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Better Mr. I offset fix
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@@ -76,7 +76,7 @@ void bhv_mr_i_iris_loop(void) {
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obj_build_transform_from_pos_and_angle(o, O_PARENT_RELATIVE_POS_INDEX, O_MOVE_ANGLE_INDEX);
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obj_translate_local(o, O_POS_INDEX, O_PARENT_RELATIVE_POS_INDEX);
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o->oFaceAnglePitch = o->oMoveAnglePitch;
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o->oGraphYOffset = o->parentObj->oBehParams2ndByte ? 200.0f : 100.0f;
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o->oGraphYOffset = o->parentObj->oGraphYOffset;
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}
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if (!o->parentObj->oMrIBlinking) {
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