mirror of
https://gitlab.com/xCrystal/pokecrystal-board.git
synced 2025-04-09 05:44:44 -07:00
Merge remote-tracking branch 'origin/master' into master
This commit is contained in:
commit
c51968f0de
16
FAQ.md
16
FAQ.md
@ -1,27 +1,43 @@
|
||||
# FAQ
|
||||
|
||||
|
||||
## Questions
|
||||
|
||||
- [What is pokecrystal11.gbc?](#what-is-pokecrystal11gbc)
|
||||
- [Can't build ROM; "ERROR: `UNION` already defined"](#cant-build-rom-error-union-already-defined)
|
||||
- [Can't build ROM; "Segmentation fault" from `rgbgfx`](#cant-build-rom-segmentation-fault-from-rgbgfx)
|
||||
- [Can't build ROM; "Section is too big" or "Unable to place section in bank"](#cant-build-rom-section-is-too-big-or-unable-to-place-section-in-bank)
|
||||
- [How do I edit maps?](#how-do-i-edit-maps)
|
||||
- [I need more help!](#i-need-more-help)
|
||||
|
||||
|
||||
## What is pokecrystal11.gbc?
|
||||
|
||||
Version 1.1 of Pokémon Crystal, which fixed some issues with the initial international release. `make crystal11` defines `CRYSTAL11` so the assembly builds the changed version.
|
||||
|
||||
|
||||
## Can't build ROM; "ERROR: `UNION` already defined"
|
||||
|
||||
Download [**rgbds 0.3.3**](rgbds). Earlier versions will not work.
|
||||
|
||||
|
||||
## Can't build ROM; "Segmentation fault" from `rgbgfx`
|
||||
|
||||
If you are using 64-bit Windows, download [**64-bit Cygwin**](cygwin) and [**64-bit rgbds**](rgbds).
|
||||
|
||||
|
||||
## Can't build ROM; "Section is too big" or "Unable to place section in bank"
|
||||
|
||||
If you have not changed any of the asm, make sure you have the latest version of pokecrystal and the correct version of rgbds (see [INSTALL.md](INSTALL.md)).
|
||||
|
||||
If you added or changed any code, it has to fit in the **memory banks**. The 2MB ROM is divided into 128 banks of 4KB each, numbered $00 to $7F. The linkerscript **pokecrystal.link** lists which **`SECTION`**s go in which banks. Try moving some code into a new section.
|
||||
|
||||
|
||||
## How do I edit maps?
|
||||
|
||||
For `asm` scripts, read [docs/map_scripts.md](docs/map_scripts.md). For `blk` layouts, try [crowdmap](crowdmap) or [Polished Map](polished-map).
|
||||
|
||||
|
||||
## I need more help!
|
||||
|
||||
Try asking on IRC or Discord (see [README.md](README.md)).
|
||||
|
36
Makefile
36
Makefile
@ -17,20 +17,20 @@ RGBLINK := rgblink
|
||||
|
||||
|
||||
crystal_obj := \
|
||||
wram.o \
|
||||
main.o \
|
||||
lib/mobile/main.o \
|
||||
home.o \
|
||||
audio.o \
|
||||
home.o \
|
||||
main.o \
|
||||
maps.o \
|
||||
engine/events.o \
|
||||
wram.o \
|
||||
data/pokemon/dex_entries.o \
|
||||
data/pokemon/egg_moves.o \
|
||||
data/pokemon/evos_attacks.o \
|
||||
engine/credits.o \
|
||||
data/egg_moves.o \
|
||||
data/evos_attacks.o \
|
||||
data/pokedex/entries.o \
|
||||
misc/crystal_misc.o \
|
||||
text/common_text.o \
|
||||
gfx/pics.o
|
||||
