Commit Graph

45 Commits

Author SHA1 Message Date
luckytyphlosion
3c7ba37de7 Fix wVirtualOAM labels, part 1. 2018-01-30 14:47:14 -05:00
Remy Oukaour
0c6338836d Resolve #471 (although link code still needs more cleanup, like its WRAM labels) 2018-01-19 14:49:43 -05:00
Remy Oukaour
e7941cef61 Explain HRAM 2018-01-03 13:01:23 -05:00
Remy Oukaour
47e4f21e62 Keep memory map values in hardware_constants.asm 2017-12-26 23:18:05 -05:00
pikalaxalt
4e2487c056 hLCDCPointer and InitList 2016-06-13 22:53:33 -04:00
pikalaxalt
b0e7d04ccf Some mystery gift functions 2016-06-07 08:08:51 -04:00
pikalaxalt
8c26547645 Mobile and more battle anims 2016-05-05 15:07:37 -04:00
pikalaxalt
82f1534925 Copycat labels; macro for the Crystal-only Unown chamber unlock words 2016-04-30 21:20:12 -04:00
yenatch
776dd61823 hRemainder 2016-02-15 18:57:49 -05:00
PikalaxALT
2ed6c357af More WRAM tidying 2016-01-12 12:46:18 -05:00
PikalaxALT
f030315b1f jumptable macro repurposed 2015-12-26 21:59:03 -05:00
PikalaxALT
2bd45ca574 Move effects; no more reloadmapmusic, returnafterbattle 2015-12-26 19:22:27 -05:00
PikalaxALT
77ef8404a1 Menu 2015-12-15 18:59:49 -05:00
PikalaxALT
58020fb5f6 trade animation 2015-11-23 00:21:21 -05:00
PikalaxALT
e0b4fc781a sprite engine; tileset constants 2015-11-13 00:49:27 -05:00
PikalaxALT
2ffcb4b490 More splits; map setup labels 2015-11-11 23:38:57 -05:00
PikalaxALT
b522b0f165 engine/mart.asm 2015-11-11 14:12:46 -05:00
PikalaxALT
93ab6985d2 Some work on battle animations 2015-11-09 16:41:09 -05:00
PikalaxALT
f0830f084f BATTLEACTION constants 2015-11-06 09:04:27 -05:00
PikalaxALT
adf2fe712d Various labels 2015-11-05 14:06:03 -05:00
PikalaxALT
e0d6e9ca7a Fix NorthMapObjectIndexBuffer etc 2015-11-02 12:54:27 -05:00
PikalaxALT
d35cfad0de object_struct 2015-11-02 11:15:32 -05:00
PikalaxALT
6b2d0ae841 Fix merge conflicts 2015-11-01 18:19:52 -05:00
PikalaxALT
3b4805ee98 Sweepthrough of ClearBox arg conversion to lb 2015-11-01 09:38:48 -05:00
PikalaxALT
ed29db5841 No more -bash000; engine/movement.asm, SPRITEMOVEFN 2015-10-29 23:32:11 -04:00
JimB16
9a9cb38e39 merge with newest update 2015-10-26 03:26:53 +01:00
PikalaxALT
119d6b4119 About time I got to these functions 2015-10-24 10:39:52 -04:00
JimB16
3b9a3cc3be merge conflicts resolved 2015-10-19 16:25:15 +02:00
PikalaxALT
4fa6c6daa4 Split up bank 2; other relabelings 2015-10-16 13:35:43 -04:00
PikalaxALT
d42330ed8b Annotation of PrintNum arguments in bc, and radio functions 2015-10-10 18:00:12 -04:00
PikalaxALT
b68913a782 More radio labels 2015-10-09 23:09:03 -04:00
PikalaxALT
edf42a54d5 More labels, including fns responsible for partymon generation 2015-10-07 13:19:41 -04:00
JimB16
a7cb2a5e9b changed more labels 2015-09-10 01:27:07 +02:00
JimB16
0d4c2776d9 changed varlabels for multiply- and divide-func, renamed battletext-labels 2015-09-06 23:38:01 +02:00
yenatch
ec10d9dd6f Add constants for common map object ids. 2015-07-21 23:49:18 -07:00
PikalaxALT
0fcef5fc08 More annotations and interpretations of functions and scripts 2015-07-17 17:17:10 -04:00
IIMarckus
4d532beee6 Remove trailing newlines. 2015-06-23 12:24:51 -06:00
yenatch
3fe3cd1a46 hVBlank 2015-01-19 21:31:29 -08:00
yenatch
b6793b65df Use a macro for Odd Egg probabilities. 2014-07-18 10:31:39 -07:00
yenatch
03abb89474 serial hram constants 2013-08-28 04:28:45 -04:00
yenatch
b66bac8a44 hram: hSCX, hSCY 2013-08-19 18:44:57 -04:00
yenatch
084083add0 hram: hWX, hWY 2013-08-19 18:42:01 -04:00
yenatch
91ebc0836b connection hram labels 2013-05-13 18:47:35 -04:00
yenatch
6c3ec2d13d Multiply and Divide 2013-03-30 01:58:22 -04:00
yenatch
d775767651 Flesh out HRAM labels 2013-03-20 22:55:09 -04:00