.. |
animation_constants.asm
|
Fix indentation in many places
|
2016-06-07 08:13:08 -04:00 |
audio_constants.asm
|
Person action and facing labels, part 1
|
2016-09-27 09:37:10 -04:00 |
battle_constants.asm
|
Clean up labels in battle/moves/move_effects.asm
|
2017-11-15 16:36:13 +01:00 |
battle_tower_constants.asm
|
Labelled some battle tower-related functions
|
2017-11-19 11:52:42 +01:00 |
cgb_constants.asm
|
Remaining layout constants
|
2016-06-06 18:23:00 -04:00 |
cry_constants.asm
|
cry constants
|
2015-12-07 15:22:55 -05:00 |
deco_constants.asm
|
Item effects, post-battle, and decoration flags
|
2015-12-29 16:44:37 -05:00 |
engine_flags.asm
|
More mobile-related labels; remove unneeded map object constants
|
2015-12-26 12:01:21 -05:00 |
event_flags.asm
|
More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP
|
2016-03-08 19:54:06 -05:00 |
gfx_constants.asm
|
Battle animation annotations
|
2016-03-01 22:31:21 -05:00 |
item_constants.asm
|
Move some gfx files around, also clock reset fn
|
2015-11-10 11:05:26 -05:00 |
landmark_constants.asm
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
map_constants.asm
|
All functions in main.asm have non-generic names
|
2016-05-08 14:11:24 -04:00 |
map_setup_constants.asm
|
Battle animation annotations
|
2016-03-01 22:31:21 -05:00 |
misc_constants.asm
|
Move all of constants/sram_constants.asm into sram
|
2017-11-20 23:07:24 +01:00 |
move_constants.asm
|
Battle Anim Object struct constants
|
2015-12-23 14:00:29 -05:00 |
music_constants.asm
|
maptrigger macro
|
2016-01-05 08:46:37 -05:00 |
phone_constants.asm
|
About time I got to these functions
|
2015-10-24 10:39:52 -04:00 |
pokemon_constants.asm
|
Menu joy flags; started with link address space
|
2015-12-20 12:54:08 -05:00 |
pokemon_data_constants.asm
|
Switch labels for fast and slow exp groups
|
2016-05-23 16:55:20 -04:00 |
printer_constants.asm
|
Name all printer functions
|
2016-05-11 17:16:03 -04:00 |
radio_constants.asm
|
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
|
2016-04-10 14:42:14 -04:00 |
script_constants.asm
|
More animations including cutting grass
|
2015-12-01 15:35:28 -05:00 |
sfx_constants.asm
|
Fix marts using hard-coded bank number
|
2016-01-27 12:25:12 -05:00 |
sprite_constants.asm
|
Person action and facing labels, part 2
|
2016-09-27 10:10:13 -04:00 |
std_constants.asm
|
Replace EVENT_ALWAYS_THERE with -1
|
2015-07-13 00:18:01 -04:00 |
tilemap_constants.asm
|
Fix WATERTILE/WALLTILE constants
|
2017-10-28 18:08:24 -04:00 |
trainer_constants.asm
|
Constants for Rocket Grunt rosters.
|
2017-11-27 00:35:10 -05:00 |
type_constants.asm
|
Recomment type names.
|
2014-07-09 12:50:33 -07:00 |
wram_constants.asm
|
Name all printer functions
|
2016-05-11 17:16:03 -04:00 |