engine/events.o \
|
||||
gfx/pics.o \
|
||||
gfx/sprites.o \
|
||||
lib/mobile/main.o \
|
||||
text/common_text.o
|
||||
|
||||
crystal11_obj := $(crystal_obj:.o=11.o)
|
||||
|
||||
@ -197,15 +197,17 @@ gfx/trainer_card/kris_card.2bpp: rgbgfx += -h
|
||||
|
||||
gfx/battle/dude.2bpp: rgbgfx += -h
|
||||
|
||||
gfx/font/unused_bold_font.1bpp: tools/gfx += --trim-whitespace
|
||||
|
||||
gfx/pokegear/pokegear.2bpp: rgbgfx += -x2
|
||||
gfx/pokegear/pokegear_sprites.2bpp: tools/gfx += --trim-whitespace
|
||||
|
||||
gfx/unknown/ascii_font.2bpp: tools/gfx += --trim-whitespace
|
||||
gfx/unknown/bold_font.1bpp: tools/gfx += --trim-whitespace
|
||||
gfx/unknown/egg_animated.2bpp: tools/gfx += --trim-whitespace
|
||||
gfx/unknown/egg_animated_nonmatching.2bpp: tools/gfx += --remove-duplicates --remove-xflip
|
||||
gfx/unknown/mobile_splash.2bpp: tools/gfx += --remove-duplicates --remove-xflip
|
||||
gfx/unknown/pichu_animated.2bpp: tools/gfx += --trim-whitespace
|
||||
gfx/mobile/ascii_font.2bpp: tools/gfx += --trim-whitespace
|
||||
gfx/mobile/electro_ball.2bpp: tools/gfx += --trim-whitespace
|
||||
gfx/mobile/electro_ball_nonmatching.2bpp: tools/gfx += --remove-duplicates --remove-xflip
|
||||
gfx/mobile/mobile_splash.2bpp: tools/gfx += --remove-duplicates --remove-xflip
|
||||
gfx/mobile/pichu_animated.2bpp: tools/gfx += --trim-whitespace
|
||||
|
||||
gfx/unknown/unknown_egg.2bpp: rgbgfx += -h
|
||||
|
||||
|
||||
|
@ -4,7 +4,7 @@ INCLUDE "includes.asm"
|
||||
SECTION "Audio", ROMX
|
||||
|
||||
INCLUDE "audio/engine.asm"
|
||||
INCLUDE "trainers/encounter_music.asm"
|
||||
INCLUDE "data/trainers/encounter_music.asm"
|
||||
INCLUDE "audio/music_pointers.asm"
|
||||
INCLUDE "audio/music/nothing.asm"
|
||||
INCLUDE "audio/cry_pointers.asm"
|
||||
@ -157,6 +157,6 @@ INCLUDE "audio/sfx_crystal.asm"
|
||||
|
||||
SECTION "Cries", ROMX
|
||||
|
||||
CryHeaders:: INCLUDE "audio/cry_headers.asm"
|
||||
INCLUDE "data/pokemon/cry_headers.asm"
|
||||
|
||||
INCLUDE "audio/cries.asm"
|
||||
|
@ -245,7 +245,7 @@ UpdateChannels: ; e8125
|
||||
|
||||
.Channel1:
|
||||
ld a, [Danger]
|
||||
bit 7, a
|
||||
bit DANGER_ON_F, a
|
||||
ret nz
|
||||
.Channel5:
|
||||
ld hl, Channel1NoteFlags - Channel1
|
||||
@ -537,9 +537,9 @@ _CheckSFX: ; e82e7
|
||||
|
||||
PlayDanger: ; e8307
|
||||
ld a, [Danger]
|
||||
bit 7, a
|
||||
bit DANGER_ON_F, a
|
||||
ret z
|
||||
and $7f
|
||||
and $ff - (1 << DANGER_ON_F)
|
||||
ld d, a
|
||||
call _CheckSFX
|
||||
jr c, .asm_e8335
|
||||
@ -573,7 +573,7 @@ PlayDanger: ; e8307
|
||||
jr c, .asm_e833c
|
||||
xor a
|
||||
.asm_e833c
|
||||
or $80
|
||||
or 1 << DANGER_ON_F
|
||||
ld [Danger], a
|
||||
; is hw ch1 on?
|
||||
ld a, [SoundOutput]
|
||||
@ -632,9 +632,9 @@ FadeMusic: ; e8358
|
||||
ld [MusicFadeCount], a
|
||||
; get SO1 volume
|
||||
ld a, [Volume]
|
||||
and $7
|
||||
and VOLUME_SO1_LEVEL
|
||||
; which way are we fading?
