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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2024-11-16 11:27:33 -08:00
More OAM coordinate consistency
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parent
33ad00f1ab
commit
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@ -31,7 +31,7 @@ CelebiShrineEvent:
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call GetCelebiSpriteTile
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inc d
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push de
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ld a, $90
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ld a, 36 * SPRITEOAMSTRUCT_LENGTH
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ld [wCurrSpriteOAMAddr], a
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farcall DoNextFrameForAllSprites
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call CelebiEvent_CountDown
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@ -1,3 +1,7 @@
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FIELDMOVE_GRASS EQU $80
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FIELDMOVE_TREE EQU $84
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FIELDMOVE_FLY EQU $84
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PlayWhirlpoolSound:
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call WaitSFX
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ld de, SFX_SURF
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@ -20,11 +24,11 @@ BlindingFlash:
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ShakeHeadbuttTree:
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farcall ClearSpriteAnims
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ld de, CutGrassGFX
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ld hl, vTiles1 tile $00
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ld hl, vTiles0 tile FIELDMOVE_GRASS
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lb bc, BANK(CutGrassGFX), 4
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call Request2bpp
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ld de, HeadbuttTreeGFX
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ld hl, vTiles1 tile $04
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ld hl, vTiles0 tile FIELDMOVE_TREE
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lb bc, BANK(HeadbuttTreeGFX), 8
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call Request2bpp
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call Cut_Headbutt_GetPixelFacing
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@ -32,8 +36,8 @@ ShakeHeadbuttTree:
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call _InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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ld [hl], $84
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ld a, 36 * 4
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ld [hl], FIELDMOVE_TREE
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ld a, 36 * SPRITEOAMSTRUCT_LENGTH
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ld [wCurrSpriteOAMAddr], a
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farcall DoNextFrameForAllSprites
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call HideHeadbuttTree
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@ -48,7 +52,7 @@ ShakeHeadbuttTree:
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and a
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jr z, .done
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dec [hl]
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ld a, 36 * 4
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ld a, 36 * SPRITEOAMSTRUCT_LENGTH
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ld [wCurrSpriteOAMAddr], a
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farcall DoNextFrameForAllSprites
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call DelayFrame
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@ -111,7 +115,7 @@ OWCutAnimation:
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; 0: Split tree in half
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; 1: Mow the lawn
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ld a, e
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and $1
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and 1
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ld [wJumptableIndex], a
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call .LoadCutGFX
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call WaitSFX
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@ -121,7 +125,7 @@ OWCutAnimation:
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ld a, [wJumptableIndex]
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bit 7, a
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jr nz, .finish
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ld a, 36 * 4
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ld a, 36 * SPRITEOAMSTRUCT_LENGTH
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ld [wCurrSpriteOAMAddr], a
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callfar DoNextFrameForAllSprites
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call OWCutJumptable
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@ -134,11 +138,11 @@ OWCutAnimation:
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.LoadCutGFX:
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callfar ClearSpriteAnims ; pointless to farcall
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ld de, CutGrassGFX
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ld hl, vTiles1 tile $00
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ld hl, vTiles0 tile FIELDMOVE_GRASS
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lb bc, BANK(CutGrassGFX), 4
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call Request2bpp
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ld de, CutTreeGFX
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ld hl, vTiles1 tile $04
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ld hl, vTiles0 tile FIELDMOVE_TREE
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lb bc, BANK(CutTreeGFX), 4
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call Request2bpp
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ret
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@ -173,7 +177,7 @@ Cut_SpawnAnimateTree:
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call _InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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ld [hl], $84
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ld [hl], FIELDMOVE_TREE
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ld a, 32
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ld [wFrameCounter], a
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; Cut_StartWaiting
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@ -226,7 +230,7 @@ Cut_SpawnLeaf:
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call _InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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ld [hl], $80
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ld [hl], FIELDMOVE_GRASS
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ld hl, SPRITEANIMSTRUCT_0E
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add hl, bc
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ld [hl], $4
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@ -313,7 +317,7 @@ FlyFromAnim:
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call _InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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ld [hl], $84
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ld [hl], FIELDMOVE_FLY
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ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
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add hl, bc
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ld [hl], SPRITE_ANIM_SEQ_FLY_FROM
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@ -323,7 +327,7 @@ FlyFromAnim:
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ld a, [wJumptableIndex]
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bit 7, a
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jr nz, .exit
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ld a, 0 * 4
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ld a, 0 * SPRITEOAMSTRUCT_LENGTH
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ld [wCurrSpriteOAMAddr], a
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callfar DoNextFrameForAllSprites
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call FlyFunction_FrameTimer
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@ -347,7 +351,7 @@ FlyToAnim:
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call _InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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ld [hl], $84
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ld [hl], FIELDMOVE_FLY
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ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
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add hl, bc
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ld [hl], SPRITE_ANIM_SEQ_FLY_TO
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@ -360,7 +364,7 @@ FlyToAnim:
