4322 Commits

Author SHA1 Message Date
mid-kid
a21507f22a Document wSuicuneFrame
Also fixed inmediate in PlaceMapNameFrame.FillTopBottom to calculate the
amount of loops required. (It fills two tiles in the first iteration,
and four in the remaining, hence the `-2` and `+1` part).
2019-01-15 13:08:40 +01:00
mid-kid
5f60cc24cf Fix some constants
Glass ting SFX were added in crystal.
PicAnimations and UnownAnimations are expected to be in the same bank as
their pointers, because the pointers are not BANK()-referenced
separately.
2019-01-15 13:06:16 +01:00
Rangi
1853e3d127 Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank 2019-01-12 15:17:20 -05:00
Rangi
07374f02cc Dif formatting typo 2019-01-07 19:36:56 -05:00
Rangi
fe04acad7b Document bugfix: ScriptCall can overflow wScriptStack and crash 2019-01-07 18:28:47 -05:00
Rangi
1b1b0ac6ea Document a bugfix: AI makes a false assumption about CheckTypeMatchup 2019-01-07 18:12:00 -05:00
Rangi
26fc7e2521 Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage 2019-01-06 22:11:57 -05:00
Rangi
5207615cdc Document a bugfix: 1/256 failure rate for 100% effect chance 2019-01-05 20:30:46 -05:00
Rangi
3650232398
Merge pull request #590 from Rangi42/master
Clean up some Odd Egg and Battle Tower code and data
2019-01-03 19:00:46 -05:00
Rangi
36ebcdd8fe MON_NAME_LENGTH -> NAME_LENGTH 2019-01-03 07:30:44 -05:00
Rangi
b975f3e068 Clean up some Odd Egg and Battle Tower code and data
Fixes #589
2019-01-02 19:04:50 -05:00
mid-kid
f04f31ea85 Add travis webhook for unnamed.py
(still requires setup)
2019-01-01 12:13:54 +01:00
mid-kid
9fde0912c3 unnamed.py: Add completion percentage
People love percentages. Gotta show our powerlevel.
2019-01-01 11:41:48 +01:00
Rangi
583838a39d Make tools/gfx.py executable 2018-12-31 18:55:35 -05:00
mid-kid
3b97a15ea3 Add tool to find unnamed symbols
This tool should help us identify which are the symbols that still need
proper names, and in which files they're located.
2019-01-01 00:28:51 +01:00
Rangi
9f82304186
Merge pull request #587 from Rangi42/master
Remove dependency on 'extras' submodule
2018-12-31 18:26:33 -05:00
Rangi
cae3af3e3a Keep the most relevant data at the top of the Makefile (the built filenames) 2018-12-31 18:08:37 -05:00
Rangi
742df4fdb5 Remove the 'extras' submodule 2018-12-31 17:20:28 -05:00
Rangi
e3bc378492 Keep gfx.py with other tools, and remove its dependency on the 'extras' submodule 2018-12-31 17:17:55 -05:00
Rangi
4259e7051e
Merge pull request #585 from Rangi42/master
Refactor engine/phone/
2018-12-31 16:35:13 -05:00
Rangi
afbf1b3ffc *PhoneScript1 -> *PhoneCalleeScript, and *PhoneScript2 -> *PhoneCallerScript 2018-12-31 16:32:04 -05:00
Rangi
f2785cdb71 Use battle menu flags 2018-12-31 14:25:53 -05:00
Rangi
8f60de5aba Fix a typo 2018-12-31 01:03:38 -05:00
Rangi
22657f6078 Split generic phone caller+callee text into individual NPCs 2018-12-30 19:20:45 -05:00
Rangi
d3e0eda398 Distinguish "caller" and "called" phone scripts+text (NPCs call you automatically, you call them from the Pokégear) 2018-12-30 18:05:26 -05:00