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Direct3D to Vulkan translation library
c0b5cf3df6
Fixes GPU memory page faults in gears demo on Nvidia. The Vulkan spec says: "The descriptor set contents bound by a call to vkCmdBindDescriptorSets may be consumed during host execution of the command, or during shader execution of the resulting draws, or any time in between. Thus, the contents must not be altered (overwritten by an update command, or freed) between when the command is recorded and when the command completes executing on the queue." |
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bin | ||
crosslibs | ||
demos | ||
include | ||
libs | ||
m4 | ||
portable | ||
programs/vkd3d-compiler | ||
tests | ||
.gitignore | ||
AUTHORS | ||
autogen.sh | ||
configure.ac | ||
COPYING | ||
INSTALL | ||
LICENSE | ||
Makefile.am | ||
README |
============================= The vkd3d 3D Graphics Library ============================= Vkd3d is a 3D graphics library built on top of Vulkan. It has an API very similar, but not identical, to Direct3D 12.