Remy Oukaour
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8aa58dca9e
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Specialized macros go with their data/code
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2018-01-10 00:08:05 -05:00 |
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Remy Oukaour
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9af6d8d0f1
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Split tilesets/ into gfx/tilesets and data/tilesets/
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2018-01-09 23:53:58 -05:00 |
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Remy Oukaour
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e943ac3308
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Clarify doc comment
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2018-01-09 23:26:04 -05:00 |
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Remy Oukaour
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5c5f8b325f
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Move data/palettes/ .pal files into gfx/
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2018-01-09 23:21:32 -05:00 |
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Remy Oukaour
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f22485b08d
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Binary tilemaps
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2018-01-09 22:44:06 -05:00 |
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Remy Oukaour
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feb34b49ba
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data/phone_text → data/phone/text
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2018-01-09 19:51:30 -05:00 |
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Remy Oukaour
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cc0fd6e12c
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CRYSTAL11 → _CRYSTAL11
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2018-01-09 17:26:40 -05:00 |
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Remy Oukaour
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ce50d1b2cb
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Clearer Battle Tower code
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2018-01-09 16:55:11 -05:00 |
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Remy Oukaour
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a849c3557b
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More comments
Fix some constants
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2018-01-09 15:39:48 -05:00 |
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Remy Oukaour
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a3242b4ad4
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Simpler comments
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2018-01-09 15:23:03 -05:00 |
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Remy Oukaour
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cb92b7bbf0
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Indent with tabs
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2018-01-09 15:20:21 -05:00 |
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Remy Oukaour
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5a73a62d9b
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Move battle engine data into data/
IsJohtoGymLeader → IsGymLeader
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2018-01-09 15:12:49 -05:00 |
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Remy Oukaour
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459d5d3164
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default_names.asm → player_names.asm
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2018-01-09 00:45:03 -05:00 |
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Remy Oukaour
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d0a8e8e744
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includes.asm → constants.asm
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2018-01-09 00:36:15 -05:00 |
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Remy Oukaour
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31edd7f803
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Move text/ into data/
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2018-01-09 00:23:48 -05:00 |
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Remy Oukaour
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187196ff80
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Macro clarifies how TimeFishGroups works
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2018-01-08 15:54:58 -05:00 |
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Remy Oukaour
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bdd3a55333
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Organize mobile/battle_tower_*.asm data and code
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2018-01-06 18:53:30 -05:00 |
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Remy Oukaour
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10bd011d06
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More relevant data file locations
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2018-01-03 02:23:54 -05:00 |
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Remy Oukaour
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8d095cd5b8
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Better names
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2018-01-03 01:27:12 -05:00 |
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Remy Oukaour
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b0d2409c83
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Move EZChat Pokémon order to data/
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2018-01-02 23:21:07 -05:00 |
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Remy Oukaour
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e3e885aad8
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pngcrush -noreduce
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2018-01-02 19:19:23 -05:00 |
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Remy Oukaour
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41de67edbd
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Identify more G/S intro OAM data
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2018-01-02 17:05:40 -05:00 |
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Remy Oukaour
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e6778f931d
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town_map.png matches pokegear.png
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2018-01-02 16:45:39 -05:00 |
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Remy Oukaour
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ae78ee6cc8
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One more G/S intro OAM identified
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2018-01-02 16:19:04 -05:00 |
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Remy Oukaour
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d5c8cb7496
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Align comments
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2018-01-02 16:09:47 -05:00 |
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Remy Oukaour
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64b27d86c0
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More G/S intro OAM documentation
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2018-01-02 15:54:23 -05:00 |
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Remy Oukaour
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6a3045d759
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1-based EZ Chat cursor data indexes
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2018-01-02 15:02:08 -05:00 |
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Remy Oukaour
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2dd9ac08a4
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More sprite anim documentation
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2018-01-02 14:39:24 -05:00 |
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Remy Oukaour
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7ad8ea13c9
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Document more sprite anim data
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2018-01-02 14:25:58 -05:00 |
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Remy Oukaour
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3c953efcba
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Consistent *_palette_map.asm
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2018-01-01 18:33:42 -05:00 |
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Remy Oukaour
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0722de77ae
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Remove trailing whitespace
find . -name '*.asm' -exec sed -i 's/[ \t]\+$//' {} \;
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2018-01-01 18:32:01 -05:00 |
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Remy Oukaour
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eb8e55a01a
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Route 17-18 Gate and Route 29-46 Gate
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2018-01-01 18:19:32 -05:00 |
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yenatch
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8c3905c4cd
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Merge pull request #451 from yenatch/document-battle-anim-macros
Fix and document some battle animation macros
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2018-01-01 12:47:28 -05:00 |
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yenatch
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cc5aeb8b87
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Fix anim_obj x/y values
- negative values have no meaning
- left in optional tile x/y for backwards compatibility
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2017-12-29 13:43:17 -05:00 |
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Remy Oukaour
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ab823e2b54
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FAST_TEXT_DELAY_F
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2017-12-29 13:29:24 -05:00 |
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Remy Oukaour
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e1a672e427
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Constants for TextBoxFlags
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2017-12-29 13:18:17 -05:00 |
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Remy Oukaour
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4c35f3ac85
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Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# macros/scripts/maps.asm
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2017-12-28 20:56:21 -05:00 |
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xCrystal
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50fc9c3389
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endm -> ENDM
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2017-12-28 22:31:16 +01:00 |
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Remy Oukaour
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84e22eb578
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Consistent (x, y) coordinate formatting in map scripts
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2017-12-28 14:31:25 -05:00 |
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xCrystal
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333524f0be
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Lowercase v for VRAM addresses
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2017-12-28 13:32:33 +01:00 |
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xCrystal
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7beb497d3a
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Uppercase MACRO and EQU(S) according to the style guide
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2017-12-28 13:23:44 +01:00 |
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xCrystal
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9457679af8
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Prefix engine_flags wram addresses with w
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2017-12-28 13:15:46 +01:00 |
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Remy Oukaour
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e3e64fdf59
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Move more decoration data to data/
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2017-12-27 11:56:03 -05:00 |
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Remy Oukaour
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7a4d641251
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Remove redundant data/ filename prefixes
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2017-12-27 01:29:15 -05:00 |
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Remy Oukaour
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86fd37af16
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Move events/ to engine/events/
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2017-12-27 00:09:12 -05:00 |
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Remy Oukaour
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c4a18b1329
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Correct documentation
Split out text_constants.asm
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2017-12-26 22:36:01 -05:00 |
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Remy Oukaour
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dae16acd6f
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event/ → events/, and move some appropriate engine/ files there
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2017-12-26 21:55:57 -05:00 |
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Remy Oukaour
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b3f0e11567
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Various cleanup
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2017-12-26 20:33:41 -05:00 |
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Remy Oukaour
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8259136911
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Name mail graphics
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2017-12-26 20:02:00 -05:00 |
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Remy Oukaour
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9bc680bd6d
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Battle animation data is like sprite animation data
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2017-12-26 19:27:56 -05:00 |
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