Remove redundant data/ filename prefixes

This commit is contained in:
Remy Oukaour
2017-12-27 01:29:15 -05:00
parent 86fd37af16
commit 7a4d641251
41 changed files with 88 additions and 87 deletions

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@@ -1,6 +1,6 @@
# Battle Animation Commands
Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) and [data/moves/move_anims.asm:BattleAnimations](/data/moves/move_anims.asm).
Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) and [data/moves/animations.asm:BattleAnimations](/data/moves/animations.asm).
## `$00``$EF`: `anim_wait` *length*

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@@ -186,7 +186,7 @@ BattleCommand_BellyDrum: ; 37c1a
This bug affects Acid, Iron Tail, and Rock Smash.
This is a bug with `DefenseDownHit` in [data/moves/move_effects.asm](/data/moves/move_effects.asm):
This is a bug with `DefenseDownHit` in [data/moves/effects.asm](/data/moves/effects.asm):
```asm
DefenseDownHit:
@@ -661,7 +661,7 @@ FastBallMultiplier:
## Dragon Scale, not Dragon Fang, boosts Dragon-type moves
This is a bug with `ItemAttributes` in [items/item_attributes.asm](/items/item_attributes.asm):
This is a bug with `ItemAttributes` in [items/attributes.asm](/items/attributes.asm):
```asm
; DRAGON FANG

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@@ -1,6 +1,6 @@
# Effect Commands
# Move Effect Commands
Defined in [macros/scripts/effect_commands.asm](/macros/scripts/effect_commands.asm) and [data/moves/effect_command_pointers.asm:BattleCommandPointers](/data/moves/effect_command_pointers.asm).
Defined in [macros/scripts/battle_commands.asm](/macros/scripts/battle_commands.asm) and [data/battle_command_pointers.asm:BattleCommandPointers](/data/battle_command_pointers.asm).
## `$01`: `checkturn`