mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2024-09-13 09:16:14 -07:00
tests: Add test for fragment coordinates.
This commit is contained in:
parent
4ced2e7789
commit
b288c9e672
168
tests/d3d12.c
168
tests/d3d12.c
@ -1,5 +1,5 @@
|
||||
/*
|
||||
* Copyright 2016 Józef Kucia for CodeWeavers
|
||||
* Copyright 2016-2017 Józef Kucia for CodeWeavers
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Lesser General Public
|
||||
@ -37,6 +37,7 @@ typedef int HRESULT;
|
||||
#endif
|
||||
|
||||
#include <inttypes.h>
|
||||
#include <limits.h>
|
||||
|
||||
#define COBJMACROS
|
||||
#define INITGUID
|
||||
@ -50,6 +51,44 @@ typedef int HRESULT;
|
||||
# include "vkd3d_utils.h"
|
||||
#endif
|
||||
|
||||
struct vec4
|
||||
{
|
||||
float x, y, z, w;
|
||||
};
|
||||
|
||||
static BOOL compare_float(float f, float g, unsigned int ulps)
|
||||
{
|
||||
int x, y;
|
||||
union
|
||||
{
|
||||
float f;
|
||||
int i;
|
||||
} u;
|
||||
|
||||
u.f = f;
|
||||
x = u.i;
|
||||
u.f = g;
|
||||
y = u.i;
|
||||
|
||||
if (x < 0)
|
||||
x = INT_MIN - x;
|
||||
if (y < 0)
|
||||
y = INT_MIN - y;
|
||||
|
||||
if (abs(x - y) > ulps)
|
||||
return FALSE;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static BOOL compare_vec4(const struct vec4 *v1, const struct vec4 *v2, unsigned int ulps)
|
||||
{
|
||||
return compare_float(v1->x, v2->x, ulps)
|
||||
&& compare_float(v1->y, v2->y, ulps)
|
||||
&& compare_float(v1->z, v2->z, ulps)
|
||||
&& compare_float(v1->w, v2->w, ulps);
|
||||
}
|
||||
|
||||
static ULONG get_refcount(void *iface)
|
||||
{
|
||||
IUnknown *unk = iface;
|
||||
@ -313,6 +352,8 @@ static unsigned int format_size(DXGI_FORMAT format)
|
||||
{
|
||||
switch (format)
|
||||
{
|
||||
case DXGI_FORMAT_R32G32B32A32_FLOAT:
|
||||
return 16;
|
||||
case DXGI_FORMAT_D32_FLOAT:
|
||||
case DXGI_FORMAT_R8G8B8A8_UNORM:
|
||||
case DXGI_FORMAT_B8G8R8A8_UNORM:
|
||||
@ -422,6 +463,11 @@ static unsigned int get_readback_uint(struct resource_readback *rb, unsigned int
|
||||
return *(unsigned int *)get_readback_data(rb, x, y, sizeof(unsigned int));
|
||||
}
|
||||
|
||||
static const struct vec4 *get_readback_vec4(struct resource_readback *rb, unsigned int x, unsigned int y)
|
||||
{
|
||||
return get_readback_data(rb, x, y, sizeof(struct vec4));
|
||||
}
|
||||
|
||||
static void release_resource_readback(struct resource_readback *rb)
|
||||
{
|
||||
D3D12_RANGE range = {0, 0};
|
||||
@ -440,6 +486,12 @@ static ID3D12Device *create_device(void)
|
||||
return device;
|
||||
}
|
||||
|
||||
struct draw_test_context_desc
|
||||
{
|
||||
DXGI_FORMAT rt_format;
|
||||
const D3D12_SHADER_BYTECODE *ps;
|
||||
};
|
||||
|
||||
struct draw_test_context
|
||||
{
|
||||
ID3D12Device *device;
|
||||
@ -458,8 +510,9 @@ struct draw_test_context
|
||||
ID3D12PipelineState *pipeline_state;
|
||||
};
|
||||
|
||||
#define init_draw_test_context(context) init_draw_test_context_(__LINE__, context)
|
||||
static bool init_draw_test_context_(unsigned int line, struct draw_test_context *context)
|
||||
#define init_draw_test_context(context, ps) init_draw_test_context_(__LINE__, context, ps)
|
||||
static bool init_draw_test_context_(unsigned int line, struct draw_test_context *context,
|
||||
const struct draw_test_context_desc *desc)
|
||||
{
|
||||
D3D12_GRAPHICS_PIPELINE_STATE_DESC pipeline_state_desc;
|
||||
D3D12_ROOT_SIGNATURE_DESC root_signature_desc;
|
||||
@ -468,6 +521,7 @@ static bool init_draw_test_context_(unsigned int line, struct draw_test_context
|
||||
D3D12_HEAP_PROPERTIES heap_properties;
|
||||
D3D12_RESOURCE_DESC resource_desc;
|
||||
D3D12_CLEAR_VALUE clear_value;
|
||||
DXGI_FORMAT rt_format;
|
||||
ID3D12Device *device;
|
||||
HRESULT hr;
|
||||
|
||||
@ -518,6 +572,10 @@ static bool init_draw_test_context_(unsigned int line, struct draw_test_context
|
||||
}
|
||||
device = context->device;
|
||||
|
||||
rt_format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
