Francisco Casas
|
d9c4a257c2
|
vkd3d-shader/dxbc: Parse the SFI0 ROV requirement.
|
2024-12-09 16:09:16 +01:00 |
|
Henri Verbeet
|
b484288a82
|
vkd3d-shader/spirv: Parse SPIR-V instructions.
|
2024-12-09 16:09:16 +01:00 |
|
Giovanni Mascellani
|
ac2901d2cb
|
vkd3d-shader/spirv: Parse the SPIR-V instruction schema.
|
2024-12-09 16:09:16 +01:00 |
|
Giovanni Mascellani
|
9b4f5dab77
|
vkd3d-shader/spirv: Parse the SPIR-V id bound.
|
2024-12-09 16:09:16 +01:00 |
|
Giovanni Mascellani
|
3f548ccf9c
|
vkd3d-shader/spirv: Parse the SPIR-V generator magic number.
|
2024-12-09 16:09:16 +01:00 |
|
Giovanni Mascellani
|
e218dae281
|
vkd3d-shader/spirv: Parse the SPIR-V version number.
|
2024-12-09 16:08:33 +01:00 |
|
Giovanni Mascellani
|
6cac18e395
|
vkd3d-shader/spirv: Parse the SPIR-V magic number.
|
2024-12-09 15:41:24 +01:00 |
|
Giovanni Mascellani
|
49fba97b0a
|
vkd3d-shader/spirv: Introduce a SPIR-V parser.
|
2024-12-09 14:22:24 +01:00 |
|
Feifan He
|
9d4bcc951d
|
vkd3d-shader/msl: Implement VKD3DSIH_USHR.
|
2024-12-05 21:26:03 +01:00 |
|
Feifan He
|
138e7caa03
|
vkd3d-shader/msl: Implement VKD3DSIH_ISHR.
|
2024-12-05 21:26:03 +01:00 |
|
Feifan He
|
5d6ed0fa30
|
vkd3d-shader/msl: Implement VKD3DSIH_ISHL.
|
2024-12-05 21:26:03 +01:00 |
|
Feifan He
|
a425c242a4
|
vkd3d-shader/msl: Implement VKD3DSIH_MAD.
|
2024-12-05 21:26:03 +01:00 |
|
Feifan He
|
8e0de82c74
|
vkd3d-shader/msl: Implement support for VKD3DSPDM_SATURATE modifiers.
|
2024-12-05 21:26:03 +01:00 |
|
Feifan He
|
ebf5828542
|
vkd3d-shader/msl: Implement VKD3DSIH_ELSE.
|
2024-12-05 21:25:35 +01:00 |
|
Feifan He
|
bbe10dcf17
|
vkd3d-shader/msl: Implement VKD3DSIH_NOT.
|
2024-12-05 21:13:29 +01:00 |
|
Giovanni Mascellani
|
74fa51d57c
|
vkd3d-shader/ir: Check that DCL_INDEX_RANGE ranges do not overlap with unrelated signature elements.
|
2024-12-05 21:06:31 +01:00 |
|
Giovanni Mascellani
|
aae0a74d60
|
vkd3d-shader/ir: Validate the DCL_INDEX_RANGE instruction.
|
2024-12-05 21:06:31 +01:00 |
|
Giovanni Mascellani
|
38c53dca08
|
vkd3d-shader/ir: Introduce a helper function to determine the signature for a register type.
|
2024-12-05 21:05:50 +01:00 |
|
Giovanni Mascellani
|
b5e1c45827
|
vkd3d-shader/ir: Validate the register type for registers used as relative addresses.
|
2024-12-05 21:00:43 +01:00 |
|
Giovanni Mascellani
|
abf7a91834
|
vkd3d-shader/ir: Validate the array index when it is statically known.
|
2024-12-05 21:00:43 +01:00 |
|
Elizabeth Figura
|
01117c716d
|
vkd3d-shader/hlsl: Remove unused expr ops.
These correspond to specific SM1 opcodes which we don't use (and which the native compiler never uses either).
|
2024-12-04 14:38:32 +01:00 |
|
Giovanni Mascellani
|
82963035e9
|
vkd3d-shader/ir: Validate the control point index when it is statically known.
|
2024-12-04 14:36:36 +01:00 |
|
Feifan He
|
a06e664730
|
vkd3d-shader/msl: Implement VKD3DSIH_RSQ.
|
2024-12-04 14:26:20 +01:00 |
|
Feifan He
|
bc67f2eb75
|
vkd3d-shader/msl: Implement VKD3DSIH_MIN.
|
2024-12-04 14:26:20 +01:00 |
|
Feifan He
|
ab2cb43e15
|
vkd3d-shader/msl: Implement VKD3DSIH_MAX.
|
2024-12-04 14:26:20 +01:00 |
|
Feifan He
|
64ea033c81
|
vkd3d-shader/msl: Implement VKD3DSIH_LOG.