|
||||
bit 7, d
|
||||
bit MUSIC_FADE_IN_F, d
|
||||
jr nz, .fadein
|
||||
; fading out
|
||||
and a
|
||||
@ -648,7 +648,7 @@ FadeMusic: ; e8358
|
||||
ld [Volume], a
|
||||
; did we just get on a bike?
|
||||
ld a, [PlayerState]
|
||||
cp $1 ; bicycle
|
||||
cp PLAYER_BIKE
|
||||
jr z, .bicycle
|
||||
push bc
|
||||
; restart sound
|
||||
@ -688,7 +688,7 @@ FadeMusic: ; e8358
|
||||
pop bc
|
||||
; fade in
|
||||
ld hl, MusicFade
|
||||
set 7, [hl]
|
||||
set MUSIC_FADE_IN_F, [hl]
|
||||
ret
|
||||
|
||||
.fadein
|
||||
@ -2882,9 +2882,9 @@ LoadMusicByte:: ; e8d76
|
||||
; e8d80
|
||||
|
||||
|
||||
INCLUDE "data/audio/notes.asm"
|
||||
INCLUDE "audio/notes.asm"
|
||||
|
||||
INCLUDE "data/audio/wave_samples.asm"
|
||||
INCLUDE "audio/wave_samples.asm"
|
||||
|
||||
INCLUDE "audio/drumkits.asm"
|
||||
|
||||
@ -2976,7 +2976,7 @@ PlayTrainerEncounterMusic:: ; e900a
|
||||
ld [MusicFade], a
|
||||
; play nothing for one frame
|
||||
push de
|
||||
ld de, 0 ; id: Music_Nothing
|
||||
ld de, MUSIC_NONE
|
||||
call PlayMusic
|
||||
call DelayFrame
|
||||
; play new song
|
||||
|
@ -820,41 +820,7 @@ TryEnemyFlee: ; 3c543
|
||||
ret
|
||||
; 3c59a
|
||||
|
||||
FleeMons:
|
||||
|
||||
SometimesFleeMons: ; 3c59a
|
||||
db MAGNEMITE
|
||||
db GRIMER
|
||||
db TANGELA
|
||||
db MR__MIME
|
||||
db EEVEE
|
||||
db PORYGON
|
||||
db DRATINI
|
||||
db DRAGONAIR
|
||||
db TOGETIC
|
||||
db UMBREON
|
||||
db UNOWN
|
||||
db SNUBBULL
|
||||
db HERACROSS
|
||||
db -1
|
||||
|
||||
OftenFleeMons: ; 3c5a8
|
||||
db CUBONE
|
||||
db ARTICUNO
|
||||
db ZAPDOS
|
||||
db MOLTRES
|
||||
db QUAGSIRE
|
||||
db DELIBIRD
|
||||
db PHANPY
|
||||
db TEDDIURSA
|
||||
db -1
|
||||
|
||||
AlwaysFleeMons: ; 3c5b1
|
||||
db RAIKOU
|
||||
db ENTEI
|
||||
; db SUICUNE
|
||||
db -1
|
||||
; 3c5b4
|
||||
INCLUDE "data/battle/flee_mons.asm"
|
||||
|
||||
CompareMovePriority: ; 3c5b4
|
||||
; Compare the priority of the player and enemy's moves.
|
||||
@ -876,7 +842,7 @@ GetMovePriority: ; 3c5c5
|
||||
|
||||
ld b, a
|
||||
|
||||
; Vital throw goes last.
|
||||
; Vital Throw goes last.
