016-10-28 12:34:12 +02:00

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The vkd3d 3D Graphics Library
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Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very
similar, but not identical, to Direct3D 12.