.. |
breeding
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
printer
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More WRAM organization
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2017-12-09 15:28:03 -05:00 |
time_capsule
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More consistent data tables
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2017-12-11 22:59:30 -05:00 |
trade
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Identify more sprite-related constants
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2017-12-12 13:22:19 -05:00 |
anim_hp_bar.asm
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HP bar animation addresses and AI switch
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2016-05-16 09:36:24 -04:00 |
battle_start.asm
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Rename overworld sprite files, consistent with their constants
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2017-12-11 00:17:39 -05:00 |
battle_tower.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
billspc.asm
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Use correct WRAM labels for intro/title scenes
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2017-12-10 00:18:29 -05:00 |
billspctop.asm
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Consistent code formatting: no redundant a s and spaces after commas
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2017-12-10 00:06:20 -05:00 |
buena_phone_scripts.asm
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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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2016-04-10 15:01:49 -04:00 |
buy_sell_toss.asm
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
card_flip.asm
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Consistent code formatting: no redundant a s and spaces after commas
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2017-12-10 00:06:20 -05:00 |
clock_reset.asm
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More WRAM cleanup
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2017-12-09 22:00:36 -05:00 |
color.asm
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Move the rest of gfx/misc/ into specific directories
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2017-12-11 17:51:04 -05:00 |
credits.asm
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Consistent code formatting: no redundant a s and spaces after commas
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2017-12-10 00:06:20 -05:00 |
crystal_intro.asm
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Consistent code formatting: no redundant a s and spaces after commas
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2017-12-10 00:06:20 -05:00 |
debug.asm
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Fix section linking
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2017-09-23 23:04:10 -04:00 |
decorations.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
delete_save_change_clock.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
diploma.asm
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Move some gfx/unknown/ files into meaningful directories
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2017-12-09 23:37:08 -05:00 |
dummy_game.asm
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Move some gfx/unknown/ files into meaningful directories
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2017-12-09 23:37:08 -05:00 |
engine_flags.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
events_2.asm
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More consistent data tables
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2017-12-11 22:59:30 -05:00 |
events_3.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
events.asm
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
evolution_animation.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
evolve.asm
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Document macros/map.asm
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2017-12-11 01:02:28 -05:00 |
fish.asm
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Document macros/map.asm
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2017-12-11 01:02:28 -05:00 |
fruit_trees.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
healmachineanim.asm
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Rename overworld sprite files, consistent with their constants
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2017-12-11 00:17:39 -05:00 |
health.asm
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Split up banks 1-3 of main.asm
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2016-03-27 12:47:28 -04:00 |
init_gender.asm
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Start organizing WRAM
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2017-12-09 13:58:49 -05:00 |
intro_menu.asm
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Identify some SPRITE_ANIM_FRAME_IDX_* constants
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2017-12-12 02:31:14 -05:00 |
items.asm
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Further WRAM organization
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2017-12-09 15:14:51 -05:00 |
landmarks.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
learn.asm
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
link_trade.asm
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Move some gfx/unknown/ files into meaningful directories
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2017-12-09 23:37:08 -05:00 |
link.asm
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More consistent data tables
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2017-12-11 22:59:30 -05:00 |
mail.asm
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Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
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2016-04-10 14:42:14 -04:00 |
main_menu.asm
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Remaining layout constants
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2016-06-06 18:23:00 -04:00 |
map_object_action.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
map_objects.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
map_setup.asm
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Start organizing WRAM
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2017-12-09 13:58:49 -05:00 |
mart.asm
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More WRAM cleanup
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2017-12-09 22:00:36 -05:00 |
math.asm
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Renaming sections, further dissolving main.asm
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2015-11-28 15:13:40 -05:00 |
menu.asm
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
mon_icons.asm
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Identify some SPRITE_ANIM_FRAME_IDX_* constants
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2017-12-12 02:31:14 -05:00 |
mon_menu.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
money.asm
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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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2016-04-10 15:01:49 -04:00 |
more_phone_scripts.asm
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underground switches, town map
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2015-12-09 11:39:35 -05:00 |
move_mon_wo_mail.asm
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More splitting of main.asm; remove unneeded rept 2
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2016-05-04 11:46:23 -04:00 |
move_mon.asm
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
movement.asm
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Identify more sprite-related constants
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2017-12-12 13:22:19 -05:00 |
mysterygift2.asm
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More consistent data tables
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2017-12-11 22:59:30 -05:00 |
mysterygift.asm
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Move the rest of gfx/misc/ into specific directories
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2017-12-11 17:51:04 -05:00 |
namingscreen.asm
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Move more data tables into data/ files.
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2017-12-11 15:20:32 -05:00 |
npc_movement.asm
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Move more data tables into data/ files.
