Idain
|
bc4fec0694
|
Fix AI_Smart_Rage comment (#988)
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2022-08-21 22:39:08 -05:00 |
|
Rangi
|
07e8efee7e
|
Fix some whitespace
|
2022-08-07 00:38:08 -04:00 |
|
vulcandth
|
ef9b9bb437
|
Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
|
2022-07-09 16:12:02 -05:00 |
|
vulcandth
|
5f0597e944
|
Rename SLP to SLP_MASK (#918)
Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com>
|
2022-06-17 22:25:56 -04:00 |
|
Rangi
|
4ef556cbc8
|
Document AI_Smart_Conversion2 bug (resolves #786)
|
2020-12-07 13:13:03 -05:00 |
|
Rangi
|
c88c4a8340
|
Identify more uses of wBuffer1-6
|
2020-11-03 19:53:07 -05:00 |
|
Rangi
|
650686476c
|
Identify remaining battle AI labels
|
2020-10-21 21:34:18 -04:00 |
|
Rangi
|
fc08ff2c38
|
Identify some unnamed labels
|
2020-10-06 13:50:02 -04:00 |
|
Rangi
|
f2efda1f68
|
Identify more unnamed labels
|
2020-06-29 12:25:58 -04:00 |
|
Rangi
|
e32cf1bfd1
|
Miscellaneous cleanup noted in #709
|
2020-05-17 20:59:15 -04:00 |
|
Rangi
|
5f197c53f4
|
Clean up some percentage values
|
2020-05-07 14:21:24 -04:00 |
|
Rangi
|
eb1e3636bb
|
Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
|
2018-08-25 14:28:22 -04:00 |
|
Rangi
|
9dec80b07e
|
Add meaningful aliases for wd265
Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
|
2018-07-29 00:25:52 -04:00 |
|
mid-kid
|
778d57ba21
|
Remove some more address comments
|
2018-07-18 10:55:30 +02:00 |
|
Rangi
|
1caa50a647
|
No space between labels and bodies
|
2018-06-25 12:24:18 -04:00 |
|
Rangi
|
67d1364c7a
|
Fix triple newlines left over from removing address comments
|
2018-06-24 23:22:50 -04:00 |
|
mid-kid
|
1d9a68dbdd
|
Remove all address comments
|
2018-06-24 16:13:22 +02:00 |
|
Rangi
|
fbe82a7fe0
|
Note which labels are only needed for locating banks (relevant to issue #485)
|
2018-06-12 23:29:15 -04:00 |
|
Rangi
|
32b92ca51c
|
Start improving sprite movement engine (to do: identify bit flags)
Introduce maskbits N[, S]: optionally shift the bitmask
|
2018-05-23 12:48:14 -04:00 |
|
Rangi
|
ae50b1148a
|
1 << FRZ == $20
|
2018-05-19 13:11:50 -04:00 |
|
Rangi
|
32ed487a47
|
Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
|
2018-02-03 19:42:56 -05:00 |
|
Rangi
|
d504fb8852
|
Move AI data tables into data/battle/ai (mirroring engine/battle/ai) so they're more discoverable.
|
2018-01-25 20:34:33 -05:00 |
|
luckytyphlosion
|
a1951cefc0
|
Prefix wram labels with w, part 2.
|
2018-01-23 17:39:09 -05:00 |
|
luckytyphlosion
|
f2ae74079f
|
Prefix wram labels with w, part 1.
Handle edge cases first.
|
2018-01-23 16:45:34 -05:00 |
|
Remy Oukaour
|
8048082114
|
Remove Predef_ prefix from routines listed in PredefPointers
|
2018-01-16 14:39:28 -05:00 |
|
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
|
Remy Oukaour
|
0a3b251dcb
|
Arrays end with -1, not $ff
|
2018-01-10 22:53:42 -05:00 |
|
xCrystal
|
d7970f749a
|
Consistent predef function names
|
2018-01-02 18:49:25 +01:00 |
|
Remy Oukaour
|
b5417fafec
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
|