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Only graphics data goes in gfx/
Introduce PALRGB_WHITE constant for $7fff
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@ -4,6 +4,8 @@ LEN_2BPP_TILE EQU 2 * TILE_WIDTH ; bytes
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NUM_PAL_COLORS EQU 4
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PALRGB_WHITE EQUS "palred 31 + palgreen 31 + palblue 31" ; $7fff
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SCREEN_WIDTH EQU 20 ; tiles
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SCREEN_HEIGHT EQU 18 ; tiles
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SCREEN_WIDTH_PX EQU SCREEN_WIDTH * TILE_WIDTH ; pixels
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@ -2,6 +2,34 @@
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; names taken from pandocs
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; http://gbdev.gg8.se/wiki/articles/SGB_Functions#SGB_Palette_Commands
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sgb_pal_trn: MACRO
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db (SGB_PAL_TRN << 3) + 1
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ds 15
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ENDM
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sgb_mlt_req: MACRO
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db (SGB_MLT_REG << 3) + 1
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db \1 - 1
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ds 14
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ENDM
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sgb_chr_trn: MACRO
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db (SGB_CHR_TRN << 3) + 1
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db \1 + (\2 << 1)
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ds 14
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ENDM
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sgb_pct_trn: MACRO
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db (SGB_PCT_TRN << 3) + 1
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ds 15
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ENDM
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sgb_mask_en: MACRO
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db (SGB_MASK_EN << 3) + 1
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db \1
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ds 14
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ENDM
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sgb_data_snd: MACRO
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db (SGB_DATA_SND << 3) + 1
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dw \1 ; address
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@ -10,6 +38,18 @@ sgb_data_snd: MACRO
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ENDM
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; Crystal does not support SGB, so this is unused.
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PalTrnPacket: sgb_pal_trn
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MltReq1Packet: sgb_mlt_req 1
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MltReq2Packet: sgb_mlt_req 2
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ChrTrnPacket: sgb_chr_trn 0, 0
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PctTrnPacket: sgb_pct_trn
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MaskEnFreezePacket: sgb_mask_en 1
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MaskEnCancelPacket: sgb_mask_en 0
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; These are packets containing SNES code.
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; This set of packets is found in several Japanese SGB-compatible titles.
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; It appears to be part of NCL's SGB devkit.
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@ -514,10 +514,10 @@ LoadPalette_White_Col1_Col2_Black:
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ld a, BANK(wBGPals1)
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ld [rSVBK], a
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ld a, LOW(palred 31 + palgreen 31 + palblue 31)
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ld a, LOW(PALRGB_WHITE)
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ld [de], a
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inc de
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ld a, HIGH(palred 31 + palgreen 31 + palblue 31)
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ld a, HIGH(PALRGB_WHITE)
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ld [de], a
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inc de
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@ -903,9 +903,9 @@ InitCGBPals::
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ld [rBGPI], a
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ld c, 4 * 8
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.bgpals_loop
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ld a, LOW(palred 31 + palgreen 31 + palblue 31)
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ld a, LOW(PALRGB_WHITE)
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ld [rBGPD], a
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ld a, HIGH(palred 31 + palgreen 31 + palblue 31)
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ld a, HIGH(PALRGB_WHITE)
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ld [rBGPD], a
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dec c
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jr nz, .bgpals_loop
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@ -913,9 +913,9 @@ InitCGBPals::
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ld [rOBPI], a
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ld c, 4 * 8
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.obpals_loop
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ld a, LOW(palred 31 + palgreen 31 + palblue 31)
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ld a, LOW(PALRGB_WHITE)
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ld [rOBPD], a
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ld a, HIGH(palred 31 + palgreen 31 + palblue 31)
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ld a, HIGH(PALRGB_WHITE)
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ld [rOBPD], a
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dec c
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jr nz, .obpals_loop
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@ -934,9 +934,9 @@ InitCGBPals::
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.LoadWhitePals:
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ld c, 4 * 16
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.loop
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ld a, LOW(palred 31 + palgreen 31 + palblue 31)
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ld a, LOW(PALRGB_WHITE)
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ld [hli], a
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ld a, HIGH(palred 31 + palgreen 31 + palblue 31)
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ld a, HIGH(PALRGB_WHITE)
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ld [hli], a
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dec c
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jr nz, .loop
