.. |
battle_anims
|
endm -> ENDM
|
2017-12-28 22:31:16 +01:00 |
battle_tower
|
CRYSTAL11 → _CRYSTAL11
|
2018-01-09 17:26:40 -05:00 |
common_text
|
includes.asm → constants.asm
|
2018-01-09 00:36:15 -05:00 |
decorations
|
Move more decoration data to data/
|
2017-12-27 11:56:03 -05:00 |
items
|
More relevant data file locations
|
2018-01-03 02:23:54 -05:00 |
maps
|
Route 17-18 Gate and Route 29-46 Gate
|
2018-01-01 18:19:32 -05:00 |
mobile
|
Odds and ends in bank 45 (and more ascii incbins).
|
2015-02-06 00:19:36 -08:00 |
moves
|
Move battle engine data into data/
|
2018-01-09 15:12:49 -05:00 |
palettes
|
town_map.png matches pokegear.png
|
2018-01-02 16:45:39 -05:00 |
phone
|
data/phone_text → data/phone/text
|
2018-01-09 19:51:30 -05:00 |
pokemon
|
More comments
|
2018-01-09 15:39:48 -05:00 |
sprite_anims
|
Better names
|
2018-01-03 01:27:12 -05:00 |
trainers
|
More comments
|
2018-01-09 15:39:48 -05:00 |
unused_text
|
Move text/ into data/
|
2018-01-09 00:23:48 -05:00 |
wild
|
Move battle engine data into data/
|
2018-01-09 15:12:49 -05:00 |
battle_command_pointers.asm
|
Remove redundant data/ filename prefixes
|
2017-12-27 01:29:15 -05:00 |
battle_text.asm
|
Move text/ into data/
|
2018-01-09 00:23:48 -05:00 |
bug_contest_winners.asm
|
Move more data tables into data/ files.
|
2017-12-11 15:20:32 -05:00 |
collision_permissions.asm
|
Define constants for collision types
|
2017-12-12 16:15:58 -05:00 |
collision_stdscripts.asm
|
Define constants for collision types
|
2017-12-12 16:15:58 -05:00 |
credits_script.asm
|
Copy pokered's organization some more, with further constant and data files
|
2017-12-15 17:22:52 -05:00 |
credits_strings.asm
|
Copy pokered's organization some more, with further constant and data files
|
2017-12-15 17:22:52 -05:00 |
default_options.asm
|
FAST_TEXT_DELAY_F
|
2017-12-29 13:29:24 -05:00 |
emotes.asm
|
Lowercase v for VRAM addresses
|
2017-12-28 13:32:33 +01:00 |
engine_flags.asm
|
Prefix engine_flags wram addresses with w
|
2017-12-28 13:15:46 +01:00 |
facings.asm
|
Move lots of data tables into individual data/ files
|
2017-12-11 14:23:18 -05:00 |
field_move_blocks.asm
|
Better file name
|
2017-12-11 17:13:38 -05:00 |
growth_rates.asm
|
Move pic animation documentation to docs/
|
2017-12-11 23:44:29 -05:00 |
happiness_changes.asm
|
Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
icon_pointers.asm
|
Use "battle_anims" and "sprite_anims" for clarity, not just "anims"
|
2017-12-26 18:45:04 -05:00 |
mail_input_chars.asm
|
Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
map_objects.asm
|
endm -> ENDM
|
2017-12-28 22:31:16 +01:00 |
mystery_gift_decos.asm
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
mystery_gift_items.asm
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
name_input_chars.asm
|
Move more data tables into data/ files.
|
2017-12-11 15:20:32 -05:00 |
npc_trades.asm
|
Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
odd_eggs.asm
|
endm -> ENDM
|
2017-12-28 22:31:16 +01:00 |
player_names.asm
|
default_names.asm → player_names.asm
|
2018-01-09 00:45:03 -05:00 |
sgb_border_map.asm
|
Clean up color/palette code
|
2017-12-25 12:41:31 -05:00 |
sprite_mons.asm
|
Keep table labels in the same files as their contents.
|
2017-12-11 22:44:25 -05:00 |
sprites.asm
|
Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
|
2017-12-26 12:50:32 -05:00 |
std_text.asm
|
Move text/ into data/
|
2018-01-09 00:23:48 -05:00 |
text_buffers.asm
|
Move some more main.asm routines into individual files
|
2017-12-16 19:00:50 -05:00 |
type_matchups.asm
|
Various cleanup
|
2017-12-26 20:33:41 -05:00 |
type_names.asm
|
Split battle/ into data/ and engine/ components
|
2017-12-26 17:47:05 -05:00 |
unown_words.asm
|
endm -> ENDM
|
2017-12-28 22:31:16 +01:00 |