|
||||
cp VITAL_THROW
|
||||
ld a, 0
|
||||
ret z
|
||||
@ -4454,7 +4420,7 @@ HandleHealingItems: ; 3dcf9
|
||||
HandleHPHealingItem: ; 3dd2f
|
||||
callab GetOpponentItem
|
||||
ld a, b
|
||||
cp $1
|
||||
cp HELD_BERRY
|
||||
ret nz
|
||||
ld de, EnemyMonHP + 1
|
||||
ld hl, EnemyMonMaxHP
|
||||
@ -4856,12 +4822,12 @@ CheckDanger: ; 3df9e
|
||||
|
||||
.no_danger
|
||||
ld hl, Danger
|
||||
res 7, [hl]
|
||||
res DANGER_ON_F, [hl]
|
||||
jr .done
|
||||
|
||||
.danger
|
||||
ld hl, Danger
|
||||
set 7, [hl]
|
||||
set DANGER_ON_F, [hl]
|
||||
|
||||
.done
|
||||
ret
|
||||
|
@ -1,7 +1,7 @@
|
||||
dw 0 ; padding
|
||||
|
||||
BattleCommandPointers: ; 3fd28
|
||||
; entries correspond to constants/effect_command_constants.asm
|
||||
; entries correspond to macros/scripts/effect_commands.asm
|
||||
dw BattleCommand_CheckTurn ; 34084
|
||||
dw BattleCommand_CheckObedience ; 343db
|
||||
dw BattleCommand_UsedMoveText ; 34541
|
||||
|
@ -3191,6 +3191,8 @@ BattleCommand_BeatUp: ; 35461
|
||||
ld a, [wd002]
|
||||
ld c, a
|
||||
ld a, [CurBattleMon]
|
||||
; BUG: this can desynchronize link battles
|
||||
; Change "cp [hl]" to "cp c" to fix
|
||||
cp [hl]
|
||||
ld hl, BattleMonStatus
|
||||
jr z, .active_mon
|
||||
@ -9763,6 +9765,7 @@ BattleCommand_ThunderAccuracy: ; 37d94
|
||||
|
||||
|
||||
CheckHiddenOpponent: ; 37daa
|
||||
; BUG: This routine should account for Lock-On and Mind Reader.
|
||||
ld a, BATTLE_VARS_SUBSTATUS3_OPP
|
||||
call GetBattleVar
|
||||
and 1 << SUBSTATUS_FLYING | 1 << SUBSTATUS_UNDERGROUND
|
||||
@ -9806,7 +9809,7 @@ GetItemHeldEffect: ; 37dd0
|
||||
ret z
|
||||
|
||||
push hl
|
||||
ld hl, ItemAttributes + 2
|
||||
ld hl, ItemAttributes + ITEMATTR_EFFECT
|
||||
dec a
|
||||
ld c, a
|
||||
ld b, 0
|
||||
|
@ -1,214 +0,0 @@
|
||||
CalcMagikarpLength: ; fbbfc
|
||||
; Return Magikarp's length (in mm) at wMagikarpLength (big endian).
|
||||
;
|
||||
; input:
|
||||
; de: EnemyMonDVs
|
||||
; bc: PlayerID
|
||||
|
||||
; This function is poorly commented.
|
||||
|
||||
; In short, it generates a value between 190 and 1786 using
|
||||
; a Magikarp's DVs and its trainer ID. This value is further
|
||||
; filtered in LoadEnemyMon to make longer Magikarp even rarer.
|
||||
|
||||
; The value is generated from a lookup table.
|
||||
; The index is determined by the dv xored with the player's trainer id.
|
||||
|
||||
; bc = rrc(dv[0]) ++ rrc(dv[1]) ^ rrc(id)
|
||||
|
||||
; if bc < 10: [wMagikarpLength] = c + 190
|
||||
; if bc >= $ff00: [wMagikarpLength] = c + 1370
|
||||
; else: [wMagikarpLength] = z * 100 + (bc - x) / y
|
||||
|
||||
; X, Y, and Z depend on the value of b as follows:
|
||||
|
||||
; if b = 0: x = 310, y = 2, z = 3
|
||||
; if b = 1: x = 710, y = 4, z = 4
|
||||
; if b = 2-9: x = 2710, y = 20, z = 5
|
||||
; if b = 10-29: x = 7710, y = 50, z = 6
