Commit Graph

  • 25b421aaae Added buttonReleased member in the controller struct (#421) axollyon 2022-06-17 00:46:48 -04:00
  • c938bbf407 Add missing check for 9 vert shadows in LEGACY_SHADOW_IDS ifdef (#406) Arceveti 2022-06-09 07:52:10 -07:00
  • a1ab7c51f0 Made raycasts not hit backfaces KazeEmanuar 2022-06-09 16:04:58 +02:00
  • 4cfbc656a9 Re-implement FALL_DAMAGE_HEIGHT_SMALL usage in play_far_fall_sound (#407) Arceveti 2022-05-19 14:12:28 -07:00
  • fe6aee22e1 Remove redundant snufit offset vector (fixes gcc11 compiler warning) (#395) Arceveti 2022-05-02 12:36:59 -07:00
  • ad3aa42eff Fix construct_float by changing addiu to ori (#394) Arceveti 2022-05-02 11:56:04 -07:00
  • 031cc24fa6 New profiler (#390) Mr-Wiseguy 2022-05-01 00:42:58 -04:00
  • 8d06db06e1 Added specific extracted assets to gitignore (#386) thecozies 2022-04-28 09:50:27 -05:00
  • 642a85fec6 Fix build warnings & errors when building non-US versions (#305) Arceveti 2022-04-15 09:46:17 -07:00
  • 3092929822 Tie JRB dark skybox with ENABLE_VANILLA_LEVEL_SPECIFIC_CHECKS (#378) Reonu 2022-04-15 01:53:11 +03:00
  • 51f8ccfbb0 Comment out username printing during debug builds because people use their real names on their computers I still wanna give people the option so CrashOveride95 2022-04-10 10:47:12 -04:00
  • 2118234f9b Remove datetime from version.c to make debug builds reproducible CrashOveride95 2022-04-10 10:44:32 -04:00
  • ac0299e5b5 Bugfix: 2x+ skyboxes given insufficient memory space (#372) Gregory Heskett 2022-03-30 17:41:22 -05:00
  • f98d43c9de Puppycamera hotfixes (#367) Fazana 2022-03-27 08:20:28 +01:00
  • 4a3ef802d5 Fixed eeprom saving on VC (#334) Denis Kopyrin 2022-03-27 10:39:44 +08:00
  • bf8ea238e5 Fix some bad comment descriptions in math_util (#328) someone2639 2022-03-25 13:23:34 -04:00
  • 4b9a0b89a0 Add missing syncs for G_PM_NPRIMITIVE (#345) Fazana 2022-03-25 17:08:09 +00:00
  • 3ac257e6fb Added no cap music restarts define (#335) Denis Kopyrin 2022-03-20 21:48:40 +08:00
  • b3cb639e6e Fixed makefile issue causing audio files to be compiled with different flags the first time they're built (#318) Mr-Wiseguy 2022-03-18 14:15:08 -04:00
  • 12595397cd Fix OBJECTS_REJ build error & warning + silhouette incompatibility (#324) Arceveti 2022-03-18 11:03:39 -07:00
  • 65eb5a755f Reimplement 'FIX_WATER_RINGS' (#325) Arceveti 2022-03-18 11:02:38 -07:00
  • eaf9d3e4f9 Merge pull request #352 from gheskett/develop/mingw-custom-audio-fix Gregory Heskett 2022-03-18 12:47:54 -05:00
  • 8cfd9af4ee Uncomment the last gSPPopMatrix in render_hud_cannon_reticle (#351) Arceveti 2022-03-15 14:38:38 -07:00
  • 3f0143ec0f Fix custom audio files not compiling under MinGW (in case it ever matters) gheskett 2022-03-13 18:57:17 -04:00
  • 33b2a07759 Added LOAD_MIO0_TEXTURE alias for backwards-compatibility (#349) tuxlovesyou 2022-03-11 21:10:46 -06:00
  • a0e8600776 Saves default conf on boot now, simplify condition (#321) axollyon 2022-03-08 09:49:10 -05:00
  • cc92b33676 Merge pull request #338 from Reonu/develop/gheskett/audio-changes Gregory Heskett 2022-03-08 08:21:55 -06:00
  • 8163bc4837 sAudioFirstBoot renamed to sAudioIsInitialized gheskett 2022-03-08 01:03:54 -05:00
  • 9f2f4a27b6 Whoops gheskett 2022-03-08 00:51:22 -05:00
  • 448d18de2b Bugfixes, sound bank heap defines, BETTER_REVERB improvements gheskett 2022-03-08 00:49:13 -05:00
