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https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-01-23 09:16:20 -08:00
Split out the move deleter code.
This commit is contained in:
parent
6c492cb86d
commit
994f89b490
168
event/move_deleter.asm
Normal file
168
event/move_deleter.asm
Normal file
@ -0,0 +1,168 @@
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Function2c547: ; 2c547
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ld hl, UnknownText_0x2c5ef
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call PrintText
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call YesNoBox
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jr c, .asm_2c5c3
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ld hl, UnknownText_0x2c5f4
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call PrintText
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callba Function50000
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jr c, .asm_2c5c3
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ld a, [CurPartySpecies]
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cp EGG
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jr z, .asm_2c5bc
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ld a, [CurPartyMon]
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ld hl, PartyMon1Moves + 1
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ld bc, PartyMon2 - PartyMon1
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call AddNTimes
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ld a, [hl]
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and a
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jr z, .asm_2c5ca
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ld hl, UnknownText_0x2c5ea
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call PrintText
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call Function1d6e
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callba Function12f5b
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push af
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call Function2b74
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pop af
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jr c, .asm_2c5c3
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ld a, [wcfa9]
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push af
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ld a, [CurSpecies]
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ld [wd265], a
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call GetMoveName
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ld hl, UnknownText_0x2c5d6
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call PrintText
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call YesNoBox
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pop bc
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jr c, .asm_2c5c3
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call Function2c5f9
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call WaitSFX
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ld de, SFX_MOVE_DELETED
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call PlaySFX
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call WaitSFX
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ld hl, UnknownText_0x2c5db
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call PrintText
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ret
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.asm_2c5bc
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ld hl, UnknownText_0x2c5e0
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call PrintText
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ret
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.asm_2c5c3
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ld hl, UnknownText_0x2c5e5
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call PrintText
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ret
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.asm_2c5ca
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ld hl, UnknownText_0x2c5d1
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call PrintText
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ret
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; 2c5d1
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UnknownText_0x2c5d1: ; 0x2c5d1
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; That #MON knows only one move.
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text_jump UnknownText_0x1c5eba
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db "@"
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; 0x2c5d6
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UnknownText_0x2c5d6: ; 0x2c5d6
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; Oh, make it forget @ ?
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text_jump UnknownText_0x1c5eda
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db "@"
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; 0x2c5db
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UnknownText_0x2c5db: ; 0x2c5db
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; Done! Your #MON forgot the move.
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text_jump UnknownText_0x1c5ef5
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db "@"
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; 0x2c5e0
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UnknownText_0x2c5e0: ; 0x2c5e0
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; An EGG doesn't know any moves!
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text_jump UnknownText_0x1c5f17
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db "@"
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; 0x2c5e5
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UnknownText_0x2c5e5: ; 0x2c5e5
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; No? Come visit me again.
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text_jump UnknownText_0x1c5f36
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db "@"
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; 0x2c5ea
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UnknownText_0x2c5ea: ; 0x2c5ea
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; Which move should it forget, then?
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text_jump UnknownText_0x1c5f50
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db "@"
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; 0x2c5ef
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UnknownText_0x2c5ef: ; 0x2c5ef
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; Um… Oh, yes, I'm the MOVE DELETER. I can make #MON forget moves. Shall I make a #MON forget?
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text_jump UnknownText_0x1c5f74
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db "@"
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; 0x2c5f4
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UnknownText_0x2c5f4: ; 0x2c5f4
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; Which #MON?