|
||||
; if b = 30-68: x = 17710, y = 100, z = 7
|
||||
; if b = 69-126: x = 32710, y = 150, z = 8
|
||||
; if b = 127-185: x = 47710, y = 150, z = 9
|
||||
; if b = 186-224: x = 57710, y = 100, z = 10
|
||||
; if b = 225-243: x = 62710, y = 50, z = 11
|
||||
; if b = 244-251: x = 64710, y = 20, z = 12
|
||||
; if b = 252-253: x = 65210, y = 5, z = 13
|
||||
; if b = 254: x = 65410, y = 2, z = 14
|
||||
|
||||
|
||||
; bc = rrc(dv[0]) ++ rrc(dv[1]) ^ rrc(id)
|
||||
|
||||
; id
|
||||
ld h, b
|
||||
ld l, c
|
||||
ld a, [hli]
|
||||
ld b, a
|
||||
ld c, [hl]
|
||||
rrc b
|
||||
rrc c
|
||||
|
||||
; dv
|
||||
ld a, [de]
|
||||
inc de
|
||||
rrca
|
||||
rrca
|
||||
xor b
|
||||
ld b, a
|
||||
|
||||
ld a, [de]
|
||||
rrca
|
||||
rrca
|
||||
xor c
|
||||
ld c, a
|
||||
|
||||
; if bc < 10:
|
||||
; de = bc + 190
|
||||
; break
|
||||
|
||||
ld a, b
|
||||
and a
|
||||
jr nz, .no
|
||||
ld a, c
|
||||
cp 10
|
||||
jr nc, .no
|
||||
|
||||
ld hl, 190
|
||||
add hl, bc
|
||||
ld d, h
|
||||
ld e, l
|
||||
jr .done
|
||||
|
||||
.no
|
||||
|
||||
ld hl, .Lengths
|
||||
ld a, 2
|
||||
ld [wd265], a
|
||||
|
||||
.read
|
||||
ld a, [hli]
|
||||
ld e, a
|
||||
ld a, [hli]
|
||||
ld d, a
|
||||
call .BCLessThanDE
|
||||
jr nc, .next
|
||||
|
||||
; c = (bc - de) / [hl]
|
||||
call .BCMinusDE
|
||||
ld a, b
|
||||
ld [hDividend + 0], a
|
||||
ld a, c
|
||||
ld [hDividend + 1], a
|
||||
ld a, [hl]
|
||||
ld [hDivisor], a
|
||||
ld b, 2
|
||||
call Divide
|
||||
ld a, [hQuotient + 2]
|
||||
ld c, a
|
||||
|
||||
; de = c + 100 * (2 + i)
|
||||
xor a
|
||||
ld [hMultiplicand + 0], a
|
||||
ld [hMultiplicand + 1], a
|
||||
ld a, 100
|
||||
ld [hMultiplicand + 2], a
|
||||
ld a, [wd265]
|
||||
ld [hMultiplier], a
|
||||
call Multiply
|
||||
ld b, 0
|
||||
ld a, [hProduct + 3]
|
||||
add c
|
||||
ld e, a
|
||||
ld a, [hProduct + 2]
|
||||
adc b
|
||||
ld d, a
|
||||
jr .done
|
||||
|
||||
.next
|
||||
inc hl ; align to next triplet
|
||||
ld a, [wd265]
|
||||
inc a
|
||||
ld [wd265], a
|
||||
cp 16
|
||||
jr c, .read
|
||||
|
||||
call .BCMinusDE
|
||||
ld hl, 1600
|
||||
add hl, bc
|
||||
ld d, h
|
||||
ld e, l
|
||||
|
||||
.done
|
||||
; hl = de * 10
|
||||
ld h, d
|
||||
ld l, e
|
||||
add hl, hl
|
||||
add hl, hl
|
||||
add hl, de
|
||||
add hl, hl
|
||||
|
||||
; hl = hl / 254
|
||||
ld de, -254
|
||||
ld a, -1
|
||||
.div_254
|
||||
inc a
|
||||
add hl, de
|
||||
jr c, .div_254
|
||||
|
||||
; d, e = hl / 12, hl % 12
|
||||
ld d, 0
|
||||
.mod_12
|
||||
cp 12
|
||||
jr c, .ok
|
||||
sub 12
|
||||
inc d
|
||||
jr .mod_12
|
||||
.ok
|
||||
ld e, a
|
||||
|
||||
ld hl, wMagikarpLength
|
||||
ld [hl], d
|
||||
inc hl
|
||||
ld [hl], e
|
||||
ret
|
||||
; fbc9a
|
||||
|
||||
.BCLessThanDE: ; fbc9a
|
||||
; Intention: Return bc < de.
|
||||
; Reality: Return b < d.