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@ -1189,7 +1189,7 @@ SGBDelayCycles:
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INCLUDE "gfx/sgb/blk_packets.asm"
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INCLUDE "gfx/sgb/pal_packets.asm"
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INCLUDE "gfx/sgb/data_snd_packets.asm"
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INCLUDE "data/sgb_ctrl_packets.asm"
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PredefPals:
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INCLUDE "gfx/sgb/predef.pal"
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@ -46,9 +46,9 @@ InitDisplayForRedCredits: ; 4e8c2
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ld hl, wBGPals1
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ld c, 4 tiles
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.load_white_palettes
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ld a, LOW(palred 31 + palgreen 31 + palblue 31)
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ld a, LOW(PALRGB_WHITE)
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ld [hli], a
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ld a, HIGH(palred 31 + palgreen 31 + palblue 31)
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ld a, HIGH(PALRGB_WHITE)
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ld [hli], a
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dec c
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jr nz, .load_white_palettes
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@ -595,7 +595,7 @@ endr
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ret
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; 8a45
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INCLUDE "gfx/sgb/roof_pal_inds.asm"
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INCLUDE "data/maps/sgb_roof_pal_inds.asm"
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_LoadSGBLayout_ReturnFromJumpTable: ; 8a60
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push de
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@ -16,34 +16,6 @@ sgb_pal23: MACRO
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db (SGB_PAL23 << 3) + 1
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ENDM
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sgb_pal_trn: MACRO
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db (SGB_PAL_TRN << 3) + 1
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ds 15
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ENDM
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sgb_mlt_req: MACRO
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db (SGB_MLT_REG << 3) + 1
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db \1 - 1
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ds 14
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ENDM
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sgb_chr_trn: MACRO
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db (SGB_CHR_TRN << 3) + 1
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db \1 + (\2 << 1)
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ds 14
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ENDM
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sgb_pct_trn: MACRO
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db (SGB_PCT_TRN << 3) + 1
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ds 15
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ENDM
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sgb_mask_en: MACRO
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db (SGB_MASK_EN << 3) + 1
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db \1
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ds 14
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ENDM
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PalPacket_GSTitleScreen:
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sgb_pal_set GS_TITLE_SCREEN_0, GS_TITLE_SCREEN_1, GS_TITLE_SCREEN_2, GS_TITLE_SCREEN_3
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@ -108,6 +80,7 @@ PalPacket_TradeTube:
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PalPacket_GamefreakLogo:
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sgb_pal_set GS_INTRO_GAMEFREAK_LOGO, 00, 00, 00
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PalPacket_9ce6:
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sgb_pal01
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RGB 31, 31, 31
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@ -123,12 +96,3 @@ rept 6
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RGB 00, 00, 00
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endr
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ds 1
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PalTrnPacket: sgb_pal_trn
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MltReq1Packet: sgb_mlt_req 1
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MltReq2Packet: sgb_mlt_req 2
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ChrTrnPacket: sgb_chr_trn 0, 0
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PctTrnPacket: sgb_pct_trn
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MaskEnFreezePacket: sgb_mask_en 1
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MaskEnCancelPacket: sgb_mask_en 0
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@ -1484,7 +1484,7 @@ Function108b45: ; 108b45
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push af
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ld a, $5
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ld [rSVBK], a
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ld de, palred 31 + palgreen 31 + palblue 31
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ld de, PALRGB_WHITE
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ld hl, wBGPals1
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ld a, e
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ld [hli], a
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@ -1525,7 +1525,7 @@ Function108b78: ; 108b78
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ld a, c
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and $2
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jr z, .Orange
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ld de, palred 31 + palgreen 31 + palblue 31
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ld de, PALRGB_WHITE
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jr .load_pal
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.Orange:
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@ -7611,9 +7611,9 @@ Function117c4a:
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ld c, 8
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.loop
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push hl
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ld a, LOW(palred 31 + palgreen 31 + palblue 31)
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ld a, LOW(PALRGB_WHITE)
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ld [hli], a
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ld a, HIGH(palred 31 + palgreen 31 + palblue 31)
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ld a, HIGH(PALRGB_WHITE)
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ld [hl], a
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pop hl
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add hl, de
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