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dpad down in aglabcam snaps to nearest axis instead of always going left
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@@ -1121,7 +1121,7 @@ void mode_8_directions_camera(struct Camera *c) {
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s8DirModeYawOffset += DEGREES(2);
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}
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else if (gPlayer1Controller->buttonPressed & D_JPAD) {
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s8DirModeYawOffset = s8DirModeYawOffset&0xE000;
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s8DirModeYawOffset = (s8DirModeYawOffset + 0x1000) & 0xE000;
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}
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#endif
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