..
phone
LoadEDTile → CopyTilemapAtOnce ( fix #345 )
2017-12-24 18:11:17 -05:00
routines
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
anim_hp_bar.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
battle_tower.asm
Move lots of data tables into individual data/ files
2017-12-11 14:23:18 -05:00
battle_transition.asm
LoadEDTile → CopyTilemapAtOnce ( fix #345 )
2017-12-24 18:11:17 -05:00
billspc.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
billspctop.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
breeding.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
buy_sell_toss.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
card_flip.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
caught_data.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
cgb_layouts.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
clock_reset.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
color.asm
LoadEDTile → CopyTilemapAtOnce ( fix #345 )
2017-12-24 18:11:17 -05:00
credits.asm
Add more palettes to data/palettes/
2017-12-15 22:36:33 -05:00
crystal_colors.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
crystal_intro.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
debug.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
decorations.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
delete_save_change_clock.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
diploma.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
dma_transfer.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
dummy_game.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
engine_flags.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
european_mail.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
events_2.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
events_3.asm
Rename maps:
2017-12-24 18:06:12 -05:00
events.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
evolution_animation.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
evolve.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
experience.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
fish.asm
Document macros/map.asm
2017-12-11 01:02:28 -05:00
fruit_trees.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
gbc_only.asm
Move some misc/ files into meaningful directories
2017-12-15 12:53:33 -05:00
health.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
init_gender.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
init_hof_credits.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
init_map.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
intro_menu.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
item_effects.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
items.asm
Document bugs and glitches
2017-12-12 20:15:07 -05:00
landmarks.asm
Split items/ and trainers/ into their data/ and engine/ components
2017-12-14 23:00:54 -05:00
learn.asm
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
link_2.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
link_trade.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
link.asm
Merge branch 'master' of https://github.com/pret/pokecrystal
2017-12-24 17:30:29 -05:00
mail.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
main_menu.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
map_object_action.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
map_objects_2.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
map_objects.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
map_palettes.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
map_setup.asm
Rename "map permissions" to "map environment" ( fix #396 )
2017-12-24 13:08:38 -05:00
mart.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
math.asm
Renaming sections, further dissolving main.asm
2015-11-28 15:13:40 -05:00
menu_2.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
menu.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
mon_icons.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
mon_menu.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
mon_stats.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
money.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
move_mon_wo_mail.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
move_mon.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
movement.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
mystery_gift_2.asm
Move more main.asm code into individual files
2017-12-15 21:22:26 -05:00
mystery_gift.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
namingscreen.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
npc_movement.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
npctrade.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
odd_eggs.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
options_menu.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
overworld.asm
Rename "map permissions" to "map environment" ( fix #396 )
2017-12-24 13:08:38 -05:00
pack.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
party_menu.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
player_gfx.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
player_movement.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
player_object.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
player_step.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
pokecenter_pc.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
pokedex_2.asm
More consistent data tables
2017-12-11 22:59:30 -05:00
pokedex_3.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
pokedex.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
pokegear.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
pokepic.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
pokerus.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
predef.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
print_party.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
printer_serial.asm
Move predef/ files into engine/
2017-12-15 12:31:18 -05:00
printer.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
printnum.asm
More WRAM cleanup
2017-12-09 22:00:36 -05:00
prof_oaks_pc.asm
Reorganize macros
2017-12-14 00:36:24 -05:00
radio.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
read_trainer_attributes.asm
Split items/ and trainers/ into their data/ and engine/ components
2017-12-14 23:00:54 -05:00
read_trainer_party.asm
Split items/ and trainers/ into their data/ and engine/ components
2017-12-14 23:00:54 -05:00
rtc.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
save.asm
LoadEDTile → CopyTilemapAtOnce ( fix #345 )
2017-12-24 18:11:17 -05:00
scripting.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
scrolling_menu.asm
Local labels starting with lowercase letters are no longer decorated with a trailing colon
2016-04-10 15:01:49 -04:00
search2.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
search.asm
Fix make compare
2017-12-12 20:21:08 -05:00
select_menu.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
sgb_layouts.asm
Rename "map permissions" to "map environment" ( fix #396 )
2017-12-24 13:08:38 -05:00
slot_machine.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
spawn_points.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
specials.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
sprite_anims.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
sprites.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
start_battle.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
start_menu.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
stats_screen.asm
Merge branch 'master' of https://github.com/pret/pokecrystal
2017-12-24 17:30:29 -05:00
std_scripts.asm
Rename maps:
2017-12-24 18:06:12 -05:00
switch_items.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
tempmon.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
tile_events.asm
Define constants for collision types
2017-12-12 16:15:58 -05:00
time_capsule_2.asm
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
time_capsule.asm
Copy pokered's organization some more, with further constant and data files
2017-12-15 17:22:52 -05:00
time.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
timeofdaypals.asm
Move more contiguous related code blocks from main.asm to engine/ and events/
2017-12-15 20:10:54 -05:00
timeset.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
title.asm
Add more palettes to data/palettes/
2017-12-15 22:36:33 -05:00
tmhm2.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
tmhm.asm
Keep table labels in the same files as their contents.
2017-12-11 22:44:25 -05:00
trade_animation.asm
Fix issue #345 :
2017-12-24 15:03:20 -05:00
trainer_card.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
trainer_scripts.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
unown_dex.asm
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present)
2017-12-24 19:35:35 -05:00
unown_puzzle.asm
Some more WRAM cleanup
2017-12-23 11:34:55 -05:00
unused_title.asm
Add more palettes to data/palettes/
2017-12-15 22:36:33 -05:00
variables.asm
Rename "map permissions" to "map environment" ( fix #396 )
2017-12-24 13:08:38 -05:00
warp_connection.asm
Renaming: ( fix #412 )
2017-12-24 14:33:17 -05:00
wildmons.asm
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00