  • c4a23d0036 Bugfix: the smaller MAX_SIMULTANEOUS_NOTES define, when used, can lead to silence on audio init gheskett 2022-02-27 00:20:52 -05:00
  • f061076a4f Audio safeguard error gheskett 2022-02-26 03:01:08 -05:00
  • 8f2b9c8979 Pointless memory allocation gheskett 2022-02-26 02:52:40 -05:00
  • 056e319105 Some formatting changes :( (But also some safeguards and updated documentation) gheskett 2022-02-26 01:56:07 -05:00
  • 6bd3988dd8 Add MAX_SIMULTANEOUS_NOTES defines and better document audio allocations for audio heap (looks kinda awful still) gheskett 2022-02-25 05:11:16 -05:00
  • fe8384a440 Deprecate sBackgroundMusicDefaultVolume gheskett 2022-02-24 02:07:39 -05:00
  • 4265019923 Fix NON_STOP_STARS & bhvCelebrationStar related issues with Bowser keys (#299) Arceveti 2022-01-22 14:07:55 -08:00
  • ad91c636ad Update name of lighting engine branch in readme Reonu 2022-01-22 11:11:51 +02:00
  • 730f020b6d Fix formatting inconsistencies in config files (#303) Arceveti 2022-01-21 20:00:25 -08:00
  • 483b72e7da Fix render menu buttons functions (#300) Arceveti 2022-01-19 14:41:14 -08:00
  • 36d41a7f94 Renamed HackerSM64 modified assets so they don't conflict with vanilla assets (#293) Arceveti 2022-01-16 21:30:06 -08:00
  • af34a81c06 Fix credits text ifdef (#301) Arceveti 2022-01-16 21:29:06 -08:00
  • 3fac5ad059 Downgraded from F3DZEX2.08J to F3DZEX2.08I so that point lighting works on Jabo (#313) Mr-Wiseguy 2022-01-15 01:09:34 -05:00
  • 6ba4fcdba1 Set oDrawingDistance to 4500 for WF breakable walls (#304) Arceveti 2022-01-14 19:38:10 -08:00
  • 38c6e456f1 Fix level enum conflict with 99+ levels (#307) Arceveti 2022-01-14 19:37:56 -08:00
  • 7b58f63cbc Merge pending master hotfixes into 2.0.2 #311 Mr-Wiseguy 2022-01-14 22:25:09 -05:00
  • 475e039f8a Fixed hackersm64 using a ucode that never existed (#309) Mr-Wiseguy 2022-01-14 22:13:40 -05:00
  • 2329786f88 Make CLEARRAM mandatory (#297) Arceveti 2022-01-12 15:00:22 -08:00
  • ca9f7967c8 Merge pull request #285 from Reonu/develop/arceveti/2.0.1/mr_i_iris_clipping Arceveti 2022-01-11 14:01:25 -08:00
  • 1b66355249 Merge pull request #284 from Reonu/develop/arceveti/2.0.1/jp_baserom_requirement Arceveti 2022-01-10 20:52:31 -08:00
  • 0789cf118e Only extract assets from JP/EU/SH roms if they exist Arceveti 2022-01-10 20:50:37 -08:00
  • 1b37e627bc Merge pull request #283 from Reonu/develop/arceveti/2.0.1/no_getting_buried_compiler_warning Arceveti 2022-01-10 20:31:38 -08:00
  • 886d9841a8 Better Mr. I offset fix Arceveti 2022-01-10 18:27:08 -08:00
  • 25951363b7 Increment version hotfix Mr-Wiseguy 2022-01-07 14:09:42 -05:00
  • 797f9fa223 Reverted moving the buffers to fix pool issues Mr-Wiseguy 2022-01-07 13:07:32 -05:00
  • 3d24cdee18 Merge pull request #280 from Reonu/develop/arceveti/2.0.1/hardcoded_cos_values Arceveti 2022-01-07 00:00:59 -08:00
  • c9523aaa0b Fix wrong Y offset for Mr. I iris Arceveti 2022-01-04 23:31:39 -08:00
  • 84bbd2ae14 JP Baserom is no longer required for US build Arceveti 2022-01-04 22:55:19 -08:00
  • 9caafc54eb Fix build warning when NO_GETTING_BURIED is enabled Arceveti 2022-01-04 22:18:35 -08:00
  • feff004ef9 Fix hardcoded cos values in sm64.h Arceveti 2022-01-02 18:46:31 -08:00
  • 9d7d56989e New lighting engine branch name in readme Reonu 2022-01-01 23:47:08 +00:00
  • f3e61a31aa HackerSM64 v2.0.0 thecozies 2021-12-30 10:57:51 -06:00
