Arceveti
cfa6e6dc9f
Fix squishy doors on LLE
2021-09-29 23:43:14 -07:00
Arceveti
f8a9eaea4b
Fix GRAPH_RENDER_FLAGS_SIZE + Add OBJ_FLAG_OCCLUDE_SILHOUETTE + name Bowser 1 painting dl's
2021-09-28 23:43:44 -07:00
Arceveti
868dd8f97b
Some small fixes + cleanup
2021-09-28 19:08:34 -07:00
Arceveti
c3a68d48a7
Some refactoring
2021-09-26 20:47:23 -07:00
Arceveti
419c88d615
OBJ_FLAG_UCODE_LARGE for JRB rocks
2021-09-26 14:52:55 -07:00
Arceveti
cafd21dd76
Add OBJ_FLAG_OPACITY_FROM_CAMERA_DIST
2021-09-25 22:31:10 -07:00
Arceveti
bf3828b724
Make some particles unimportant objects
2021-09-25 12:31:37 -07:00
Arceveti
332d22489f
Remove a bunch of unused/messy stuff
2021-09-25 09:31:45 -07:00
Arceveti
12c362ac86
Clean up some ifdefs and config.h
2021-09-24 12:17:18 -07:00
Arceveti
304ee502c8
Some small optimizations
2021-09-23 18:56:14 -07:00
Arceveti
5beba37d0e
More model fixes
2021-09-22 17:51:59 -07:00
Arceveti
78864302f7
OBJ_FLAG_UCODE_LARGE for breakable boxes and LLL tilting inverted pyramid
2021-09-22 11:00:10 -07:00
Arceveti
93000a11d4
OBJ_FLAG_UCODE_LARGE for thwomps and tilting inverted pyramid
2021-09-22 00:02:04 -07:00
Arceveti
39586c6cde
Name object fields
2021-09-21 13:38:29 -07:00
Arceveti
59d609fb07
Fix silhouette
2021-09-21 12:25:56 -07:00
Arceveti
efed7a1801
Fix castle lobby key doors
2021-09-21 11:09:13 -07:00
Arceveti
fe9d1f93b1
More OBJ_FLAG_UCODE_LARGE usage + fix Mr. I scaling
2021-09-20 23:17:32 -07:00
Arceveti
2badfe6ce0
OBJ_FLAG_UCODE_LARGE for HMC platform
2021-09-20 20:09:38 -07:00
Arceveti
6fadffac53
OBJ_FLAG_UCODE_LARGE for a few more objects
2021-09-20 16:58:44 -07:00
Arceveti
05606c0ada
Fix Mr. I billboarding
2021-09-20 15:06:32 -07:00
Arceveti
de0d09500c
More OBJ_FLAG_UCODE_LARGE usage
2021-09-19 00:29:16 -07:00
Arceveti
1d052879b8
More objects use OBJ_FLAG_UCODE_LARGE
2021-09-18 19:31:25 -07:00
Fazana
a40cf7f7ef
Small order fix
2021-09-15 15:05:44 +01:00
Fazana
9d1329f245
F3DLX2.Rej integration
...
The master displaylist has been split into two, one for things to render in F3DZEX, and one that renders in F3DLX2.Rej, with the aim to save performance when rendering smaller things.
2021-09-14 21:43:55 +01:00
Arceveti
423e42d697
Name a bunch of stuff
2021-09-13 19:57:26 -07:00