Józef Kucia
00b1a83ef5
libs/vkd3d-shader: Translate if/else/endif instructions.
2017-06-26 17:03:31 +02:00
Józef Kucia
7f4f305225
libs/vkd3d-shader: Introduce vkd3d_spirv_alloc_id() helper function.
2017-06-26 17:03:31 +02:00
Józef Kucia
77b3c5858f
libs/vkd3d-shader: Pass format string to vkd3d_spirv_build_op_name().
2017-06-26 17:03:31 +02:00
Józef Kucia
cb79f2ec65
libs/vkd3d-shader: Implement floating-point comparison instructions.
2017-06-26 17:03:31 +02:00
Józef Kucia
cd8eb358e9
libs/vkd3d-shader: Refactor immediate constants handling.
2017-06-26 17:03:31 +02:00
Józef Kucia
be9849ace4
libs/vkd3d: Avoid race condition when destroying fences.
2017-06-26 17:03:31 +02:00
Józef Kucia
ae8d869013
libs/vkd3d: Use VK_NULL_HANDLE instead of NULL.
...
Fixes a compiler warning for 32-bit builds.
2017-06-26 17:03:31 +02:00
Józef Kucia
2c4a4bd816
tests: Add initial visual test for shader instructions.
2017-06-23 22:24:33 +02:00
Józef Kucia
becd93c8bd
libs/vkd3d-shader: Emit Offset decoration for uniform buffer struct members.
...
The SPIR-V spec says:
"Composite objects in the UniformConstant, Uniform, and PushConstant Storage
Classes must be explicitly laid out."
Intel Anvil driver uses uninitialized memory for offsets when Offset
decorations are missing.
2017-06-23 22:24:33 +02:00
Józef Kucia
55aa937df7
tests: Make test context more flexible.
2017-06-23 22:24:33 +02:00
Józef Kucia
a646e7ed34
tests: Prefer green color for tests success.
2017-06-23 22:24:33 +02:00
Józef Kucia
9a59184e9f
libs/vkd3d: Reset current root signature in d3d12_command_list_Reset().
2017-06-23 22:24:33 +02:00
Józef Kucia
532da7d4e1
libs/vkd3d: Clear current descriptor set when descriptor pool is destroyed.
2017-06-23 22:24:33 +02:00
Józef Kucia
fa52702774
libs/vkd3d: Always update current root signature in d3d12_command_list_SetGraphicsRootSignature().
2017-06-23 22:24:33 +02:00
Józef Kucia
c0b5cf3df6
libs/vkd3d: Avoid updating descriptor sets bound to recording command buffer.
...
Fixes GPU memory page faults in gears demo on Nvidia.
The Vulkan spec says:
"The descriptor set contents bound by a call to
vkCmdBindDescriptorSets may be consumed during host execution of the
command, or during shader execution of the resulting draws, or any
time in between. Thus, the contents must not be altered (overwritten
by an update command, or freed) between when the command is recorded
and when the command completes executing on the queue."
2017-06-23 22:24:33 +02:00
Józef Kucia
fe61e0ba22
tests: Add test for fractional viewports.
2017-06-22 13:36:18 +02:00
Józef Kucia
99d82668a0
libs/vkd3d-shader: Avoid generating 2 OpVectorShuffles per mov instruction.
2017-06-22 13:36:18 +02:00
Józef Kucia
05842705b4
libs/vkd3d-shader: Enforce required component count for builtin shader inputs.
2017-06-22 13:36:18 +02:00
Józef Kucia
4e5fcb5141
libs/vkd3d: Use negative viewport height to flip along y-axis.
...
Requires VK_KHR_maintenance1.
2017-06-21 22:00:19 +02:00
Józef Kucia
d515e3d047
libs/vkd3d: Require VK_KHR_maintenance1 device extension.
2017-06-21 22:00:19 +02:00
Józef Kucia
b288c9e672
tests: Add test for fragment coordinates.
2017-06-21 22:00:19 +02:00
Józef Kucia
4ced2e7789
libs/vkd3d-shader: Translate "neg" source modifier.
2017-06-21 22:00:19 +02:00
Józef Kucia
f5e3b248df
libs/vkd3d-shader: Fix SV_Position in pixel shaders.
2017-06-21 22:00:19 +02:00
Józef Kucia
9880d78058
libs/vkd3d-shader: Translate dcl_input_ps_siv instruction.
2017-06-21 22:00:19 +02:00
Józef Kucia
d35c02be8c
tests: Remove vertex shader SPIR-V code from init_draw_test_context_().
2017-06-21 12:22:20 +02:00