..
ai
Document constants with comments, actual names, and more thorough usage
2017-12-09 02:15:46 -05:00
effects
More WRAM cleanup
2017-12-09 22:00:36 -05:00
moves
Clean up labels in battle/moves/move_effects.asm
2017-11-15 16:36:13 +01:00
objects
Define more palette constants
2017-12-10 20:10:39 -05:00
anim_commands.asm
Use new palette constants
2017-12-10 20:50:08 -05:00
anim_gfx.asm
Finish renaming battle anim gfx pointers and files
2016-04-10 17:16:08 -04:00
anim_objects.asm
jumptable macro repurposed
2015-12-26 21:59:03 -05:00
anims.asm
Mobile and more battle anims
2016-05-05 15:07:37 -04:00
bg_effects.asm
Consistent code formatting: no redundant a
s and spaces after commas
2017-12-10 00:06:20 -05:00
core.asm
Document macros/map.asm
2017-12-11 01:02:28 -05:00
effect_command_pointers.asm
SelfDestruct -> Selfdestruct
2017-11-18 17:28:12 +01:00
effect_commands.asm
Document macros/map.asm
2017-12-11 01:02:28 -05:00
hidden_power.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
link_result.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
magikarp_length.asm
More WRAM cleanup
2017-12-09 22:00:36 -05:00
menu.asm
More WRAM cleanup
2017-12-09 22:00:36 -05:00
misc.asm
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
move_names.asm
Remove trailing newlines.
2015-06-23 12:24:51 -06:00
sliding_intro.asm
hLCDCPointer and InitList
2016-06-13 22:53:33 -04:00
trainer_huds.asm
Define more charmap characters and use them in place of hard-coded numbers
2017-12-09 12:57:23 -05:00
type_matchup.asm
Saner file distribution
2013-02-05 03:56:27 -05:00
used_move_text.asm
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00