pokecrystal-board/constants
xCrystal ce4ca85494 Implement Flash technique through a map callback of type MAPCALLBACK_ENDMAPSETUP (#34)
This callback type is executed in a new map setup command at the very end of every map setup script. Maps that should trigger the use of Flash automatically should use an instance of this callback with fixed functionality
2023-12-31 15:05:07 +01:00
..
audio_constants.asm Rename macros/wram.asm to macros/ram.asm (#1003) 2022-09-11 01:05:07 -04:00
battle_anim_constants.asm Sync with pokecrystal up to aba1f14 2023-09-24 15:06:19 +02:00
battle_constants.asm Sync with pokecrystal up to 8873506b1 2023-09-24 14:21:42 +02:00
battle_tower_constants.asm Clean up WRAM, SRAM, and HRAM space (#6) 2023-07-25 19:49:25 +02:00
cgb_pal_constants.asm End space effect (#22) 2023-10-21 18:00:59 +02:00
collision_constants.asm Implement Surf technique, avoid facing-tile events when player has yet to STEP_TURN or while not in BOARDEVENT_HANDLE_BOARD [bugfix to previous two commits] (#34) 2023-12-30 00:27:50 +01:00
credits_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
cry_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
deco_constants.asm Sync with pokecrystal up to b0ddb07 2023-09-24 14:30:54 +02:00
engine_flags.asm Save game and clear board menu cursor position during game menu (#17) 2023-10-07 19:08:54 +02:00
event_flags.asm Implement talker events [commit 2] (#30) 2023-11-28 18:02:00 +01:00
gfx_constants.asm Board menu: break die and appear die number animations (#11) 2023-09-26 20:09:13 +02:00
hardware_constants.asm Implement the engine to backup map objects when chaning maps (#32) 2023-12-15 19:10:47 +01:00
icon_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
input_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
item_constants.asm Rename the concept of Coins to Chips (#7) 2023-09-02 18:23:25 +02:00
item_data_constants.asm Remove Japanese text and non-english fonts (#1), Expand tilesets from 192 to 255 tiles (#2) [Commit 1] 2023-08-02 18:21:34 +02:00
landmark_constants.asm Organize debug-only structures for test maps and levels (#16) 2023-09-03 00:22:23 +02:00
map_constants.asm Implement Waterfall technique (#34) 2023-12-31 13:39:00 +01:00
map_data_constants.asm give/take coins action of blue/red space (#22) 2023-12-24 18:42:07 +01:00
map_object_constants.asm Implement Cut technique, making cut trees use objects (#34) 2023-12-29 13:34:37 +01:00
map_setup_constants.asm Implement Flash technique through a map callback of type MAPCALLBACK_ENDMAPSETUP (#34) 2023-12-31 15:05:07 +01:00
mart_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
menu_constants.asm Implement View Map mode [commit 1] (#29) 2023-10-31 20:25:56 +01:00
misc_constants.asm Populate content of overworld HUD (#18); make wCurTurn 2 bytes (#25) 2023-12-27 17:42:46 +01:00
move_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
move_effect_constants.asm TYPO: NUM_MOVE_EFECTS > NUM_MOVE_EFFECTS (#1009) 2022-09-21 22:01:39 -05:00
music_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
npc_trade_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
phone_constants.asm Remove original maps and object events (#1) 2023-07-25 15:33:08 +02:00
pokemon_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
pokemon_data_constants.asm Create a fourth time of day (#2) 2023-07-31 12:27:53 +02:00
printer_constants.asm Fix file permissions 2018-04-01 17:05:10 +02:00
radio_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
script_constants.asm Implement Cut technique, making cut trees use objects (#34) 2023-12-29 13:34:37 +01:00
serial_constants.asm Define SERIAL_PATCH_PREAMBLE_LENGTH 2023-04-19 19:12:14 +02:00
sfx_constants.asm Rename the concept of Coins to Chips (#7) 2023-09-02 18:23:25 +02:00
space_constants.asm Implement the engine to backup disabled map spaces (#33) 2023-12-20 19:14:28 +01:00
sprite_anim_constants.asm Board menu: move die number animation (#11) 2023-09-27 19:25:47 +02:00
sprite_constants.asm Implement Cut technique, making cut trees use objects (#34) 2023-12-29 13:34:37 +01:00
sprite_data_constants.asm Rename PAL_OW_EMOTE and PAL_NPC_EMOTE to *_GREY 2023-11-05 11:07:32 +01:00
technique_constants.asm Implement Waterfall technique (#34) 2023-12-31 13:39:00 +01:00
text_constants.asm Rename the concept of Money to Coins (#7) 2023-09-02 23:17:20 +02:00
tileset_constants.asm Debug map data for testing 2023-12-14 17:13:07 +01:00
trainer_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
trainer_data_constants.asm Implement talker events [commit 3] (#30) 2023-11-28 21:36:51 +01:00
type_constants.asm RGBDS syntax updates (#905) 2022-06-06 17:25:42 -04:00
wram_constants.asm OAM animation of gaining or losing coins during blue/red space effect (#22) 2023-12-26 21:04:20 +01:00