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Remove redundant data/ filename prefixes
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@@ -1,6 +1,6 @@
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# Battle Animation Commands
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Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) and [data/moves/move_anims.asm:BattleAnimations](/data/moves/move_anims.asm).
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Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) and [data/moves/animations.asm:BattleAnimations](/data/moves/animations.asm).
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## `$00`−`$EF`: `anim_wait` *length*
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@@ -186,7 +186,7 @@ BattleCommand_BellyDrum: ; 37c1a
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This bug affects Acid, Iron Tail, and Rock Smash.
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This is a bug with `DefenseDownHit` in [data/moves/move_effects.asm](/data/moves/move_effects.asm):
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This is a bug with `DefenseDownHit` in [data/moves/effects.asm](/data/moves/effects.asm):
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```asm
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DefenseDownHit:
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@@ -661,7 +661,7 @@ FastBallMultiplier:
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## Dragon Scale, not Dragon Fang, boosts Dragon-type moves
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This is a bug with `ItemAttributes` in [items/item_attributes.asm](/items/item_attributes.asm):
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This is a bug with `ItemAttributes` in [items/attributes.asm](/items/attributes.asm):
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```asm
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; DRAGON FANG
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# Effect Commands
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# Move Effect Commands
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Defined in [macros/scripts/effect_commands.asm](/macros/scripts/effect_commands.asm) and [data/moves/effect_command_pointers.asm:BattleCommandPointers](/data/moves/effect_command_pointers.asm).
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Defined in [macros/scripts/battle_commands.asm](/macros/scripts/battle_commands.asm) and [data/battle_command_pointers.asm:BattleCommandPointers](/data/battle_command_pointers.asm).
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## `$01`: `checkturn`
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