Francisco Casas
164076d176
tests/shader_runner: Require explicit formats for UAV resources.
...
The current default is r32g32b32a32 but it requires special support
which is not available on all GPUs, so it is not a very convenient
default.
Instead of changing the default making it different from RTV resoures,
the format is required to always be explicit for UAVs.
The exceptions are counter_buffer and buffers with "stride", which don't
require a format because it is already implied.
2024-08-22 16:01:26 +02:00
Elizabeth Figura
947b937a1a
tests: Test shade mode.
2024-07-24 16:08:10 +02:00
Elizabeth Figura
5a53b73995
tests: Test alpha test.
2024-07-11 17:02:53 +02:00
Elizabeth Figura
737967604e
tests: Implement multisampling in the Vulkan renderer.
2024-07-11 00:33:57 +02:00
Elizabeth Figura
fe21318b5f
tests/shader_runner: Factor out a resource_desc structure.
2024-07-11 00:33:57 +02:00
Elizabeth Figura
fa570ee1f3
tests/shader_runner: Use resource->width instead of resource->size for buffer width.
2024-07-11 00:33:57 +02:00
Conor McCarthy
7534b88a15
tests/shader-runner: Set the correct flag and format for raw UAVs.
2024-06-11 15:55:48 +02:00
Conor McCarthy
00b0b8d65c
tests/hlsl: Add a geometry shader test.
2024-05-08 21:08:13 +02:00
Conor McCarthy
29786d7efb
tests/shader-runner: Add a 'require' directive for wave ops.
2024-05-02 22:18:53 +02:00
Conor McCarthy
c2a787181f
tests/hlsl: Add SV_Coverage tests.
2024-04-30 16:32:10 +02:00
Conor McCarthy
0bd6083785
tests/hlsl: Add an SV_InstanceId test.
2024-04-30 16:32:10 +02:00
Henri Verbeet
46fca3f9f4
vkd3d-common: Introduce VKD3D_BITMAP_SIZE.
2024-04-23 22:41:25 +02:00
Conor McCarthy
b68a9ae3ec
tests/hlsl: Add tests for SV_Depth.
2024-04-19 22:23:40 +02:00
Conor McCarthy
696fc12061
tests/hlsl: Add tests for GetSamplePosition() and GetSampleCount().
2024-04-17 22:51:30 +02:00
Conor McCarthy
2379bda36f
tests/hlsl: Add a tessellation test.
2024-04-16 22:18:12 +02:00
Henri Verbeet
0715734dfb
tests/shader_runner: Add GLSL support to the GL runner.
2024-03-19 22:57:50 +01:00
Conor McCarthy
52a831ba0d
tests/hlsl: Add UAV counter tests.
2024-03-18 23:07:21 +01:00
Conor McCarthy
7fcf1b6ca2
tests/shader-runner: Add sampler comparison tests.
2024-03-11 22:09:08 +01:00
Henri Verbeet
5c637d68da
tests/shader_runner: Set the SPIR-V feature flags based on the runner caps.
2024-03-04 22:34:38 +01:00
Conor McCarthy
081c9dbc96
tests/shader-runner: Support structured buffer UAVs.
2024-02-22 22:45:02 +01:00
Henri Verbeet
54142eb0bd
tests/shader_runner: Print information about the run configuration in run_shader_tests().
2024-02-19 21:12:33 +01:00
Henri Verbeet
930fbcbb26
tests/shader_runner: Pass the runner capabilities to run_shader_tests().
...
Allowing these to be checked by run_shader_tests() itself, instead of
reimplementing those checks in each individual runner.
2024-02-19 21:12:30 +01:00
Francisco Casas
22a0f14a2f
tests/shader-runner: Separate resource_type into type and dimension.
...
If in the same shader_test file we have both a [buffer uav n] and a
[uav n] with the same slot "n", we want the last one to override the
first one instead of passing both resources to the backends.
Same for [buffer srv n] and [texture n] after we introduce SRV buffers.
2024-02-19 21:11:49 +01:00
Evan Tang
628acb6b96
tests: Add some tests for rasteriser-ordered views.
2024-02-14 21:48:53 +01:00
Francisco Casas
671f4ec2b2
tests/shader-runner: Call each runner only once.
...
If the runners require multiple calls to run_shader_tests() for
different shader model ranges, these are moved inside the sole runner
call.
For the same reason, the trace() messages are also moved inside the
runner calls.