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ld a, [wJumptableIndex]
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bit 7, a
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jr nz, .exit
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ld a, 0 * 4
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ld a, 0 * SPRITEOAMSTRUCT_LENGTH
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ld [wCurrSpriteOAMAddr], a
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callfar DoNextFrameForAllSprites
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call FlyFunction_FrameTimer
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@ -394,7 +398,7 @@ endr
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FlyFunction_InitGFX:
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callfar ClearSpriteAnims
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ld de, CutGrassGFX
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ld hl, vTiles1 tile $00
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ld hl, vTiles0 tile FIELDMOVE_GRASS
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lb bc, BANK(CutGrassGFX), 4
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call Request2bpp
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ld a, [wCurPartyMon]
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@ -404,7 +408,7 @@ FlyFunction_InitGFX:
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add hl, de
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ld a, [hl]
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ld [wd265], a
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ld e, $84
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ld e, FIELDMOVE_FLY
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farcall FlyFunction_GetMonIcon
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xor a
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ld [wJumptableIndex], a
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@ -446,5 +450,5 @@ FlyFunction_FrameTimer:
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call _InitSpriteAnimStruct
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ld hl, SPRITEANIMSTRUCT_TILE_ID
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add hl, bc
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ld [hl], $80
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ld [hl], FIELDMOVE_GRASS
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ret
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@ -17,7 +17,7 @@ LoadFishingGFX:
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call .LoadGFX
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ld hl, vTiles0 tile $0a
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call .LoadGFX
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ld hl, vTiles1 tile $7c
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ld hl, vTiles0 tile $fc
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call .LoadGFX
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pop af
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@ -19,11 +19,11 @@ _UnownPuzzle:
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xor a
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call ByteFill
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ld hl, UnownPuzzleCursorGFX
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ld de, vTiles1 tile $60
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ld de, vTiles0 tile $e0
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ld bc, 4 tiles
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call CopyBytes
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ld hl, UnownPuzzleStartCancelLZ
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ld de, vTiles1 tile $6d
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ld de, vTiles0 tile $ed
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call Decompress
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call LoadUnownPuzzlePiecesGFX
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hlcoord 0, 0
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@ -246,8 +246,8 @@ SuicuneFrameIterator:
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ret
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.Frames:
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db $80 ; vTiles4 tile $00
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db $88 ; vTiles4 tile $08
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db $80 ; vTiles3 tile $80
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db $88 ; vTiles3 tile $88
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db $00 ; vTiles5 tile $00
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db $08 ; vTiles5 tile $08
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@ -586,7 +586,7 @@ Function8b690:
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ld a, BANK(GFX_17afa5)
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call FarCopyBytes
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ld hl, GFX_17afa5 + $514 + $160
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ld de, vTiles1 tile $6e
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ld de, vTiles0 tile $ee
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ld bc, $10
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ld a, BANK(GFX_17afa5)
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call FarCopyBytes
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@ -5543,7 +5543,7 @@ Function11ac51:
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call Function11b314
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call Function11acb7
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call Function11ad6e
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ld a, 30 * 4
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ld a, 30 * SPRITEOAMSTRUCT_LENGTH
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ld [wCurrSpriteOAMAddr], a
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farcall DoNextFrameForAllSprites
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farcall ReloadMapPart
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@ -279,7 +279,7 @@ Function170d02:
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ld a, $1
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ld [rVBK], a
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ld de, GFX_171848
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ld hl, vTiles1 tile $41
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ld hl, vTiles0 tile $c1
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lb bc, BANK(GFX_171848), 24
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call Get2bpp
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xor a
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@ -605,7 +605,7 @@ Function17d370:
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call ClearScreen
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farcall ReloadMapPart
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call DisableLCD
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ld hl, vTiles1 tile $6e
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ld hl, vTiles0 tile $ee
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ld de, $c608
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ld bc, 1 tiles
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call CopyBytes
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@ -620,7 +620,7 @@ Function17d370:
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ld bc, 1 tiles
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call ByteFill
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ld hl, $c608
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ld de, vTiles1 tile $6e
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ld de, vTiles0 tile $ee
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ld bc, 1 tiles
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call CopyBytes
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xor a
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@ -652,7 +652,7 @@ Function17d3f6:
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Function17d405:
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call DisableLCD
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ld hl, vTiles1 tile $6e
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ld hl, vTiles0 tile $ee
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ld de, $c608
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ld bc, 1 tiles
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call CopyBytes
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@ -667,7 +667,7 @@ Function17d405:
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ld bc, 1 tiles
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call ByteFill
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ld hl, $c608
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ld de, vTiles1 tile $6e
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ld de, vTiles0 tile $ee
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ld bc, 1 tiles
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call CopyBytes
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xor a
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