Rangi
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518cee440e
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Resolve #723: treat std scripts like specials and predefs
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2020-06-10 16:44:16 -04:00 |
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Rangi
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745339014c
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"object_const_def" instead of "const_def 2"
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2019-04-21 17:42:25 -04:00 |
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Rangi
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f964d04a87
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* loadmenuheader -> loadmenu (ead103d )
* objectface -> turnobject (c834bda )
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2018-02-25 20:05:37 -05:00 |
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Rangi
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c834bdadf2
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spriteface → objectface, consistent with the other script commands
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2018-02-02 21:50:43 -05:00 |
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Rangi
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68d855c213
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Script commands don't have underscores
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2018-02-02 21:09:17 -05:00 |
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Rangi
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48f4f2366e
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Align map event coordinate columns
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2018-02-01 22:22:07 -05:00 |
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Rangi
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3088a77a21
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warp_event x, y, map, warp_id
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2018-02-01 21:54:00 -05:00 |
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Rangi
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fcfe77bc3d
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Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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2018-02-01 13:03:21 -05:00 |
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Rangi
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a17623d96b
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Add scene ID constants (TODO: meaningful names)
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2018-01-31 23:16:51 -05:00 |
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Rangi
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08891da822
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const_def N
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2018-01-31 11:38:45 -05:00 |
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Rangi
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50a78c0876
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Forgot the person→object rename
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2018-01-31 11:08:47 -05:00 |
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Rangi
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a2607623d3
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Comment the person constants sections, like the others
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2018-01-31 11:04:17 -05:00 |
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Rangi
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cb733954c6
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SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
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2018-01-30 22:12:53 -05:00 |
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Rangi
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65480605e9
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Remove unreferenced map script heading labels
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2018-01-30 14:15:47 -05:00 |
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Rangi
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477adc72af
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grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
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2018-01-28 13:20:04 -05:00 |
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Rangi
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d719d318e8
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Remove Special_ prefix from special routines (close #478)
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2018-01-24 11:17:05 -05:00 |
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Rangi
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8f2878c37e
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trainers put the class and id first: trainer YOUNGSTER, JOEY1, ...
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2018-01-23 13:08:48 -05:00 |
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Remy Oukaour
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bf074f3598
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
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Remy Oukaour
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5c28d05bb4
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Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
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2018-01-14 22:56:36 -05:00 |
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Remy Oukaour
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2f0973f3e0
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Clean up some hex values in map scripts
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2018-01-09 18:45:25 -05:00 |
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xCrystal
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d7970f749a
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Consistent predef function names
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2018-01-02 18:49:25 +01:00 |
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xCrystal
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f1ea15bbfe
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Consolidate Special function names
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2018-01-02 17:13:57 +01:00 |
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Remy Oukaour
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84e22eb578
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Consistent (x, y) coordinate formatting in map scripts
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2017-12-28 14:31:25 -05:00 |
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surskitty
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3165b9e0d3
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I'm stopping for the day. Too many silly oversights.
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2017-12-25 15:15:32 -05:00 |
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surskitty
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58b3514915
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Now all labelled SlowpokeWellB1F.
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2017-12-25 15:11:39 -05:00 |
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surskitty
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79d9f16237
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Renaming Slowpoke.
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2017-12-25 15:01:50 -05:00 |
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Remy Oukaour
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c05b7f41dd
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Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
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2017-12-24 14:33:17 -05:00 |
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Remy Oukaour
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17058aaec2
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Auto-label more map scripts
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2017-12-17 20:56:35 -05:00 |
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Remy Oukaour
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3ed016f9e0
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Auto-label more map scripts
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2017-12-17 20:17:30 -05:00 |
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Remy Oukaour
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b4261d27d8
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Use new palette constants
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2017-12-10 20:50:08 -05:00 |
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Remy Oukaour
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66527d861f
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"Trainer*AfterBattleText" labels
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2017-12-10 15:44:41 -05:00 |
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surskitty
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15015e4877
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Making all Rocket Grunts call the constant.
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2017-11-27 00:38:15 -05:00 |
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pikalaxalt
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1fa6aecbfc
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Unify directional movement macros
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2016-05-14 13:46:14 -04:00 |
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pikalaxalt
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3108c9fa6a
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Unify step_sleep macro
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2016-05-14 12:28:00 -04:00 |
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PikalaxALT
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bb2aba7da1
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No more ItemFragment
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2015-12-15 10:55:56 -05:00 |
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PikalaxALT
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a5a8364c35
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opentext and breeding
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2015-12-09 18:25:44 -05:00 |
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PikalaxALT
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0c4bf512d0
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itemfragment
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2015-12-09 11:57:08 -05:00 |
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PikalaxALT
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0d944f5915
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Person event constants for each map
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2015-11-27 00:22:14 -05:00 |
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PikalaxALT
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c7985e1f3c
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Battle Tower scripts and text labels
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2015-11-26 21:05:32 -05:00 |
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PikalaxALT
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01792e00d2
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Rename several script commands
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2015-11-25 10:16:29 -05:00 |
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PikalaxALT
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812976cee6
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bgcoord
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2015-11-20 11:47:52 -05:00 |
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PikalaxALT
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36470537e0
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Globally introduce PERSONTYPE constants
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2015-11-15 15:07:20 -05:00 |
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PikalaxALT
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2ffcb4b490
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More splits; map setup labels
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2015-11-11 23:38:57 -05:00 |
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PikalaxALT
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ae2970d73b
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Sprite movement function labels
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2015-11-06 16:42:38 -05:00 |
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PikalaxALT
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72af3337fd
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No more NONE
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2015-11-02 14:37:02 -05:00 |
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PikalaxALT
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fda1f7c01a
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SPRITEMOVEDATA
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2015-10-31 21:05:02 -04:00 |
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PikalaxALT
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ed29db5841
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No more -bash000; engine/movement.asm, SPRITEMOVEFN
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2015-10-29 23:32:11 -04:00 |
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PikalaxALT
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119d6b4119
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About time I got to these functions
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2015-10-24 10:39:52 -04:00 |
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PikalaxALT
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97cc513f54
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Plus 4 on person events; feeble attempt to annotate color functions
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2015-10-21 10:43:42 -04:00 |
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PikalaxALT
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aa27080e29
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Split fourth-to-last byte of person_event into nybble arguments
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2015-07-31 15:16:53 -04:00 |
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