Rangi
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dcb24bc724
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Use def_* macros for automatic map event counts
Resolves #742
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2020-07-24 09:57:16 -04:00 |
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Rangi
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59d9932255
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SPRITE_GYM_GUY -> SPRITE_GYM_GUIDE
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2020-07-17 13:01:48 -04:00 |
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Rangi
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518cee440e
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Resolve #723: treat std scripts like specials and predefs
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2020-06-10 16:44:16 -04:00 |
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Rangi
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4aeab6b879
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Rename buttonsound to promptbutton
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2019-11-03 12:48:54 -05:00 |
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DeeDeeG
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8758550960
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PowerPlant.asm: Rename some NPCs
GymGuy3 --> Officer2
POWERPLANT_FISHER --> POWERPLANT_MANAGER
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2019-04-27 21:44:24 -04:00 |
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DeeDeeG
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09194683b4
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PowerPlant.asm: Re-label UnknownText, MovementData
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2019-04-27 21:44:24 -04:00 |
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Rangi
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745339014c
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"object_const_def" instead of "const_def 2"
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2019-04-21 17:42:25 -04:00 |
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Rangi
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ae5a325464
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Label more map scripts
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2018-03-01 14:20:27 -05:00 |
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Rangi
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f964d04a87
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* loadmenuheader -> loadmenu (ead103d)
* objectface -> turnobject (c834bda)
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2018-02-25 20:05:37 -05:00 |
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Rangi
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c834bdadf2
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spriteface → objectface, consistent with the other script commands
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2018-02-02 21:50:43 -05:00 |
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Rangi
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48f4f2366e
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Align map event coordinate columns
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2018-02-01 22:22:07 -05:00 |
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Rangi
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3088a77a21
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warp_event x, y, map, warp_id
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2018-02-01 21:54:00 -05:00 |
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Rangi
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fcfe77bc3d
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Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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2018-02-01 13:03:21 -05:00 |
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Rangi
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a17623d96b
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Add scene ID constants (TODO: meaningful names)
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2018-01-31 23:16:51 -05:00 |
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Rangi
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7d6e82ef1c
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NPC trade constants don't all just start with TRADE_
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2018-01-31 21:16:57 -05:00 |
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Rangi
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08891da822
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const_def N
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2018-01-31 11:38:45 -05:00 |
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Rangi
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50a78c0876
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Forgot the person→object rename
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2018-01-31 11:08:47 -05:00 |
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Rangi
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a2607623d3
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Comment the person constants sections, like the others
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2018-01-31 11:04:17 -05:00 |
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Rangi
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65480605e9
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Remove unreferenced map script heading labels
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2018-01-30 14:15:47 -05:00 |
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Rangi
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477adc72af
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grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
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2018-01-28 13:20:04 -05:00 |
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Remy Oukaour
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bf074f3598
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
|
Remy Oukaour
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2f0973f3e0
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Clean up some hex values in map scripts
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2018-01-09 18:45:25 -05:00 |
|
Remy Oukaour
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84e22eb578
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Consistent (x, y) coordinate formatting in map scripts
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2017-12-28 14:31:25 -05:00 |
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Remy Oukaour
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c05b7f41dd
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Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
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2017-12-24 14:33:17 -05:00 |
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Remy Oukaour
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047c8e4bc0
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xy_trigger handles $0 padding, so map scripts are simpler
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2017-12-12 14:11:23 -05:00 |
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