if (desc && desc->rt_format)
|
||||
rt_format = desc->rt_format;
|
||||
|
||||
command_queue_desc.Type = D3D12_COMMAND_LIST_TYPE_DIRECT;
|
||||
command_queue_desc.Priority = D3D12_COMMAND_QUEUE_PRIORITY_NORMAL;
|
||||
command_queue_desc.Flags = D3D12_COMMAND_QUEUE_FLAG_NONE;
|
||||
@ -553,12 +611,12 @@ static bool init_draw_test_context_(unsigned int line, struct draw_test_context
|
||||
resource_desc.Height = 32;
|
||||
resource_desc.DepthOrArraySize = 1;
|
||||
resource_desc.MipLevels = 1;
|
||||
resource_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
resource_desc.Format = rt_format;
|
||||
resource_desc.SampleDesc.Count = 1;
|
||||
resource_desc.SampleDesc.Quality = 0;
|
||||
resource_desc.Layout = D3D12_TEXTURE_LAYOUT_UNKNOWN;
|
||||
resource_desc.Flags = D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET;
|
||||
clear_value.Format = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
clear_value.Format = rt_format;
|
||||
clear_value.Color[0] = 0.0f;
|
||||
clear_value.Color[1] = 1.0f;
|
||||
clear_value.Color[2] = 0.0f;
|
||||
@ -584,7 +642,10 @@ static bool init_draw_test_context_(unsigned int line, struct draw_test_context
|
||||
memset(&pipeline_state_desc, 0, sizeof(pipeline_state_desc));
|
||||
pipeline_state_desc.pRootSignature = context->root_signature;
|
||||
pipeline_state_desc.VS = shader_bytecode(vs_code, sizeof(vs_code));
|
||||
pipeline_state_desc.PS = shader_bytecode(ps_code, sizeof(ps_code));
|
||||
if (desc && desc->ps)
|
||||
pipeline_state_desc.PS = *desc->ps;
|
||||
else
|
||||
pipeline_state_desc.PS = shader_bytecode(ps_code, sizeof(ps_code));
|
||||
pipeline_state_desc.StreamOutput.RasterizedStream = 0;
|
||||
pipeline_state_desc.BlendState.RenderTarget[0].RenderTargetWriteMask = D3D12_COLOR_WRITE_ENABLE_ALL;
|
||||
pipeline_state_desc.RasterizerState.FillMode = D3D12_FILL_MODE_SOLID;
|
||||
@ -592,7 +653,7 @@ static bool init_draw_test_context_(unsigned int line, struct draw_test_context
|
||||
pipeline_state_desc.SampleMask = ~(UINT)0;
|
||||
pipeline_state_desc.PrimitiveTopologyType = D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE;
|
||||
pipeline_state_desc.NumRenderTargets = 1;
|
||||
pipeline_state_desc.RTVFormats[0] = DXGI_FORMAT_R8G8B8A8_UNORM;
|
||||
pipeline_state_desc.RTVFormats[0] = rt_format;
|
||||
pipeline_state_desc.SampleDesc.Count = 1;
|
||||
hr = ID3D12Device_CreateGraphicsPipelineState(device, &pipeline_state_desc,
|
||||
&IID_ID3D12PipelineState, (void **)&context->pipeline_state);
|
||||
@ -2442,7 +2503,7 @@ static void test_draw_instanced(void)
|
||||
RECT scissor_rect;
|
||||
unsigned int x, y;
|
||||
|
||||
if (!init_draw_test_context(&context))
|
||||
if (!init_draw_test_context(&context, NULL))
|
||||
return;
|
||||
command_list = context.list;
|
||||
queue = context.queue;
|
||||
@ -2506,7 +2567,7 @@ static void test_draw_indexed_instanced(void)
|
||||
HRESULT hr;
|
||||
void *ptr;
|
||||
|
||||
if (!init_draw_test_context(&context))
|
||||
if (!init_draw_test_context(&context, NULL))
|
||||
return;
|
||||
command_list = context.list;
|
||||
queue = context.queue;
|
||||
@ -2584,6 +2645,92 @@ static void test_draw_indexed_instanced(void)
|
||||
destroy_draw_test_context(&context);
|
||||
}
|
||||
|
||||
static void test_fragment_coords(void)
|
||||
{
|
||||
static const float green[] = {0.0f, 1.0f, 0.0f, 1.0f};
|
||||
ID3D12GraphicsCommandList *command_list;
|
||||
struct draw_test_context_desc desc;
|
||||
struct draw_test_context context;
|
||||
struct resource_readback rb;
|
||||
ID3D12CommandQueue *queue;
|
||||
D3D12_VIEWPORT viewport;
|
||||
unsigned int x, y;
|
||||
RECT scissor_rect;
|
||||
|
||||
static const DWORD ps_code[] =
|
||||
{
|
||||
#if 0
|
||||
float4 main(float4 position: sv_position) : sv_target
|
||||
{
|
||||
return position;
|
||||
}
|
||||
#endif
|
||||
0x43425844, 0xac408178, 0x2ca4213f, 0x4f2551e1, 0x1626b422, 0x00000001, 0x000000d8, 0x00000003,
|
||||
