Rangi
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f1366d615f
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Separate map object constants for easier editing
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2018-01-26 12:06:33 -05:00 |
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Rangi
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dcc0ca9b83
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Move some more constants out of misc_constants.asm
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2018-01-25 17:30:13 -05:00 |
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Rangi
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fdda670f40
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Cry headers and map headers were eliminated
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2018-01-23 11:17:21 -05:00 |
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Rangi
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7cef012335
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wUnlockedUnowns engine flag constants
Use local labels for "End"ings
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2018-01-22 13:00:35 -05:00 |
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Remy Oukaour
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2acaa96cf1
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More charmap and home/text.asm documentation for JP chars
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2018-01-18 18:34:20 -05:00 |
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Remy Oukaour
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72c4f9e04a
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More constants, related to map objects
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2018-01-18 15:58:55 -05:00 |
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Remy Oukaour
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e2ac753da1
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No redundant filename prefixes
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2018-01-17 00:00:43 -05:00 |
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Remy Oukaour
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bf074f3598
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
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Remy Oukaour
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94bbfe2f0c
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Move map-related "metadata" files into data/maps/
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2018-01-16 19:56:21 -05:00 |
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Remy Oukaour
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1a2bc57841
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Event script–related constants go in constants/script_constants.asm
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2018-01-11 02:35:46 -05:00 |
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Remy Oukaour
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b45f89f80c
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More constants and data tables
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2018-01-11 01:45:27 -05:00 |
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Remy Oukaour
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cc8dac5a22
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Use constants and data for Unown chamber events
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2018-01-11 00:25:14 -05:00 |
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Remy Oukaour
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d91e42ca5e
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Group some mutually edited files in data/sprites/
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2018-01-10 18:10:01 -05:00 |
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Remy Oukaour
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c8575823a0
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Battle data goes in data/battle/
TreeMons, like fish groups, have constants
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2018-01-10 17:30:27 -05:00 |
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Remy Oukaour
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3fc06b0f9d
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Use constants
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2018-01-02 20:35:57 -05:00 |
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xCrystal
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69762a2bfd
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SET -> set
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2017-12-29 17:15:01 +01:00 |
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xCrystal
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ee5bf71640
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Consistently name unknown fields in macros/wram as Fieldxx
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2017-12-29 16:19:51 +01:00 |
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Remy Oukaour
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dae16acd6f
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event/ → events/, and move some appropriate engine/ files there
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2017-12-26 21:55:57 -05:00 |
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Remy Oukaour
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24f0e7d045
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Rename: emote_headers, sprite_headers, cry_headers, gfx_headers, tileset_headers
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2017-12-26 12:50:32 -05:00 |
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Remy Oukaour
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b5a8e3b3b3
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Follow the X_constants/X_data_constants convention
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2017-12-25 23:45:54 -05:00 |
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