|
||||
ld a, b
|
||||
cp d
|
||||
ret c
|
||||
ret nc ; whoops
|
||||
ld a, c
|
||||
cp e
|
||||
ret
|
||||
; fbca1
|
||||
|
||||
.BCMinusDE: ; fbca1
|
||||
; bc -= de
|
||||
ld a, c
|
||||
sub e
|
||||
ld c, a
|
||||
ld a, b
|
||||
sbc d
|
||||
ld b, a
|
||||
ret
|
||||
; fbca8
|
||||
|
||||
.Lengths: ; fbca8
|
||||
; ????, divisor
|
||||
dwb 110, 1
|
||||
dwb 310, 2
|
||||
dwb 710, 4
|
||||
dwb 2710, 20
|
||||
dwb 7710, 50
|
||||
dwb 17710, 100
|
||||
dwb 32710, 150
|
||||
dwb 47710, 150
|
||||
dwb 57710, 100
|
||||
dwb 62710, 50
|
||||
dwb 64710, 20
|
||||
dwb 65210, 5
|
||||
dwb 65410, 2
|
||||
dwb 65510, 1 ; not used
|
||||
; fbcd2
|
@ -1,4 +1,5 @@
|
||||
; MoveDescriptions: ; 2cb52
|
||||
MoveDescriptions:: ; 2cb52
|
||||
; entries correspond to move ids (see constants/move_constants.asm)
|
||||
dw PoundDescription
|
||||
dw KarateChopDescription
|
||||
dw DoubleslapDescription
|
||||
|
@ -1,3 +1,5 @@
|
||||
MoveEffects: ; 2732e
|
||||
|
||||
NormalHit:
|
||||
checkobedience
|
||||
usedmovetext
|
||||
@ -571,7 +573,7 @@ DefenseDownHit:
|
||||
supereffectivetext
|
||||
checkdestinybond
|
||||
buildopponentrage
|
||||
effectchance
|
||||
effectchance ; bug: duplicate effectchance shouldn't be here
|
||||
defensedown
|
||||
statdownmessage
|
||||
endmove
|
||||
|
@ -1,3 +1,4 @@
|
||||
MoveEffectsPointers: ; 271f4
|
||||
; entries correspond to EFFECT_* constants
|
||||
dw NormalHit
|
||||
dw DoSleep
|
||||
|
@ -1,4 +1,3 @@
|
||||
Moves: ; 41afb
|
||||
; Characteristics of each move.
|
||||
|
||||
move: MACRO
|
||||
@ -11,6 +10,8 @@ move: MACRO
|
||||
db \7 percent ; effect chance
|
||||
ENDM
|
||||
|
||||
Moves: ; 41afb
|
||||
; entries correspond to constants/move_constants.asm
|
||||
move POUND, EFFECT_NORMAL_HIT, 40, NORMAL, 100, 35, 0
|
||||
move KARATE_CHOP, EFFECT_NORMAL_HIT, 50, FIGHTING, 100, 25, 0
|
||||
move DOUBLESLAP, EFFECT_MULTI_HIT, 15, NORMAL, 85, 10, 0
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -450,7 +450,7 @@ GetBallAnimPal: ; cd249 (33:5249)
|
||||
ret
|
||||
; cd26c (33:526c)
|
||||
|
||||
INCLUDE "data/ball_colors.asm"
|
||||
INCLUDE "data/battle/ball_colors.asm"
|
||||
|
||||
BattleAnimFunction_10: ; cd284 (33:5284)
|
||||
call BattleAnim_AnonJumptable
|
||||
|
@ -1,12 +1,11 @@
|
||||
|
||||
AnimObjGFX: ; cfcf6
|
||||
|
||||
object_gfx: MACRO
|
||||
; # tiles, label
|
||||
db \1
|
||||
dba \2
|
||||
ENDM
|
||||
|
||||
AnimObjGFX: ; cfcf6
|
||||
; entries correspond to ANIM_GFX_* constants
|
||||
object_gfx 0, AnimObj00GFX
|
||||
object_gfx 21, AnimObjHitGFX
|
||||
object_gfx 6, AnimObjCutGFX
|
||||
|
@ -1,13 +1,12 @@
|
||||
INCLUDE "macros.asm"
|
||||
|
||||
INCLUDE "gbhw.asm"
