69 Commits

Author SHA1 Message Date
Remy Oukaour
84e22eb578 Consistent (x, y) coordinate formatting in map scripts 2017-12-28 14:31:25 -05:00
Remy Oukaour
ce795692d9 Correct comment 2017-12-28 14:10:46 -05:00
Remy Oukaour
fe605b2fa7 Document the Magikarp bug fix from PR #443 2017-12-28 14:08:29 -05:00
Remy Oukaour
97dd40284b Document another Magikarp length bug. (to do: correct formula values) 2017-12-28 13:17:43 -05:00
Remy Oukaour
b5ffbfe2af Specify which bugs are needed for backwards compatibility 2017-12-28 12:58:18 -05:00
Remy Oukaour
7167895612 Document another bug
Document fixes for design flaws
GetForestTreeFrame is more like a design flaw than a bug/glitch (though it's really just calling out humorously bad code)
2017-12-28 12:49:32 -05:00
Remy Oukaour
805474b0db as → are 2017-12-28 12:14:47 -05:00
Remy Oukaour
0ceee9696a Explain what bugs, glitches, and flaws are 2017-12-28 11:50:02 -05:00
Remy Oukaour
fe92e4d848 Document design flaws 2017-12-28 11:28:23 -05:00
Remy Oukaour
7a4d641251 Remove redundant data/ filename prefixes 2017-12-27 01:29:15 -05:00
Remy Oukaour
86fd37af16 Move events/ to engine/events/ 2017-12-27 00:09:12 -05:00
Remy Oukaour
47e4f21e62 Keep memory map values in hardware_constants.asm 2017-12-26 23:18:05 -05:00
Remy Oukaour
5d229dcef2 Copy sram.asm's global start/end constants for wram.asm and vram.asm 2017-12-26 23:07:46 -05:00
Remy Oukaour
c4a18b1329 Correct documentation
Split out text_constants.asm
2017-12-26 22:36:01 -05:00
Remy Oukaour
dae16acd6f event/ → events/, and move some appropriate engine/ files there 2017-12-26 21:55:57 -05:00
Remy Oukaour
35a3a19fda Use "battle_anims" and "sprite_anims" for clarity, not just "anims" 2017-12-26 18:45:04 -05:00
Remy Oukaour
b5417fafec Split battle/ into data/ and engine/ components 2017-12-26 17:47:05 -05:00
Remy Oukaour
85cded6ec5 Update docs 2017-12-26 13:10:12 -05:00
Remy Oukaour
7dd6c8c3b2 Clean up docs/music_commands.md formatting and link to old wiki page 2017-12-25 14:57:30 -05:00
Remy Oukaour
c659823761 Copy @henrxv's anim_obj documentation to docs/move_anim_commands.md (closes #399) 2017-12-25 14:40:30 -05:00
Remy Oukaour
1ea988b8a4 Expand assembly documentation 2017-12-25 14:33:18 -05:00
Remy Oukaour
e34e68095d Resolve #428: Use HIGH(X) and LOW(X) instead of X / $100 and X % $100 or X >> 8 and X & $ff 2017-12-25 14:23:16 -05:00
yenatch
c95b67dd71 fix markdown reference links 2017-12-24 21:27:20 -05:00
froggestspirit
0a853dc1d3 Music documentation 2017-12-24 21:01:26 -05:00
Remy Oukaour
e80dba3915 Start documentation for assembly language
Note: Resolved #340, #381, and #393 previously.
2017-12-24 18:40:20 -05:00