2024-01-24 22:37:34 +01:00
Conor McCarthy
8a1eb306e8
tests/shader-runner: Introduce a 'float64' requirement directive.
2023-12-12 22:50:50 +01:00
Conor McCarthy
95c48eb98e
tests/shader-runner: Introduce an 'int64' requirement directive.
2023-12-12 22:50:49 +01:00
Henri Verbeet
beb3f6e0c2
tests: Introduce an OpenGL shader runner.
2023-11-22 22:08:11 +01:00
Nikolay Sivov
214d44fb11
tests: Add [effect] section support.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-10-31 21:59:45 +01:00
Conor McCarthy
57280673e5
tests/shader-runner: Test shaders with dxcompiler.
...
The location of dxcompiler should be set during configuration with
'DXCOMPILER_LIBS=-L/path/to/dxcompiler', and then at runtime with
LD_LIBRARY_PATH, WINEPATH or PATH as applicable.
A new 'fail(sm<6)' decoration is needed on many shader declarations
because dxcompiler succeeds on many shaders which fail with fxc. The
opposite case is less common and is flagged with 'fail(sm>=6)'. A few
tests cause dxcompiler to crash or hang, so these are avoided using
[require], which now skips tests until reset instead of exiting. Also,
'todo(sm<6)' and 'todo(sm>=6)' are used to separate checking of results.
2023-10-11 22:21:14 +02:00
Conor McCarthy
d211160b89
tests/shader-runner: Replace immediate shader type strings with an enum.
2023-10-11 22:21:14 +02:00
Nikolay Sivov
01faf6ad9e
tests: Add test file syntax to specify compiler options.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-07-24 22:41:09 +02:00
Nikolay Sivov
a4ebde202a
tests: Add support for UAV buffers in Vulkan runner.
...
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
2023-05-22 22:03:28 +02:00
Zebediah Figura
4ec60707e2
tests: Add a test for sampling from nonzero mipmap levels.
2023-05-08 20:24:15 +02:00
Zebediah Figura
c940486a89
tests/shader_runner: Add support for creating mipmapped textures.
2023-05-08 20:24:15 +02:00
Zebediah Figura
9ea84ae8c9
tests/shader_runner: Use the global test_options structure.
...
Inspired by a patch by Giovanni Mascellani.
2023-03-10 21:13:05 +01:00
Zebediah Figura
75494a4ae6
tests: Add a basic shader test for compute shaders.
2022-10-19 21:59:29 +02:00
Zebediah Figura
2b69ee67bd
tests/shader_runner: Make the render target into a resource.
...
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-09 19:13:06 +02:00
Zebediah Figura
ac404afe93
tests/shader_runner: Allow creating UAV resources.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-06-09 19:12:59 +02:00
Zebediah Figura
4a9d675c49
tests/shader_runner: Move the check_readback_data_vec4() call to shader_runner.c.
...
Split the probe_vec4() directive into get_rt_readback() and release_readback().
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-05-31 21:53:21 +02:00
Zebediah Figura
c0562e2a1e
tests: Introduce support for marking individual test directives as todo.
...
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-15 21:18:04 +02:00
Zebediah Figura
26b89cc338
tests: Skip probe directives if the last render failed.
...
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-15 21:18:01 +02:00
Zebediah Figura
e3f78706ec
tests: Introduce a Vulkan shader runner.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-12 19:00:19 +02:00
Zebediah Figura
3e8b5a9fc3
tests: Store samplers in a fixed-size array.
...
We will need to allocate some structures in the Vulkan backend; this is easier
if we don't need to worry about allocating them dynamically.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-12 19:00:16 +02:00
Zebediah Figura
e208d87847
tests: Store resources in a fixed-size array.
...
We will need to allocate some structures in the Vulkan backend; this is easier
if we don't need to worry about allocating them dynamically.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-12 19:00:14 +02:00
Zebediah Figura
93c6fd0eb0
tests: Introduce a D3D9 shader runner.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-08 11:49:33 +02:00
Zebediah Figura
83a3de8529
tests: Allow skipping shader tests if requirements are not met.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-04-08 11:49:27 +02:00
Zebediah Figura
c7623262cc
tests: Specify the primitive type from the shader runner frontend.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-22 18:41:41 +01:00
Zebediah Figura
492cd135e3
tests: Specify the vertex count from the shader runner frontend.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-22 18:41:39 +01:00
Zebediah Figura
84c73f82f7
tests: Allow specifying a custom vertex buffer.
...
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2022-03-22 18:41:37 +01:00