Correct documentation

Split out text_constants.asm
This commit is contained in:
Remy Oukaour
2017-12-26 22:36:01 -05:00
parent d15429e3b7
commit c4a18b1329
8 changed files with 54 additions and 61 deletions

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# Effect Commands
Defined in [macros/scripts/effect_commands.asm](/macros/scripts/effect_commands.asm) and [battle/effect_command_pointers.asm:BattleCommandPointers](/battle/effect_command_pointers.asm).
Defined in [macros/scripts/effect_commands.asm](/macros/scripts/effect_commands.asm) and [data/moves/effect_command_pointers.asm:BattleCommandPointers](/data/moves/effect_command_pointers.asm).
## `$01`: `checkturn`

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Defined in [macros/scripts/audio.asm](/macros/scripts/audio.asm) and [audio/engine.asm:MusicCommands](/audio/engine.asm).
See also: [Sound Engine Commands](https://github.com/pret/pokecrystal/wiki/Sound-Engine-Commands)
*See also: [Sound Engine Commands](https://github.com/pret/pokecrystal/wiki/Sound-Engine-Commands)*
## `musicheader` *n*, *index*, *address*