audio
Ad some more constants for meaningful audio WRAM bits
2017-12-16 00:50:03 -05:00
battle
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
constants
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
data
Clarify why G/S egg moves were removed ( resolves #294 )
2017-12-24 18:23:24 -05:00
docs
Start documentation for assembly language
2017-12-24 18:40:20 -05:00
engine
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
event
LoadEDTile → CopyTilemapAtOnce ( fix #345 )
2017-12-24 18:11:17 -05:00
extras @ 2ae1ae2f19
Bump extras again to fix last bump.
2016-04-10 19:24:35 -04:00
gfx
Fix issue #345 :
2017-12-24 15:03:20 -05:00
home
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
lib /mobile
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
macros
s/number/scene/, and correct some documentation
2017-12-24 17:35:33 -05:00
maps
Rename maps:
2017-12-24 18:06:12 -05:00
mobile
LoadEDTile → CopyTilemapAtOnce ( fix #345 )
2017-12-24 18:11:17 -05:00
text
Merge remote-tracking branch 'origin/master' into master
2017-12-23 17:14:09 -05:00
tilesets
Rename "map permissions" to "map environment" ( fix #396 )
2017-12-24 13:08:38 -05:00
tools
Move old baserom.gbc 'compare' scripts to tools/
2017-12-15 20:12:00 -05:00
.gitattributes
Fix marts using hard-coded bank number
2016-01-27 12:25:12 -05:00
.gitignore
whitelist shiny.pal
2017-10-25 00:43:40 -04:00
.gitmodules
Restructured functions in main.asm to resemble the home functions they clone
2015-10-17 13:00:34 -04:00
.travis.yml
Update travis.yml
2017-09-23 23:04:20 -04:00
audio.asm
Split items/ and trainers/ into their data/ and engine/ components
2017-12-14 23:00:54 -05:00
constants.asm
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
FAQ.md
Correct link
2017-12-24 18:41:11 -05:00
gfx.py
fix animated pic dumps
2017-10-22 02:04:06 -04:00
home.asm
LoadEDTile → CopyTilemapAtOnce ( fix #345 )
2017-12-24 18:11:17 -05:00
hram.asm
hLCDCPointer and InitList
2016-06-13 22:53:33 -04:00
includes.asm
Remove contents.asm
2017-09-24 03:15:01 -04:00
INSTALL.md
Add an FAQ, and ive a bit more detail in Windows install instructions
2017-12-12 18:50:39 -05:00
interrupts.asm
Consistent code formatting: no redundant a
s and spaces after commas
2017-12-10 00:06:20 -05:00
macros.asm
Move predef/ files into engine/
2017-12-15 12:31:18 -05:00
main.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
Makefile
Move some more main.asm routines into individual files
2017-12-16 19:00:50 -05:00
maps.asm
Rename maps:
2017-12-24 18:06:12 -05:00
pokecrystal.link
Move some more main.asm routines into individual files
2017-12-16 19:00:50 -05:00
README.md
Add an FAQ, and ive a bit more detail in Windows install instructions
2017-12-12 18:50:39 -05:00
roms.sha1
Use SHA1 to compare roms
2017-06-24 18:32:54 -04:00
rst.asm
Fix section linking
2017-09-23 23:04:10 -04:00
sram.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
Vagrantfile
make a vagrant box to make things easier
2014-07-23 22:42:04 -05:00
version.asm
*_crystal.asm files are no longer needed to build crystal *.o.
2016-01-29 16:24:38 -05:00
vram.asm
Revert "Fix floating sections"
2017-03-24 11:51:03 +00:00
wram.asm
Rename maps:
2017-12-24 18:06:12 -05:00