Event script–related constants go in constants/script_constants.asm

This commit is contained in:
Remy Oukaour 2018-01-11 02:35:46 -05:00
parent 68e5a703cb
commit 1a2bc57841
4 changed files with 189 additions and 183 deletions

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@ -181,150 +181,3 @@ const_value = -1
const SPAWN_MT_SILVER
const SPAWN_FAST_SHIP
NUM_SPAWNS EQU const_value
; treemon sets
; TreeMons indexes (see data/wild/treemons.asm)
const_def
const TREEMON_SET_CITY
const TREEMON_SET_CANYON
const TREEMON_SET_AZALEA
const TREEMON_SET_ROUTE
const TREEMON_SET_KANTO
const TREEMON_SET_LAKE
const TREEMON_SET_FOREST
const TREEMON_SET_ROCK
NUM_TREEMON_SETS EQU const_value
; treemon scores
const_def
const TREEMON_SCORE_BAD ; 0
const TREEMON_SCORE_GOOD ; 1
const TREEMON_SCORE_RARE ; 2
; TryBGEvent arguments (see engine/events.asm)
const_def
const BGEVENT_READ
const BGEVENT_UP
const BGEVENT_DOWN
const BGEVENT_RIGHT
const BGEVENT_LEFT
const BGEVENT_IFSET
const BGEVENT_IFNOTSET
const BGEVENT_ITEM
const BGEVENT_COPY
; object_event types
; TryObjectEvent arguments (see engine/events.asm)
const_def
const OBJECTTYPE_SCRIPT
const OBJECTTYPE_ITEMBALL
const OBJECTTYPE_TRAINER
const OBJECTTYPE_3
const OBJECTTYPE_4
const OBJECTTYPE_5
const OBJECTTYPE_6
; Emotes indexes (see data/sprites/emotes.asm)
const_def
const EMOTE_SHOCK ; 0
const EMOTE_QUESTION ; 1
const EMOTE_HAPPY ; 2
const EMOTE_SAD ; 3
const EMOTE_HEART ; 4
const EMOTE_BOLT ; 5
const EMOTE_SLEEP ; 6
const EMOTE_FISH ; 7
const EMOTE_SHADOW ; 8
const EMOTE_ROD ; 9
const EMOTE_BOULDER_DUST ; 10
const EMOTE_GRASS_RUSTLE ; 11
EMOTE_MEM EQU -1
; FruitTreeItems indexes (see data/items/fruit_trees.asm)
; used by fruittree command
const_value set 1
const FRUITTREE_ROUTE_29 ; 01
const FRUITTREE_ROUTE_30_1 ; 02
const FRUITTREE_ROUTE_38 ; 03
const FRUITTREE_ROUTE_46_1 ; 04
const FRUITTREE_ROUTE_30_2 ; 05
const FRUITTREE_ROUTE_33 ; 06
const FRUITTREE_ROUTE_31 ; 07
const FRUITTREE_ROUTE_43 ; 08
const FRUITTREE_VIOLET_CITY ; 09
const FRUITTREE_ROUTE_46_2 ; 0a
const FRUITTREE_ROUTE_35 ; 0b
const FRUITTREE_ROUTE_45 ; 0c
const FRUITTREE_ROUTE_36 ; 0d
const FRUITTREE_ROUTE_26 ; 0e
const FRUITTREE_ROUTE_39 ; 0f
const FRUITTREE_ROUTE_44 ; 10
const FRUITTREE_ROUTE_37_1 ; 11
const FRUITTREE_ROUTE_37_2 ; 12
const FRUITTREE_ROUTE_37_3 ; 13
const FRUITTREE_AZALEA_TOWN ; 14
const FRUITTREE_ROUTE_42_1 ; 15
const FRUITTREE_ROUTE_42_2 ; 16
const FRUITTREE_ROUTE_42_3 ; 17
const FRUITTREE_ROUTE_11 ; 18
const FRUITTREE_ROUTE_2 ; 19
const FRUITTREE_ROUTE_1 ; 1a
const FRUITTREE_ROUTE_8 ; 1b
const FRUITTREE_PEWTER_CITY_1 ; 1c