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text_jump UnknownText_0x1c5fd1
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db "@"
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; 0x2c5f9
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Function2c5f9: ; 2c5f9
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ld a, b
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push bc
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dec a
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ld c, a
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ld b, 0
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ld hl, PartyMon1Moves
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add hl, bc
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ld a, [CurPartyMon]
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ld bc, PartyMon2 - PartyMon1
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call AddNTimes
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pop bc
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push bc
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inc b
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.asm_2c60f
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ld a, b
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cp NUM_MOVES + 1
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jr z, .asm_2c61b
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inc hl
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ld a, [hld]
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ld [hl], a
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inc hl
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inc b
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jr .asm_2c60f
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.asm_2c61b
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xor a
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ld [hl], a
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pop bc
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ld a, b
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push bc
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dec a
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ld c, a
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ld b, 0
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ld hl, PartyMon1PP
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add hl, bc
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ld a, [CurPartyMon]
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ld bc, PartyMon2 - PartyMon1
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call AddNTimes
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pop bc
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inc b
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.asm_2c633
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ld a, b
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cp NUM_MOVES + 1
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jr z, .asm_2c63f
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inc hl
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ld a, [hld]
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ld [hl], a
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inc hl
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inc b
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jr .asm_2c633
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.asm_2c63f
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xor a
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ld [hl], a
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ret
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; 2c642
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169
main.asm
169
main.asm
@ -41918,174 +41918,7 @@ AI_Redundant: ; 2c41a
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ret
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Function2c547: ; 2c547
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ld hl, UnknownText_0x2c5ef
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call PrintText
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call YesNoBox
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jr c, .asm_2c5c3
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ld hl, UnknownText_0x2c5f4
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call PrintText
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callba Function50000
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jr c, .asm_2c5c3
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ld a, [CurPartySpecies]
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cp EGG
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jr z, .asm_2c5bc
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ld a, [CurPartyMon]
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ld hl, PartyMon1Moves + 1
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ld bc, PartyMon2 - PartyMon1
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call AddNTimes
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ld a, [hl]
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and a
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jr z, .asm_2c5ca
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ld hl, UnknownText_0x2c5ea
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call PrintText
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call Function1d6e
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callba Function12f5b
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push af
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call Function2b74
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pop af
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jr c, .asm_2c5c3
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ld a, [wcfa9]
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push af
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ld a, [CurSpecies]
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ld [wd265], a
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call GetMoveName
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ld hl, UnknownText_0x2c5d6
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call PrintText
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call YesNoBox
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pop bc
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jr c, .asm_2c5c3
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call Function2c5f9
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call WaitSFX
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ld de, SFX_MOVE_DELETED
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call PlaySFX
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call WaitSFX
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ld hl, UnknownText_0x2c5db
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call PrintText
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ret
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.asm_2c5bc
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ld hl, UnknownText_0x2c5e0
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call PrintText
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ret
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.asm_2c5c3
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ld hl, UnknownText_0x2c5e5
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call PrintText
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ret
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.asm_2c5ca
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ld hl, UnknownText_0x2c5d1
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call PrintText
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ret
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; 2c5d1
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UnknownText_0x2c5d1: ; 0x2c5d1
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; That #MON knows only one move.
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text_jump UnknownText_0x1c5eba
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db "@"
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; 0x2c5d6
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UnknownText_0x2c5d6: ; 0x2c5d6
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; Oh, make it forget @ ?
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text_jump UnknownText_0x1c5eda
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db "@"
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; 0x2c5db
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UnknownText_0x2c5db: ; 0x2c5db
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; Done! Your #MON forgot the move.
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text_jump UnknownText_0x1c5ef5
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db "@"
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; 0x2c5e0
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UnknownText_0x2c5e0: ; 0x2c5e0
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; An EGG doesn't know any moves!
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text_jump UnknownText_0x1c5f17
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db "@"
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; 0x2c5e5
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UnknownText_0x2c5e5: ; 0x2c5e5
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; No? Come visit me again.
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text_jump UnknownText_0x1c5f36
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db "@"
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; 0x2c5ea
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UnknownText_0x2c5ea: ; 0x2c5ea
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; Which move should it forget, then?
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text_jump UnknownText_0x1c5f50
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db "@"
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; 0x2c5ef
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UnknownText_0x2c5ef: ; 0x2c5ef
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; Um… Oh, yes, I'm the MOVE DELETER. I can make #MON forget moves. Shall I make a #MON forget?
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text_jump UnknownText_0x1c5f74
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db "@"
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; 0x2c5f4
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UnknownText_0x2c5f4: ; 0x2c5f4
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; Which #MON?
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text_jump UnknownText_0x1c5fd1
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db "@"
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; 0x2c5f9
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Function2c5f9: ; 2c5f9
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ld a, b
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push bc
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dec a
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ld c, a
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ld b, 0
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ld hl, PartyMon1Moves
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add hl, bc
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ld a, [CurPartyMon]
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ld bc, PartyMon2 - PartyMon1
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call AddNTimes
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pop bc
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push bc
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inc b
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.asm_2c60f
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ld a, b
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cp NUM_MOVES + 1
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jr z, .asm_2c61b
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inc hl
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ld a, [hld]
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ld [hl], a
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inc hl
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inc b
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jr .asm_2c60f
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.asm_2c61b
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xor a
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ld [hl], a
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pop bc
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ld a, b
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push bc
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dec a
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ld c, a
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ld b, 0
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ld hl, PartyMon1PP
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add hl, bc
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ld a, [CurPartyMon]
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ld bc, PartyMon2 - PartyMon1
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call AddNTimes
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pop bc
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inc b
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.asm_2c633
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ld a, b
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cp NUM_MOVES + 1
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jr z, .asm_2c63f
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inc hl
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ld a, [hld]
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ld [hl], a
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inc hl
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inc b
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jr .asm_2c633
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.asm_2c63f
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xor a
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ld [hl], a
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ret
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; 2c642
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INCLUDE "event/move_deleter.asm"
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Function2c642: ; 2c642 (b:4642)
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