Fix squishy doors on LLE

This commit is contained in:
Arceveti
2021-09-29 23:43:14 -07:00
parent b8804bba87
commit cfa6e6dc9f

View File

@@ -1066,7 +1066,7 @@ const BehaviorScript bhvDoor[] = {
BEGIN(OBJ_LIST_SURFACE),
SET_INT(oInteractType, INTERACT_DOOR),
// Door - common:
OR_INT(oFlags, (OBJ_FLAG_ACTIVE_FROM_AFAR | OBJ_FLAG_COMPUTE_DIST_TO_MARIO | OBJ_FLAG_SET_FACE_YAW_TO_MOVE_YAW | OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE)),
OR_LONG(oFlags, (OBJ_FLAG_ACTIVE_FROM_AFAR | OBJ_FLAG_COMPUTE_DIST_TO_MARIO | OBJ_FLAG_SET_FACE_YAW_TO_MOVE_YAW | OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE | OBJ_FLAG_UCODE_LARGE)),
LOAD_ANIMATIONS(oAnimations, door_seg3_anims_030156C0),
ANIMATE(0),
LOAD_COLLISION_DATA(door_seg3_collision_door),