const FRUITTREE_PEWTER_CITY_2 ; 1d
const FRUITTREE_FUCHSIA_CITY ; 1e
NUM_FRUIT_TREES EQU const_value +- 1
; ElevatorFloorNames indexes (see data/elevator_floors.asm)
; used by elevfloor macro
const_def
const FLOOR_B4F
const FLOOR_B3F
const FLOOR_B2F
const FLOOR_B1F
const FLOOR_1F
const FLOOR_2F
const FLOOR_3F
const FLOOR_4F
const FLOOR_5F
const FLOOR_6F
const FLOOR_7F
const FLOOR_8F
const FLOOR_9F
const FLOOR_10F
const FLOOR_11F
const FLOOR_ROOF
; command queue members
CMDQUEUE_TYPE EQU 0
CMDQUEUE_ADDR EQU 1
CMDQUEUE_03 EQU 3
CMDQUEUE_04 EQU 4
CMDQUEUE_05 EQU 5
CMDQUEUE_ENTRY_SIZE EQU 6
CMDQUEUE_CAPACITY EQU 4
; command queue types
CMDQUEUE_STONETABLE EQU 2
; used by Special_UnownPuzzle
; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/unown_puzzle.asm)
const_def
const UNOWNPUZZLE_KABUTO ; 0
const UNOWNPUZZLE_OMANYTE ; 1
const UNOWNPUZZLE_AERODACTYL ; 2
const UNOWNPUZZLE_HO_OH ; 3
NUM_UNOWN_PUZZLES EQU const_value
; used by Special_DisplayUnownWords
; UnownWalls and MenuDataHeaders_UnownWalls indexes (see data/unown_walls.asm)
const_def
const UNOWNWORDS_ESCAPE ; 0
const UNOWNWORDS_LIGHT ; 1
const UNOWNWORDS_WATER ; 2
const UNOWNWORDS_HO_OH ; 3

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@ -123,38 +123,6 @@ const_value set 1
const ATK_EQ_DEF
; PP
PP_UP_MASK EQU %11000000
PP_UP_ONE EQU %01000000
PP_MASK EQU %00111111
; significant happiness values
BASE_HAPPINESS EQU 70
FRIEND_BALL_HAPPINESS EQU 200
HAPPINESS_TO_EVOLVE EQU 220
HAPPINESS_THRESHOLD_1 EQU 100
HAPPINESS_THRESHOLD_2 EQU 200
; wild data
NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size
NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size
GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2
; swarms
SWARM_DUNSPARCE EQU 0
SWARM_YANMA EQU 1
FISHSWARM_QWILFISH EQU 1
FISHSWARM_REMORAID EQU 2
; PokeAnims indexes (see engine/pic_animation.asm)
const_def
const ANIM_MON_SLOW
@ -167,6 +135,7 @@ FISHSWARM_REMORAID EQU 2
const ANIM_MON_EGG1
const ANIM_MON_EGG2
; MonMenuOptions indexes (see engine/mon_menu.asm)
const_value set 1
; moves
@ -198,3 +167,55 @@ MONMENU_FIELD_MOVE EQU 0
MONMENU_MENUOPTION EQU 1
NUM_MONMENU_ITEMS EQU 8
; treemon sets
; TreeMons indexes (see data/wild/treemons.asm)
const_def
const TREEMON_SET_CITY
const TREEMON_SET_CANYON
const TREEMON_SET_AZALEA
const TREEMON_SET_ROUTE
const TREEMON_SET_KANTO
const TREEMON_SET_LAKE
const TREEMON_SET_FOREST
const TREEMON_SET_ROCK
NUM_TREEMON_SETS EQU const_value
; treemon scores
const_def
const TREEMON_SCORE_BAD ; 0
const TREEMON_SCORE_GOOD ; 1
const TREEMON_SCORE_RARE ; 2