|
2024-12-04 14:26:20 +01:00 |
|
Feifan He
|
b1e6dbe83f
|
vkd3d-shader/msl: Handle SV_IS_FRONT_FACE inputs.
|
2024-12-04 14:26:20 +01:00 |
|
Feifan He
|
568296c88f
|
vkd3d-shader/msl: Implement VKD3DSIH_ROUND_NE.
|
2024-12-04 14:26:20 +01:00 |
|
Feifan He
|
610a11ddf8
|
vkd3d-shader/msl: Implement VKD3DSIH_IF and VKD3DSIH_ENDIF.
|
2024-12-04 14:26:20 +01:00 |
|
Feifan He
|
28068c9d4c
|
vkd3d-shader/msl: Implement VKD3DSIH_ROUND_NI.
|
2024-12-04 14:26:20 +01:00 |
|
Elizabeth Figura
|
36fda8e28c
|
vkd3d-shader: Correct the disassembly for POSITIONT.
|
2024-12-03 14:49:02 +01:00 |
|
Elizabeth Figura
|
3d6f836801
|
vkd3d-shader: Fix the disassembly names of IFC and BREAKC.
|
2024-12-03 14:49:02 +01:00 |
|
Elizabeth Figura
|
7a7dc4bf0e
|
vkd3d-shader/d3dbc: Mark some more instructions as version-limited.
|
2024-12-03 14:47:00 +01:00 |
|
Elizabeth Figura
|
e2961a2e3c
|
vkd3d-shader/d3dbc: Omit unnecessary instruction maximum versions.
|
2024-12-03 14:47:00 +01:00 |
|
Feifan He
|
a81a9fb7bc
|
vkd3d-shader/msl: Implement VKD3DSIH_LTO.
|
2024-12-03 14:44:32 +01:00 |
|
Feifan He
|
24753747a1
|
vkd3d-shader/msl: Implement VKD3DSIH_EXP.
|
2024-12-03 14:44:32 +01:00 |
|
Feifan He
|
ac897781ba
|
vkd3d-shader/msl: Implement VKD3DSIH_IEQ.
|
2024-12-03 14:44:32 +01:00 |
|
Feifan He
|
67dd1d2b0c
|
vkd3d-shader/msl: Handle the VKD3DSIM_LINEAR interpolation modifier on inputs.
|
2024-12-03 14:42:49 +01:00 |
|
Feifan He
|
8ae6a04561
|
vkd3d-shader/msl: Implement VKD3DSIH_SQRT.
|
2024-12-03 14:42:27 +01:00 |
|
Feifan He
|
77ed788a60
|
vkd3d-shader/msl: Implement VKD3DSIH_DP2.
|
2024-12-03 14:42:27 +01:00 |
|
Feifan He
|
6f7ee57e29
|
vkd3d-shader/msl: Implement VKD3DSIH_DP4.
|
2024-12-03 14:42:27 +01:00 |
|
Feifan He
|
046e9b5286
|
vkd3d-shader/msl: Implement VKD3DSIH_DP3.
|
2024-12-03 14:42:19 +01:00 |
|
Henri Verbeet
|
74365417ac
|
vkd3d-shader/hlsl: Output the candidates for ambiguous function calls.
|
2024-12-03 14:38:33 +01:00 |
|
Henri Verbeet
|
4ca4dc0b2a
|
vkd3d-shader/hlsl: Introduce hlsl_dump_ir_function_decl().
|
2024-12-03 14:38:33 +01:00 |
|
Henri Verbeet
|
0b726e4408
|
vkd3d-shader/hlsl: Introduce hlsl_dump_type().
|
2024-12-03 14:38:33 +01:00 |
|
Henri Verbeet
|
d0e4331640
|
vkd3d-shader/hlsl: Use hlsl_error() instead of hlsl_fixme() for ambiguous function calls.
This changes the return code, and some tests start passing as a result.
|
2024-12-03 14:38:33 +01:00 |
|
Giovanni Mascellani
|
1c93d706d7
|
vkd3d-shader/ir: Merge removing I/O declarations in the general instruction lowering pass.
|
2024-12-03 14:36:13 +01:00 |
|
Giovanni Mascellani
|
4717775abb
|
vkd3d-shader/ir: Remove I/O declarations before flattening hull shader phases.
|
2024-12-03 14:19:50 +01:00 |
|
Giovanni Mascellani
|
4ef946287c
|
vkd3d-shader/ir: Remove I/O declarations before normalising hull shader control point I/O.
|
2024-12-03 14:19:50 +01:00 |
|
Giovanni Mascellani
|
66382f0d68
|
vkd3d-shader/ir: Remove I/O declarations before I/O normalisation.
|
2024-12-03 14:19:50 +01:00 |
|