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mid-kid 7e93916c8a Add more constants for battle anim structs
Any access of the wram arrays for battle anim objects and background
effects use appropriate macros and constants, now.
2019-02-16 01:43:12 +01:00
.travis Fix travis 2019-02-10 01:56:48 +01:00
audio Format music macros like movement macros 2018-12-09 17:56:13 -05:00
constants Add more constants for battle anim structs 2019-02-16 01:43:12 +01:00
data Anotate more of the battle anim subsystem 2019-02-15 03:01:59 +01:00
docs Fix some of the issues explained in #595 2019-01-27 14:00:21 -05:00
engine Add more constants for battle anim structs 2019-02-16 01:43:12 +01:00
gfx Fix some constants 2019-01-15 13:06:16 +01:00
home wc7e8 -> wUnusedC7E8 (similar to wUnusedD102) 2019-01-30 19:46:45 -05:00
lib/mobile Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
macros dorepeat -> dowait for oam animations 2019-02-15 02:54:35 +01:00
maps Fix constants used with startbattle 2019-01-15 13:37:22 +01:00
mobile Clean up some Odd Egg and Battle Tower code and data 2019-01-02 19:04:50 -05:00
tools Merge pull request #599 from mid-kid/master 2019-02-09 18:35:39 -05:00
.gitattributes Lowercase *.md 2018-09-23 14:03:55 -04:00
.gitignore Add more savegame stuff to gitignore 2018-10-11 11:39:09 +02:00
.gitmodules Remove the 'extras' submodule 2018-12-31 17:20:28 -05:00
.travis.yml Fix travis 2019-02-10 01:56:48 +01:00
audio.asm Fix triple newlines left over from removing address comments 2018-06-24 23:22:50 -04:00
charmap.asm Fix misnamed character codes 2018-07-18 10:55:30 +02:00
constants.asm Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
FAQ.md Clarify about rgbds 0.3.7 compatibility 2018-09-01 23:02:24 -04:00
home.asm wMonStatusFlags -> wDebugFlags 2018-09-16 02:15:55 +02:00
hram.asm Rename CheckTrainerBattle 2018-10-11 11:39:09 +02:00
INSTALL.md Recommend the AUR package 2018-11-19 21:59:17 +01:00
macros.asm Legacy support macros 2018-02-02 22:24:50 -05:00
main.asm Split generic phone caller+callee text into individual NPCs 2018-12-30 19:20:45 -05:00
Makefile Keep the most relevant data at the top of the Makefile (the built filenames) 2018-12-31 18:08:37 -05:00
pokecrystal.link Remove the nested UNION within battle WRAM 2019-01-30 19:29:34 -05:00
README.md Update Discord link. 2018-10-22 22:18:31 -04:00
roms.sha1 Use SHA1 to compare roms 2017-06-24 18:32:54 -04:00
sram.asm Curr -> Cur 2018-09-09 15:09:51 -04:00
STYLE.md HRAM style 2018-08-26 17:52:19 -04:00
vram.asm Lowercase v for VRAM addresses 2017-12-28 13:32:33 +01:00
wram.asm wNumActiveBattleAnims → wLastAnimObjectIndex 2019-02-15 17:21:51 +01:00

Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following ROMs:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

See also

Other disassembly projects: