Go to file
2018-07-15 11:58:01 -04:00
audio Replace more hex values with constants or decimal 2018-07-11 15:40:09 -04:00
constants Correct wTradeFlags length 2018-07-13 17:18:19 -04:00
data Tile values agree in data/sprites/emotes.asm and data/sprites/facings.asm 2018-07-15 11:26:35 -04:00
docs Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
engine More OAM coordinate consistency 2018-07-15 11:58:01 -04:00
extras@2ae1ae2f19 Bump extras again to fix last bump. 2016-04-10 19:24:35 -04:00
gfx Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
home Miscellaneous reorganization fixes 2018-07-04 02:42:11 -04:00
lib/mobile Remove even more address comments 2018-06-25 02:10:37 +02:00
macros Remove extra parentheses 2018-07-08 16:29:46 -04:00
maps Remove all address comments 2018-06-24 16:13:22 +02:00
mobile More OAM coordinate consistency 2018-07-15 11:58:01 -04:00
tools Silence -Wimplicit-fallthrough 2018-06-20 22:14:50 -04:00
.gitattributes Fix marts using hard-coded bank number 2016-01-27 12:25:12 -05:00
.gitignore Rename: gfx/pics → gfx/pokemon 2017-12-26 12:55:02 -05:00
.gitmodules Restructured functions in main.asm to resemble the home functions they clone 2015-10-17 13:00:34 -04:00
.travis.yml osx build 2018-06-30 22:28:13 -04:00
audio.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
charmap.asm Merge branch 'master' of https://github.com/pret/pokecrystal 2018-02-03 19:42:56 -05:00
constants.asm Separate Mart constants from item data constants 2018-06-23 22:24:46 -04:00
FAQ.md Don't repeat a subheading 2018-01-30 22:44:44 -05:00
gfx.py fix animated pic dumps 2017-10-22 02:04:06 -04:00
home.asm No space between labels and bodies 2018-06-25 12:24:18 -04:00
hram.asm Fix wVirtualOAM labels, part 1. 2018-01-30 14:47:14 -05:00
INSTALL.md Add an FAQ, and ive a bit more detail in Windows install instructions 2017-12-12 18:50:39 -05:00
macros.asm Legacy support macros 2018-02-02 22:24:50 -05:00
main.asm Keep more data/ INCLUDEs with relevant routines 2018-06-25 13:45:50 -04:00
Makefile Organize the engine/ directory, take 3 2018-03-25 16:18:33 +02:00
pokecrystal.link Create empty sections for the remaining FixPicBank array entries 2018-06-03 23:25:21 -04:00
README.md Fix link targets 2018-01-28 00:56:57 -05:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
sram.asm Remove more address comments 2018-06-24 21:39:23 -04:00
STYLE.md Heading 2018-01-09 22:47:17 -05:00
vram.asm Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
wram.asm Correct wTradeFlags length 2018-07-13 17:18:19 -04:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: