Remy Oukaour
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9576740b70
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clean up GetName/NamesPointers
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2018-01-19 00:29:05 -05:00 |
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Remy Oukaour
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25048bd12d
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wiggle → wobble
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2018-01-19 00:16:08 -05:00 |
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Remy Oukaour
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2acaa96cf1
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More charmap and home/text.asm documentation for JP chars
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2018-01-18 18:34:20 -05:00 |
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Remy Oukaour
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d82127b23c
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SGB MON_NITE colors
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2018-01-18 16:19:09 -05:00 |
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Remy Oukaour
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72c4f9e04a
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More constants, related to map objects
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2018-01-18 15:58:55 -05:00 |
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Remy Oukaour
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3bf8325edd
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More accurate constant/label names
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2018-01-18 15:06:43 -05:00 |
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Remy Oukaour
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69ace7f48d
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Identify leftover SGB palettes from R/B
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2018-01-18 12:31:19 -05:00 |
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Remy Oukaour
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22fd1221f5
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More .pal files
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2018-01-18 11:37:05 -05:00 |
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Remy Oukaour
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226d1812b3
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Only graphics data goes in gfx/
Introduce PALRGB_WHITE constant for $7fff
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2018-01-18 11:16:24 -05:00 |
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Remy Oukaour
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0306e94cc3
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More SGB documentation
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2018-01-18 00:16:03 -05:00 |
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Remy Oukaour
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c5d9ecae9c
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More SGB documentation
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2018-01-17 22:48:57 -05:00 |
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Remy Oukaour
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4161ec98b4
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Partially document SGB data from pokered
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2018-01-17 22:37:04 -05:00 |
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Remy Oukaour
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b1c808f9f8
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Rename some tilesets (close #467)
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2018-01-17 14:50:34 -05:00 |
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Remy Oukaour
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8f092adf41
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mapgroup → mapconst
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2018-01-17 00:07:05 -05:00 |
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Remy Oukaour
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e2ac753da1
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No redundant filename prefixes
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2018-01-17 00:00:43 -05:00 |
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Remy Oukaour
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bf074f3598
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
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Remy Oukaour
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94bbfe2f0c
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Move map-related "metadata" files into data/maps/
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2018-01-16 19:56:21 -05:00 |
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Remy Oukaour
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7b3de85a06
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Avoid "+- 1" at every maskbits
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2018-01-16 17:27:50 -05:00 |
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Remy Oukaour
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2b82338920
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Phone data 0/7 are time masks
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2018-01-15 22:00:56 -05:00 |
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Remy Oukaour
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fe3ef73a8c
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Group unused data
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2018-01-15 00:44:40 -05:00 |
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Remy Oukaour
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07b8fe2983
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G/S does use this OAM data: https://i.imgur.com/KdIhKKk.png
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2018-01-15 00:21:41 -05:00 |
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Remy Oukaour
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14c8cf5b48
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Merge branch 'master' of https://github.com/mid-kid/pokecrystal (resolve PR #452)
# Conflicts:
# data/player_names.asm
# engine/battle/menu.asm
# engine/billspc.asm
# engine/billspctop.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/delete_save_change_clock.asm
# engine/events/buena.asm
# engine/events/elevator.asm
# engine/events/kurt.asm
# engine/events/mom.asm
# engine/events/move_tutor.asm
# engine/events/pokecenter_pc.asm
# engine/events/pokepic.asm
# engine/events/std_scripts.asm
# engine/events/unown_walls.asm
# engine/init_gender.asm
# engine/intro_menu.asm
# engine/mail.asm
# engine/main_menu.asm
# engine/mart.asm
# engine/menu_2.asm
# engine/mon_menu.asm
# engine/pack.asm
# engine/slot_machine.asm
# engine/start_menu.asm
# home/menu.asm
# maps/CeladonDeptStore6F.asm
# maps/CeladonGameCornerPrizeRoom.asm
# maps/DragonShrine.asm
# maps/EarlsPokemonAcademy.asm
# maps/GoldenrodCity.asm
# maps/GoldenrodDeptStore6F.asm
# maps/GoldenrodGameCorner.asm
# maps/GoldenrodPokeComCenter2FMobile.asm
# mobile/mobile_12.asm
# mobile/mobile_12_2.asm
# mobile/mobile_22.asm
# mobile/mobile_22_2.asm
# mobile/mobile_40.asm
# mobile/mobile_45.asm
# mobile/mobile_45_sprite_engine.asm
# mobile/mobile_46.asm
# mobile/mobile_5c.asm
# mobile/mobile_5f.asm
# mobile/mobile_menu.asm
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2018-01-14 23:43:51 -05:00 |
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Remy Oukaour
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8e1e583640
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Close #470 (JOHTO_POKEMON)
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2018-01-14 20:58:49 -05:00 |
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Remy Oukaour
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eb3102200f
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More Battle Tower map script constants, fewer raw hex values
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2018-01-14 19:26:55 -05:00 |
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mid-kid
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11d67567d2
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Use constants for menu flags
Added a bunch of constants for the bitflags of each kind of menu. Some
are slightly vague or too long, but I'm not sure how to else name them.
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2018-01-14 11:59:56 +01:00 |
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