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2017-12-11 15:20:32 -05:00 |
npctrade.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
odd_eggs.asm
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Move lots of data tables into individual data/ files
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2017-12-11 14:23:18 -05:00 |
options_menu.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
overworld.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
pack.asm
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Move some gfx/misc/ files into meaningful directories
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2017-12-09 22:57:41 -05:00 |
party_menu.asm
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
phone_scripts.asm
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Labelling a few mom scripts.
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2017-10-25 00:34:32 -04:00 |
phone.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
player_movement.asm
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Fix WATERTILE/WALLTILE constants
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2017-10-28 18:08:24 -04:00 |
player_object.asm
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Identify some SPRITE_ANIM_FRAME_IDX_* constants
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2017-12-12 02:31:14 -05:00 |
player_step.asm
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Labels for Trainer Rankings stat tracking functions
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2017-01-16 21:11:34 +00:00 |
pokecenter_pc.asm
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PokeCenter → Pokecenter (consistent with the POKECENTER map constants)
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2017-12-10 22:34:42 -05:00 |
pokedex_2.asm
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More consistent data tables
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2017-12-11 22:59:30 -05:00 |
pokedex.asm
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More consistent data tables
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2017-12-11 22:59:30 -05:00 |
pokegear.asm
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Identify some SPRITE_ANIM_FRAME_IDX_* constants
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2017-12-12 02:31:14 -05:00 |
pokepic.asm
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Add more missing files
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2016-01-29 00:57:06 -05:00 |
predef.asm
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Inexplicably empty function with malformed predef pointer, but what are you gonna do about it?
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2016-05-11 21:24:14 -04:00 |
printer.asm
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Name all printer functions
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2016-05-11 17:16:03 -04:00 |
printnum.asm
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More WRAM cleanup
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2017-12-09 22:00:36 -05:00 |
prof_oaks_pc.asm
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Pokegear
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2016-01-10 17:44:09 -05:00 |
radio.asm
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Add constants for time-of-day boundaries
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2017-12-11 12:20:01 -05:00 |
rtc.asm
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Add constants for time-of-day boundaries
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2017-12-11 12:20:01 -05:00 |
save.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
scripting.asm
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Identify more sprite-related constants
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2017-12-12 13:22:19 -05:00 |
scrolling_menu.asm
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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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2016-04-10 15:01:49 -04:00 |
search2.asm
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More splitting of main.asm; remove unneeded rept 2
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2016-05-04 11:46:23 -04:00 |
search.asm
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Labeled every function in ROM0 that's referenced in the source
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2016-05-10 12:31:49 -04:00 |
selectmenu.asm
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Further WRAM organization
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2017-12-09 15:14:51 -05:00 |
sine.asm
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Local labels starting with lowercase letters are no longer decorated with a trailing colon
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2016-04-10 15:01:49 -04:00 |
slot_machine.asm
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Move some gfx/misc/ files into meaningful directories
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2017-12-09 22:57:41 -05:00 |
spawn_points.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
specials.asm
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Start organizing WRAM
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2017-12-09 13:58:49 -05:00 |
sprite_anims.asm
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Identify more sprite-related constants
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2017-12-12 12:18:11 -05:00 |
sprites.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
startmenu.asm
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More WRAM cleanup
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2017-12-09 22:00:36 -05:00 |
stats_screen.asm
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Use correct WRAM labels for intro/title scenes
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2017-12-10 00:18:29 -05:00 |
std_scripts.asm
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PokeCenter → Pokecenter (consistent with the POKECENTER map constants)
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2017-12-10 22:34:42 -05:00 |
switch_items.asm
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More splitting of main.asm; remove unneeded rept 2
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2016-05-04 11:46:23 -04:00 |
tile_events.asm
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Define GetWarpSFX
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2017-10-29 11:14:59 +01:00 |
time.asm
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Fix no newline at eof in engine/time.asm
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2017-05-28 15:54:03 -04:00 |
timeofdaypals.asm
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Fix section linking
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2017-09-23 23:04:10 -04:00 |
timeset.asm
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Add constants for time-of-day boundaries
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2017-12-11 12:20:01 -05:00 |
title.asm
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Use correct WRAM labels for intro/title scenes
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2017-12-10 00:18:29 -05:00 |
tmhm2.asm
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Label all of PARTYMENUACTION_*
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2017-11-30 20:35:58 +01:00 |
tmhm.asm
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Keep table labels in the same files as their contents.
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2017-12-11 22:44:25 -05:00 |
trainer_card.asm
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Move some gfx/misc/ files into meaningful directories
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2017-12-09 22:57:41 -05:00 |
unown_puzzle.asm
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Fix section linking
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2017-09-23 23:04:10 -04:00 |
unowndex.asm
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More WRAM cleanup
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2017-12-09 22:00:36 -05:00 |
variables.asm
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Document constants with comments, actual names, and more thorough usage
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2017-12-09 02:15:46 -05:00 |
warp_connection.asm
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More WRAM cleanup
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2017-12-09 22:00:36 -05:00 |
wildmons.asm
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More consistent data tables
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2017-12-11 22:59:30 -05:00 |