|
||||
INCLUDE "hram.asm"
|
||||
|
||||
INCLUDE "constants/hardware_constants.asm"
|
||||
INCLUDE "constants/wram_constants.asm"
|
||||
INCLUDE "constants/pokemon_constants.asm"
|
||||
INCLUDE "constants/type_constants.asm"
|
||||
INCLUDE "constants/move_constants.asm"
|
||||
INCLUDE "constants/effect_command_constants.asm"
|
||||
INCLUDE "constants/battle_constants.asm"
|
||||
INCLUDE "constants/map_dimension_constants.asm"
|
||||
INCLUDE "constants/map_constants.asm"
|
||||
@ -22,6 +21,7 @@ INCLUDE "constants/music_constants.asm"
|
||||
INCLUDE "constants/sfx_constants.asm"
|
||||
INCLUDE "constants/animation_constants.asm"
|
||||
INCLUDE "constants/phone_constants.asm"
|
||||
INCLUDE "constants/credits_constants.asm"
|
||||
INCLUDE "constants/gfx_constants.asm"
|
||||
INCLUDE "constants/input_constants.asm"
|
||||
INCLUDE "constants/pokemon_data_constants.asm"
|
||||
|
@ -1,5 +1,5 @@
|
||||
; pitch
|
||||
; FrequencyTable indexes (see data/audio/notes.asm)
|
||||
; FrequencyTable indexes (see audio/notes.asm)
|
||||
const_def
|
||||
const __ ; 0
|
||||
const C_ ; 1
|
||||
@ -67,4 +67,22 @@ NUM_CHANNELS EQU const_value
|
||||
const NOTE_VIBRATO_OVERRIDE ; 6
|
||||
|
||||
; Volume:
|
||||
VOLUME_SO1_F EQU 3
|
||||
VOLUME_SO2_F EQU 7
|
||||
VOLUME_SO1_LEVEL EQU %00000111
|
||||
VOLUME_SO2_LEVEL EQU %01110000
|
||||
MAX_VOLUME EQU $77
|
||||
|
||||
; SoundInput:
|
||||
SOUND_INPUT_CH1_F EQU 0
|
||||
SOUND_INPUT_CH2_F EQU 1
|
||||
SOUND_INPUT_CH3_F EQU 2
|
||||
SOUND_INPUT_CH4_F EQU 3
|
||||
SOUND_INPUT_GLOBAL_F EQU 7
|
||||
|
||||
; Danger:
|
||||
DANGER_PITCH_F EQU 4
|
||||
DANGER_ON_F EQU 7
|
||||
|
||||
; MusicFade:
|
||||
MUSIC_FADE_IN_F EQU 7
|
||||
|
@ -1,4 +1,4 @@
|
||||
; BattleTowerAction arguments (see misc/battle_tower_5c.asm)
|
||||
; BattleTowerAction arguments (see mobile/battle_tower_5c.asm)
|
||||
const_def
|
||||
const BATTLETOWERACTION_CHECK_EXPLANATION_READ
|
||||
const BATTLETOWERACTION_SET_EXPLANATION_READ
|
||||
@ -20,8 +20,8 @@
|
||||
const BATTLETOWERACTION_11 ; store 0 in 5:aa8d
|
||||
const BATTLETOWERACTION_12 ; store 1 in 5:aa8d
|
||||
const BATTLETOWERACTION_13 ; check 5:aa8d
|
||||
const BATTLETOWERACTION_14 ; if save file is yours: bit 0, [s1_be4f]
|
||||
const BATTLETOWERACTION_15 ; set 0, [s1_be4f]
|
||||
const BATTLETOWERACTION_14 ; if save file is yours: bit 0, [sBattleTowerSaveFileFlags]
|
||||
const BATTLETOWERACTION_15 ; set 0, [sBattleTowerSaveFileFlags]
|
||||
const BATTLETOWERACTION_16 ; update time in SRAM bank 5
|
||||
const BATTLETOWERACTION_17 ; check time in SRAM bank 5
|
||||
const BATTLETOWERACTION_LEVEL_CHECK
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user