yenatch 82317a7a23 Preemptively get rid of graphics queues while they're still not used.
Nip this in the bud, so it doesn't turn out like pokered. When the time comes, use make -j16 for faster builds.
2015-04-13 22:34:41 -07:00
2015-02-15 21:22:51 -05:00
2015-02-11 13:20:22 -08:00
2015-02-10 15:14:41 -08:00
2015-02-11 13:15:38 -08:00
2015-03-11 22:23:30 -07:00
2014-04-17 22:06:02 -04:00
2015-03-11 21:16:02 -07:00
2015-02-10 15:43:27 -08:00
2015-03-11 21:21:03 -07:00
2014-02-01 20:42:43 -05:00
2013-08-03 13:44:03 -05:00
2014-02-05 18:41:04 -05:00
2014-05-31 22:57:00 -07:00
2013-12-01 16:40:56 -05:00
2015-01-19 21:31:29 -08:00
2014-02-01 13:55:48 -05:00
2013-09-03 17:57:47 -04:00
2015-04-13 21:41:32 -07:00
2013-11-23 14:49:37 -05:00
2015-03-11 22:35:47 -07:00
2015-03-11 22:37:36 -07:00
2013-09-03 18:17:33 -04:00
2015-02-14 01:51:34 -07:00

Pokémon Crystal

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc md5: 9f2922b235a5eeb78d65594e82ef5dde
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc md5: 301899b8087289a6436b0a241fbbb474

To set up the repository, see INSTALL.md.

See also

Description
No description provided
Readme 52 MiB
Languages
Assembly 89.2%
C 6.3%
Python 2%
C++ 1.6%
INI 0.6%
Other 0.2%