0x0000002c, 0x00000060, 0x00000094, 0x4e475349, 0x0000002c, 0x00000001, 0x00000008, 0x00000020,
|
||||
0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x00000f0f, 0x705f7673, 0x7469736f, 0x006e6f69,
|
||||
0x4e47534f, 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003,
|
||||
0x00000000, 0x0000000f, 0x745f7673, 0x65677261, 0xabab0074, 0x52444853, 0x0000003c, 0x00000040,
|
||||
0x0000000f, 0x04002064, 0x001010f2, 0x00000000, 0x00000001, 0x03000065, 0x001020f2, 0x00000000,
|
||||
0x05000036, 0x001020f2, 0x00000000, 0x00101e46, 0x00000000, 0x0100003e,
|
||||
};
|
||||
static const D3D12_SHADER_BYTECODE ps = {ps_code, sizeof(ps_code)};
|
||||
|
||||
memset(&desc, 0, sizeof(desc));
|
||||
desc.rt_format = DXGI_FORMAT_R32G32B32A32_FLOAT;
|
||||
desc.ps = &ps;
|
||||
if (!init_draw_test_context(&context, &desc))
|
||||
return;
|
||||
command_list = context.list;
|
||||
queue = context.queue;
|
||||
|
||||
viewport.TopLeftX = 0.0f;
|
||||
viewport.TopLeftY = 0.0f;
|
||||
viewport.Width = context.render_target_desc.Width;
|
||||
viewport.Height = context.render_target_desc.Height;
|
||||
viewport.MinDepth = 0.0f;
|
||||
viewport.MaxDepth = 0.0f;
|
||||
|
||||
scissor_rect.left = scissor_rect.top = 0;
|
||||
scissor_rect.right = context.render_target_desc.Width;
|
||||
scissor_rect.bottom = context.render_target_desc.Height;
|
||||
|
||||
ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, green, 0, NULL);
|
||||
|
||||
ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, FALSE, NULL);
|
||||
ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature);
|
||||
ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state);
|
||||
ID3D12GraphicsCommandList_IASetPrimitiveTopology(command_list, D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST);
|
||||
ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &viewport);
|
||||
ID3D12GraphicsCommandList_RSSetScissorRects(command_list, 1, &scissor_rect);
|
||||
ID3D12GraphicsCommandList_DrawInstanced(command_list, 3, 1, 0, 0);
|
||||
|
||||
viewport.TopLeftX = 10.0f;
|
||||
viewport.TopLeftY = 10.0f;
|
||||
viewport.Width = 20.0f;
|
||||
viewport.Height = 30.0f;
|
||||
ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &viewport);
|
||||
ID3D12GraphicsCommandList_DrawInstanced(command_list, 3, 1, 0, 0);
|
||||
|
||||
transition_resource_state(command_list, context.render_target,
|
||||
D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE);
|
||||
|
||||
get_texture_readback_with_command_list(context.render_target, 0, &rb, queue, command_list);
|
||||
for (y = 0; y < context.render_target_desc.Height; ++y)
|
||||
{
|
||||
for (x = 0; x < context.render_target_desc.Width; ++x)
|
||||
{
|
||||
const struct vec4 *v = get_readback_vec4(&rb, x, y);
|
||||
struct vec4 expected = {x + 0.5f, y + 0.5f, 0.0f, 1.0f};
|
||||
ok(compare_vec4(v, &expected, 0),
|
||||
"Got %.8e, %.8e, %.8e, %.8e expected %.8e, %.8e, %.8e, %.8e.\n",
|
||||
v->x, v->y, v->z, v->w, expected.x, expected.y, expected.z, expected.w);
|
||||
}
|
||||
}
|
||||
release_resource_readback(&rb);
|
||||
|
||||
destroy_draw_test_context(&context);
|
||||
}
|
||||
|
||||
static void test_texture_resource_barriers(void)
|
||||
{
|
||||
D3D12_COMMAND_QUEUE_DESC command_queue_desc;
|
||||
@ -3045,7 +3192,7 @@ static void test_bundle_state_inheritance(void)
|
||||
return;
|
||||
#endif
|
||||
|
||||
if (!init_draw_test_context(&context))
|
||||
if (!init_draw_test_context(&context, NULL))
|
||||
return;
|
||||
device = context.device;
|
||||
command_list = context.list;
|
||||
@ -3263,6 +3410,7 @@ START_TEST(d3d12)
|
||||
run_test(test_clear_render_target_view);
|
||||
run_test(test_draw_instanced);
|
||||
run_test(test_draw_indexed_instanced);
|
||||
run_test(test_fragment_coords);
|
||||
run_test(test_texture_resource_barriers);
|
||||
run_test(test_invalid_texture_resource_barriers);
|
||||
run_test(test_device_removed_reason);
|
||||
|
Loading…
Reference in New Issue
Block a user