..
animation_constants.asm
Fix indentation in many places
2016-06-07 08:13:08 -04:00
audio_constants.asm
Person action and facing labels, part 1
2016-09-27 09:37:10 -04:00
battle_constants.asm
Clean up labels in battle/moves/move_effects.asm
2017-11-15 16:36:13 +01:00
battle_tower_constants.asm
Split up banks 1-3 of main.asm
2016-03-27 12:47:28 -04:00
cgb_constants.asm
Remaining layout constants
2016-06-06 18:23:00 -04:00
cry_constants.asm
cry constants
2015-12-07 15:22:55 -05:00
deco_constants.asm
Item effects, post-battle, and decoration flags
2015-12-29 16:44:37 -05:00
engine_flags.asm
More mobile-related labels; remove unneeded map object constants
2015-12-26 12:01:21 -05:00
event_flags.asm
More annotations of HP bar animations, including an oversight by GameFreak resulting in super-slow HP bars for Pokemon with over 48 HP
2016-03-08 19:54:06 -05:00
gfx_constants.asm
Battle animation annotations
2016-03-01 22:31:21 -05:00
item_constants.asm
Move some gfx files around, also clock reset fn
2015-11-10 11:05:26 -05:00
landmark_constants.asm
maptrigger macro
2016-01-05 08:46:37 -05:00
map_constants.asm
All functions in main.asm have non-generic names
2016-05-08 14:11:24 -04:00
map_setup_constants.asm
Battle animation annotations
2016-03-01 22:31:21 -05:00
misc_constants.asm
hLCDCPointer and InitList
2016-06-13 22:53:33 -04:00
move_constants.asm
Battle Anim Object struct constants
2015-12-23 14:00:29 -05:00
music_constants.asm
maptrigger macro
2016-01-05 08:46:37 -05:00
phone_constants.asm
About time I got to these functions
2015-10-24 10:39:52 -04:00
pokemon_constants.asm
Menu joy flags; started with link address space
2015-12-20 12:54:08 -05:00
pokemon_data_constants.asm
Switch labels for fast and slow exp groups
2016-05-23 16:55:20 -04:00
printer_constants.asm
Name all printer functions
2016-05-11 17:16:03 -04:00
radio_constants.asm
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
script_constants.asm
More animations including cutting grass
2015-12-01 15:35:28 -05:00
sfx_constants.asm
Fix marts using hard-coded bank number
2016-01-27 12:25:12 -05:00
sprite_constants.asm
Person action and facing labels, part 2
2016-09-27 10:10:13 -04:00
sram_constants.asm
SelfDestruct -> Selfdestruct
2017-11-18 17:28:12 +01:00
std_constants.asm
Replace EVENT_ALWAYS_THERE with -1
2015-07-13 00:18:01 -04:00
tilemap_constants.asm
Fix WATERTILE/WALLTILE constants
2017-10-28 18:08:24 -04:00
trainer_constants.asm
Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style
2016-04-10 14:42:14 -04:00
type_constants.asm
Recomment type names.
2014-07-09 12:50:33 -07:00
wram_constants.asm
Name all printer functions
2016-05-11 17:16:03 -04:00