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Resolve #428: Use HIGH(X)
and LOW(X)
instead of X / $100
and X % $100
or X >> 8
and X & $ff
This commit is contained in:
@@ -72,16 +72,16 @@ This is a bug with `SpeciesItemBoost` in [battle/effect_commands.asm](/battle/ef
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sla l
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rl h
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ld a, 999 / $100
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ld a, HIGH(MAX_STAT_VALUE)
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cp h
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jr c, .cap
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ld a, 999 % $100
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ld a, LOW(MAX_STAT_VALUE)
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cp l
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ret nc
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.cap
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ld h, 999 / $100
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ld l, 999 % $100
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ld h, HIGH(MAX_STAT_VALUE)
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ld l, LOW(MAX_STAT_VALUE)
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ret
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```
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@@ -128,16 +128,16 @@ This is a bug with `DittoMetalPowder` in [battle/effect_commands.asm](/battle/ef
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scf
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rr c
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ld a, 999 / $100
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ld a, HIGH(MAX_STAT_VALUE)
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cp b
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jr c, .cap
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ld a, 999 % $100
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ld a, LOW(MAX_STAT_VALUE)
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cp c
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ret nc
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.cap
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ld b, 999 / $100
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ld c, 999 % $100
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ld b, HIGH(MAX_STAT_VALUE)
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ld c, LOW(MAX_STAT_VALUE)
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ret
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```
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@@ -1398,7 +1398,7 @@ ClearWRAM:: ; 25a
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push af
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ld [rSVBK], a
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xor a
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ld hl, $d000
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ld hl, wRAM1Start
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ld bc, $1000
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call ByteFill
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pop af
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