df60cffef1
vkd3d-shader: Implement DGE instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-08-04 18:21:38 +02:00
eb804a5a9f
vkd3d-shader: Implement DADD instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-08-03 15:57:27 +02:00
506c98b4a2
vkd3d-shader: Handle 64-bit immediate constant registers.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-08-03 15:57:21 +02:00
a9eadaa06a
vkd3d-shader: Add a 64-bit immediate constant register type.
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Based in part on a vkd3d-proton patch by Joshua Ashton.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-08-03 15:57:18 +02:00
4e63842a73
vkd3d-shader: Implement DMOV instruction.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-07-28 19:59:03 +02:00
70017e0e9e
vkd3d-shader: Move the bytecode buffer helpers to vkd3d_shader_main.c.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-07-27 13:55:42 +02:00
85eff9373d
vkd3d-shader: Introduce to struct vkd3d_symbol a descriptor array symbol type.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-07-26 17:35:18 +02:00
59cf70142a
vkd3d-shader: Implement DEQ instruction.
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Source modifiers and immediate constants are not supported.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-07-22 21:11:13 +02:00
4b919a10ad
vkd3d-shader: Add shader component type double.
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Based on a vkd3d-proton patch by Joshua Ashton.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-07-19 12:14:20 +02:00
d027ac4c15
vkd3d-shader: Enable Float64 capability if flagged in DXBC.
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Based on a vkd3d-proton patch by Joshua Ashton.
Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-07-19 12:14:16 +02:00
57faa09dc0
vkd3d-shader: Introduce shader_sm4_error() for reporting via vkd3d_shader_verror().
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-07-02 16:45:28 +02:00
dd03242417
vkd3d-shader: Allocate constant buffers.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-06-28 13:44:05 +02:00
533d901a24
vkd3d-shader: Store a vkd3d_shader_register_range structure in struct vkd3d_shader_constant_buffer.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-06-24 21:49:17 +02:00
1b716f8c28
vkd3d-shader: Store a vkd3d_shader_register_range structure in struct vkd3d_shader_sampler.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-06-24 21:49:14 +02:00
af2714832b
vkd3d-shader: Introduce struct vkd3d_shader_register_range.
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Signed-off-by: Conor McCarthy <cmccarthy@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-06-24 21:49:12 +02:00
001328e084
vkd3d-shader: Use yy_scan_bytes() instead of yy_scan_string().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-03-09 11:58:02 +01:00
48a1db2976
vkd3d-shader: Return a vkd3d_string_buffer from hlsl_type_to_string().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-03-02 20:43:49 +01:00
87a371292d
vkd3d-shader: Implement hlsl_note().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-02-23 20:20:26 +01:00
6124aa664f
vkd3d-shader: Implement hlsl_error() and hlsl_warning().
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-02-23 20:20:22 +01:00
804d191aee
vkd3d-shader: Recognise the "raw_buffer" and "structured_buffer" shader model 5 resource types.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-02-19 21:12:43 +01:00
3bacb33556
vkd3d-shader: Parse shader model 5 resource strides.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-02-19 21:12:43 +01:00
6680d9e865
vkd3d-shader: Add some colour to d3d-asm opcodes.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-02-16 16:00:13 +01:00
8315d319f6
vkd3d-shader: Rename VKD3D_SHADER_INSTRUCTION_HANDLER to vkd3d_shader_opcode.
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Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-02-16 16:00:03 +01:00
16aceacc0c
vkd3d-shader: Implement global resource memory barriers.
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Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-02-04 22:32:42 +01:00
b523122ef3
vkd3d-shader: Import the HLSL compiler from Wine.
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This corresponds to Wine commit 9f9fec18799bf59df6211b7294f8d338caa7f4db.
Note that for the moment, compilation messages have not been ported.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com >
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com >
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com >
Signed-off-by: Alexandre Julliard <julliard@winehq.org >
2021-01-29 20:54:19 +01:00