  • 3a558060ab Add Wiseguy as a code owner Reonu 2021-12-19 19:11:17 +00:00
  • 79db39b06b Merge pull request #104 from PyroJay4/master Gregory Heskett 2021-11-16 18:25:29 -05:00
  • 2e619e5aff Add files via upload PyroJay4 2021-11-16 18:10:44 -05:00
  • fa9ff4f9d5 Delete coin_tilt_right.ia8.png PyroJay4 2021-11-16 18:10:27 -05:00
  • 0aa9d73e8d Delete coin_tilt_left.ia8.png PyroJay4 2021-11-16 18:10:23 -05:00
  • be9319e5c4 Delete coin_side.ia8.png PyroJay4 2021-11-16 18:10:19 -05:00
  • f3e6641029 Delete coin_front.ia8.png PyroJay4 2021-11-16 18:10:14 -05:00
  • 23d34210dd Merge pull request #103 from PyroJay4/master thecozies 2021-11-15 20:02:52 -06:00
  • 9d9ac8eea1 Add files via upload PyroJay4 2021-11-15 20:39:16 -05:00
  • 734982d608 Delete coin_tilt_right.ia8.png PyroJay4 2021-11-15 20:38:55 -05:00
  • 1fee018a7f Delete coin_front.ia8.png PyroJay4 2021-11-15 20:38:44 -05:00
  • 9601207aa4 Merge pull request #98 from PyroJay4/patch-10 Reonu 2021-11-03 17:19:49 +02:00
  • d1f6aa63b0 Update spawn_star.inc.c PyroJay4 2021-11-02 20:17:04 -04:00
  • 8147d08727 Merge pull request #65 from Reonu/nightly Reonu 2021-10-08 02:24:02 +03:00
  • a20e9210f9 Merge pull request #72 from Reonu/fix_geo_bone thecozies 2021-10-06 13:51:47 -05:00
  • 8601d3f516 Merge pull request #71 from Reonu/revert_execute_mario_action_for_merge_nightly thecozies 2021-10-06 10:28:26 -05:00
  • d2590352af Fixed geo_bone thecozies 2021-10-06 10:24:07 -05:00
  • a3c233004f dpad down in aglabcam snaps to nearest axis instead of always going left Reonu 2021-10-05 21:55:24 +03:00
  • 2879456dbd Added Made with HackerSM64 msg (thanks to PyroJay) Reonu 2021-10-05 21:34:34 +03:00
  • 708980de21 Revert execute_mario_action Arceveti 2021-10-05 10:24:37 -07:00
  • 24bbeaabf1 Merge pull request #70 from Reonu/revert_levelscript_changes Arceveti 2021-10-05 10:12:52 -07:00
  • fec149b238 Revert "Name some HMC geolayouts + some demo fixes" thecozies 2021-10-05 08:29:12 -05:00
  • febc16cacb Merge pull request #69 from Reonu/merge_nightly_fixes thecozies 2021-10-05 06:47:17 -05:00
  • da285a1457 Fix pokey distance Arceveti 2021-10-04 12:14:02 -07:00
  • 77bf073449 Make layer 0 zex render first Fazana 2021-10-04 18:37:19 +01:00
  • ea32e1ea70 Moved hitbox visualisation into its own func Fazana 2021-10-03 21:05:46 +01:00
  • 9721960d80 Fixes for merging nightly Arceveti 2021-10-03 12:56:45 -07:00
  • d76ca3ac71 Some requested changes + fix build Arceveti 2021-10-03 11:37:44 -07:00
  • 51bced5d3c dont need this line either [math.s] someone2639 2021-10-02 23:52:16 -04:00
  • 2d7aa1e514 changed div to mul, it always runs now someone2639 2021-10-02 23:26:21 -04:00
  • ab67e9be4d gWorldScalen't Fazana 2021-10-02 17:37:12 +01:00
  • 3cc9fe8633 let the scheduler handle the bc1f someone2639 2021-10-02 09:54:11 -04:00
  • a4f6151364 i hate the c preprocessor someone2639 2021-10-02 09:32:16 -04:00
  • 3887ac46e0 big brain optimization someone2639 2021-10-02 09:30:29 -04:00
  • 697492d1e1 add some logic for gWorldScale; only div on scales higher than 1 someone2639 2021-10-02 09:26:18 -04:00
  • f4ffcc3ea1 make this asm file a lot easier to read (not documented though) someone2639 2021-10-02 09:12:47 -04:00
  • 5f744d94ad Merge pull request #68 from Reonu/revert_plus_plus Reonu 2021-10-03 19:02:18 +03:00
  • 1e1aa3754f Revert "Some more cleanup" thecozies 2021-10-03 10:30:30 -05:00