Commit Graph

61 Commits

Author SHA1 Message Date
Rangi
4d8528f903 More engine flag constants 2018-01-22 14:34:55 -05:00
Remy Oukaour
b071dd364f Japanese characters in Japanese text (e.g. "ォ" not "," for $f4) 2018-01-19 21:49:16 -05:00
Remy Oukaour
e69544b61f More Unicode 2018-01-19 02:30:19 -05:00
Remy Oukaour
55d8de6c24 why "5A"? 2018-01-19 00:07:13 -05:00
Remy Oukaour
105ef872dd Better TX_SOUND_* names 2018-01-18 22:06:51 -05:00
Remy Oukaour
a9f8aeb94e Remove trailing whitespace 2018-01-18 21:48:52 -05:00
Remy Oukaour
a3beba1e64 Use Japanese charmap definitions in strings 2018-01-18 20:49:17 -05:00
Remy Oukaour
2acaa96cf1 More charmap and home/text.asm documentation for JP chars 2018-01-18 18:34:20 -05:00
Remy Oukaour
6d20cf3e80 "CryHeader" → "Cry"; "Cry" → "MonCry" 2018-01-16 23:47:45 -05:00
Remy Oukaour
5c28d05bb4 Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
#	data/items/descriptions.asm
#	data/sprite_anims/framesets.asm
#	engine/crystal_colors.asm
#	engine/events/kurt.asm
#	engine/events/special.asm
#	engine/events/std_scripts.asm
#	engine/events_3.asm
#	engine/item_effects.asm
#	engine/namingscreen.asm
#	engine/scripting.asm
#	engine/stats_screen.asm
#	engine/trade_animation.asm
#	home/audio.asm
#	main.asm
#	maps/BattleTower1F.asm
#	maps/BattleTowerBattleRoom.asm
#	maps/BurnedTowerB1F.asm
#	maps/ElmsLab.asm
#	maps/GoldenrodDeptStore5F.asm
#	maps/GoldenrodUnderground.asm
#	maps/HallOfFame.asm
#	maps/MahoganyTown.asm
#	maps/ManiasHouse.asm
#	maps/MobileBattleRoom.asm
#	maps/MobileTradeRoomMobile.asm
#	maps/RadioTower2F.asm
#	maps/Route35NationalParkGate.asm
#	maps/Route36NationalParkGate.asm
#	maps/Route39Farmhouse.asm
#	tilesets/palette_maps.asm
2018-01-14 22:56:36 -05:00
Remy Oukaour
d91e42ca5e Group some mutually edited files in data/sprites/ 2018-01-10 18:10:01 -05:00
xCrystal
9a3088e50c Clean up XXX comments for unused content 2018-01-02 13:26:18 +01:00
yenatch
92fba8821c
Merge pull request #450 from roukaour/master
Constants for TextBoxFlags
2017-12-30 21:32:45 -05:00
Remy Oukaour
e1a672e427 Constants for TextBoxFlags 2017-12-29 13:18:17 -05:00
xCrystal
3c6c80f1b2 LY_BLANK and rLCDC constants 2017-12-29 18:53:21 +01:00
xCrystal
50fc9c3389 endm -> ENDM 2017-12-28 22:31:16 +01:00
xCrystal
7beb497d3a Uppercase MACRO and EQU(S) according to the style guide 2017-12-28 13:23:44 +01:00
xCrystal
9457679af8 Prefix engine_flags wram addresses with w 2017-12-28 13:15:46 +01:00
Remy Oukaour
c4a18b1329 Correct documentation
Split out text_constants.asm
2017-12-26 22:36:01 -05:00
Remy Oukaour
c66d195089 callba/callab → farcall/callfar 2017-12-24 12:47:30 -05:00
Remy Oukaour
fecc5c339a More comments for macros 2017-12-15 00:38:52 -05:00
Remy Oukaour
e48a401290 Reorganize macros 2017-12-14 00:36:24 -05:00
Remy Oukaour
5b13a7a13b Identify more sprite-related constants
Start more documentation
2017-12-12 13:22:19 -05:00
Remy Oukaour
6a41d4f63e Define more charmap characters and use them in place of hard-coded numbers 2017-12-09 12:57:23 -05:00
Ben10do
e6ea1889fb
Replace ‘jp [hl]’ with ‘jp hl’
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.

This fix silences these deprecation warnings.
2017-06-09 22:01:10 +01:00
pikalaxalt
ae36ef2c7f Labeled every function in ROM0 that's referenced in the source 2016-05-10 12:31:49 -04:00
pikalaxalt
e95d42e0af All functions in main.asm have non-generic names 2016-05-08 14:11:24 -04:00
pikalaxalt
3713b71d9e More splitting of main.asm; remove unneeded rept 2 2016-05-04 11:46:23 -04:00
pikalaxalt
bf73772a56 Local labels starting with capital letters are now decorated with a trailing colon; remove trailing whitespace; globally correct line endings to UNIX style 2016-04-10 14:42:14 -04:00
yenatch
2270052319 Make diacritic labels less confusing in PlaceString. 2016-03-04 13:21:14 -05:00
yenatch
016c2baae2 Use the dakuten characters. 2016-03-03 00:07:17 -05:00
PikalaxALT
8bf255b9f8 Prepare to merge 2016-01-18 00:39:01 -05:00
PikalaxALT
0eb0c40ba7 buttonsound 2015-11-29 22:29:45 -05:00
PikalaxALT
8612a4a531 Renaming sections, further dissolving main.asm 2015-11-28 15:13:40 -05:00
PikalaxALT
01792e00d2 Rename several script commands 2015-11-25 10:16:29 -05:00
PikalaxALT
d972564175 link and seer labels 2015-11-23 16:04:53 -05:00
PikalaxALT
91f7491017 items/item_effects.asm; engine/evolution.asm 2015-11-18 18:35:44 -05:00
PikalaxALT
fda1f7c01a SPRITEMOVEDATA 2015-10-31 21:05:02 -04:00
PikalaxALT
8153737bae Enumerate text constants 2015-10-30 10:34:35 -04:00
PikalaxALT
0a244e043c Move battle start animation functions to its own file 2015-10-19 10:23:58 -04:00
PikalaxALT
4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT
88bc86b0bb Replace Functionfb8 with FillBoxWithByte 2015-10-13 12:46:40 -04:00
PikalaxALT
327faac497 Magikarp functions moved to event/magikarp.asm 2015-10-11 12:26:39 -04:00
PikalaxALT
b68913a782 More radio labels 2015-10-09 23:09:03 -04:00
PikalaxALT
2770cfc354 soft reset 2015-10-04 14:14:51 -04:00
PikalaxALT
c8960dd2c8 Various annotations
Annotated the SGB functions in predef/sgb.asm, and some of the map scripts.  Renamed several functions in home.  Renamed six WRAM addresses corresponding to party icon animations, and renamed several others relative to these.
2015-07-22 15:57:02 -04:00
PikalaxALT
471492b775 Reverted ld_hl_pointer macro 2015-07-20 22:18:18 -04:00
PikalaxALT
39524cdb76 More enumeration of constants, more annotations of scripts. 2015-07-15 15:48:44 -04:00
yenatch
c07ed74a5d Blind wram labels part 4. 2015-02-10 15:14:41 -08:00
yenatch
5337d0159e Recomment the text engine. 2014-08-14 23:50:53 -07:00