OBJ_FLAG_UCODE_LARGE for HMC platform

This commit is contained in:
Arceveti
2021-09-20 20:09:38 -07:00
parent 0d2daf0776
commit 2badfe6ce0

View File

@@ -4803,7 +4803,7 @@ const BehaviorScript bhvHidden1upInPoleSpawner[] = {
const BehaviorScript bhvControllablePlatform[] = {
BEGIN(OBJ_LIST_SURFACE),
OR_INT(oFlags, (OBJ_FLAG_SET_THROW_MATRIX_FROM_TRANSFORM | OBJ_FLAG_UPDATE_TRANSFORM_FOR_THROW_MATRIX | OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE)),
OR_LONG(oFlags, (OBJ_FLAG_SET_THROW_MATRIX_FROM_TRANSFORM | OBJ_FLAG_UPDATE_TRANSFORM_FOR_THROW_MATRIX | OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE | OBJ_FLAG_UCODE_LARGE)),
LOAD_COLLISION_DATA(hmc_seg7_collision_controllable_platform),
SET_HOME(),
CALL_NATIVE(bhv_controllable_platform_init),