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vkd3d-shader/msl: Implement support for VKD3DSPDM_SATURATE modifiers.
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Notes:
Henri Verbeet
2024-12-05 21:36:59 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1302
@ -354,22 +354,29 @@ static uint32_t msl_dst_init(struct msl_dst *msl_dst, struct msl_generator *gen,
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static void VKD3D_PRINTF_FUNC(3, 4) msl_print_assignment(
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struct msl_generator *gen, struct msl_dst *dst, const char *format, ...)
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{
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uint32_t modifiers = dst->vsir->modifiers;
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va_list args;
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if (dst->vsir->shift)
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msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_INTERNAL,
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"Internal compiler error: Unhandled destination shift %#x.", dst->vsir->shift);
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if (dst->vsir->modifiers)
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if (modifiers & ~VKD3DSPDM_SATURATE)
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msl_compiler_error(gen, VKD3D_SHADER_ERROR_MSL_INTERNAL,
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"Internal compiler error: Unhandled destination modifier(s) %#x.", dst->vsir->modifiers);
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"Internal compiler error: Unhandled destination modifier(s) %#x.", modifiers);
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msl_print_indent(gen->buffer, gen->indent);
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vkd3d_string_buffer_printf(gen->buffer, "%s%s = ", dst->register_name->buffer, dst->mask->buffer);
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if (modifiers & VKD3DSPDM_SATURATE)
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vkd3d_string_buffer_printf(gen->buffer, "saturate(");
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va_start(args, format);
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vkd3d_string_buffer_vprintf(gen->buffer, format, args);
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va_end(args);
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if (modifiers & VKD3DSPDM_SATURATE)
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vkd3d_string_buffer_printf(gen->buffer, ")");
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vkd3d_string_buffer_printf(gen->buffer, ";\n");
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}
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@ -8,7 +8,7 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 0.7 -0.1 0.0 0.0
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (0.7, 0.0, 1.0, 0.0)
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[pixel shader]
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@ -22,5 +22,5 @@ float4 main() : sv_target
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[test]
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uniform 0 float4 -2 0 2 -1
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todo(msl) draw quad
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draw quad
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probe (0, 0) rgba (0.0, 0.0, 1.0, 0.0)
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