31 Commits

Author SHA1 Message Date
Józef Kucia
84889646f6 Update license to LGPL v2.1. 2017-06-16 22:11:21 +02:00
Henri Verbeet
f252d6cd31 libs/vkd3d: Implement d3d12_device_CreateDepthStencilView(). 2016-11-10 16:42:24 +01:00
Józef Kucia
4aab207b56 libs/vkd3d: Fix initial state transtion for swapchain images. 2016-10-25 13:23:18 +02:00
Józef Kucia
b9da47ebe2 libs/vkd3d: Implement naive initial state transition.
This is not a complete solution yet. In order to allow recording
multiple command list and executing them in any order we have to fix up
the current image layout when submitting a command list instead of when
a command list is being recorded.
2016-10-25 13:23:18 +02:00
Józef Kucia
b011f0b972 libs/vkd3d: Introduce resource flags. 2016-10-25 13:23:18 +02:00
Józef Kucia
eea8617b9b libs/vkd3d: GPU virtual address for texture resources is always 0. 2016-10-24 13:20:09 +02:00
Józef Kucia
a5fbcb28f0 libs/vkd3d: Set initial image layout to VK_IMAGE_LAYOUT_UNDEFINED for CPU inaccessible images. 2016-10-24 13:20:09 +02:00
Józef Kucia
e19e428ed0 libs/vkd3d: Check if device memory is CPU accessible in d3d12_resource_Map(). 2016-10-24 13:20:09 +02:00
Józef Kucia
3161f346b6 libs/vkd3d: Try to allocate coherent host visible memory for CUSTOM heap. 2016-10-24 13:20:09 +02:00
Józef Kucia
33ef8688ab libs/vkd3d: Initialize "resource->external" before possible call to d3d12_resource_destroy(). 2016-10-20 16:38:04 +02:00
Józef Kucia
384bb26ea5 libs/vkd3d: Naming conventions. 2016-10-20 16:38:04 +02:00
Józef Kucia
69cd100d48 libs/vkd3d: Validate initial resource state. 2016-10-19 13:10:12 +02:00
Józef Kucia
f601cbc04a libs/vkd3d: Validate "optimized_clear_value" for buffer resources. 2016-10-19 13:10:12 +02:00
Henri Verbeet
2a49173b60 libs/vkd3d: Export a function to create a d3d12 resource from a Vulkan image. 2016-10-19 09:59:42 +02:00
Józef Kucia
5f187d9e68 libs/vkd3d: Improve diagnostic message for device memory allocation failures. 2016-10-17 14:24:22 +02:00
Józef Kucia
6b681a4037 libs/vkd3d: Return E_INVALIDARG in d3d12_resource_Map() for textures. 2016-10-17 14:24:22 +02:00
Józef Kucia
e3fb82d544 libs/vkd3d: Forbid creating textures on UPLOAD/READBACK heaps. 2016-10-17 14:24:22 +02:00
Józef Kucia
fc1c9d914d libs/vkd3d: Validate initial resource state for UPLOAD/READBACK heaps. 2016-10-17 14:24:22 +02:00
Józef Kucia
a1082ec954 libs/vkd3d: Use "< 0" to test VkResult for errors.
For consistency.
2016-10-11 13:43:04 +02:00
Józef Kucia
59d466af2d libs/vkd3d: Use PRIx64 to print 64-bit integers. 2016-10-10 11:22:50 +02:00
Józef Kucia
99efb9abe3 libs/vkd3d: Get rid of vk_format_from_dxgi_format().
Use vkd3d_get_format() instead.
2016-10-08 14:31:57 +02:00
Henri Verbeet
1b8be72657 libs/vkd3d: Implement d3d12_device_CreateRenderTargetView(). 2016-09-30 13:34:17 +02:00
Henri Verbeet
3cc207c28e libs/vkd3d: Implement d3d12_descriptor_heap_GetCPUDescriptorHandleForHeapStart(). 2016-09-30 13:34:00 +02:00
Henri Verbeet
9262f87249 libs/vkd3d: Allocate CPU memory for descriptors. 2016-09-30 13:33:28 +02:00
Henri Verbeet
5f91e2ded9 libs/vkd3d: Implement d3d12_resource_GetGPUVirtualAddress(). 2016-09-28 15:05:13 +02:00