; wild data
NUM_GRASSMON EQU 7 ; data/wild/*_grass.asm table size
NUM_WATERMON EQU 3 ; data/wild/*_water.asm table size
GRASS_WILDDATA_LENGTH EQU (NUM_GRASSMON * 2 + 1) * 3 + 2
WATER_WILDDATA_LENGTH EQU (NUM_WATERMON * 2 + 1) * 1 + 2
; swarms
SWARM_DUNSPARCE EQU 0
SWARM_YANMA EQU 1
FISHSWARM_QWILFISH EQU 1
FISHSWARM_REMORAID EQU 2
; significant happiness values
BASE_HAPPINESS EQU 70
FRIEND_BALL_HAPPINESS EQU 200
HAPPINESS_TO_EVOLVE EQU 220
HAPPINESS_THRESHOLD_1 EQU 100
HAPPINESS_THRESHOLD_2 EQU 200
; PP
PP_UP_MASK EQU %11000000
PP_UP_ONE EQU %01000000
PP_MASK EQU %00111111

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@ -2,6 +2,7 @@
PLAYER EQU 0
LAST_TALKED EQU -2
; GetVarAction arguments (see engine/variables.asm)
const_def
const VAR_STRINGBUFFER2 ; 00
@ -38,6 +39,7 @@ RETVAR_STRBUF2 EQU (0 << 6)
RETVAR_ADDR_DE EQU (1 << 6)
RETVAR_EXECUTE EQU (2 << 6)
; PlayerEventScriptPointers indexes (see engine/events.asm)
const_value set -1
const PLAYEREVENT_MAPSCRIPT
@ -52,3 +54,132 @@ const_value set -1
const PLAYEREVENT_HATCH
const PLAYEREVENT_JOYCHANGEFACING
NUM_PLAYER_EVENTS EQU const_value
; TryBGEvent arguments (see engine/events.asm)
const_def
const BGEVENT_READ
const BGEVENT_UP
const BGEVENT_DOWN
const BGEVENT_RIGHT
const BGEVENT_LEFT
const BGEVENT_IFSET
const BGEVENT_IFNOTSET
const BGEVENT_ITEM
const BGEVENT_COPY
; object_event types
; TryObjectEvent arguments (see engine/events.asm)
const_def
const OBJECTTYPE_SCRIPT
const OBJECTTYPE_ITEMBALL
const OBJECTTYPE_TRAINER
const OBJECTTYPE_3
const OBJECTTYPE_4
const OBJECTTYPE_5
const OBJECTTYPE_6
; Emotes indexes (see data/sprites/emotes.asm)
const_def
const EMOTE_SHOCK ; 0
const EMOTE_QUESTION ; 1
const EMOTE_HAPPY ; 2
const EMOTE_SAD ; 3
const EMOTE_HEART ; 4
const EMOTE_BOLT ; 5
const EMOTE_SLEEP ; 6
const EMOTE_FISH ; 7
const EMOTE_SHADOW ; 8
const EMOTE_ROD ; 9
const EMOTE_BOULDER_DUST ; 10
const EMOTE_GRASS_RUSTLE ; 11
EMOTE_MEM EQU -1
; FruitTreeItems indexes (see data/items/fruit_trees.asm)
; used by fruittree command
const_value set 1
const FRUITTREE_ROUTE_29 ; 01
const FRUITTREE_ROUTE_30_1 ; 02
const FRUITTREE_ROUTE_38 ; 03
const FRUITTREE_ROUTE_46_1 ; 04
const FRUITTREE_ROUTE_30_2 ; 05
const FRUITTREE_ROUTE_33 ; 06
const FRUITTREE_ROUTE_31 ; 07
const FRUITTREE_ROUTE_43 ; 08
const FRUITTREE_VIOLET_CITY ; 09
const FRUITTREE_ROUTE_46_2 ; 0a
const FRUITTREE_ROUTE_35 ; 0b
const FRUITTREE_ROUTE_45 ; 0c
const FRUITTREE_ROUTE_36 ; 0d
const FRUITTREE_ROUTE_26 ; 0e
const FRUITTREE_ROUTE_39 ; 0f
const FRUITTREE_ROUTE_44 ; 10
const FRUITTREE_ROUTE_37_1 ; 11
const FRUITTREE_ROUTE_37_2 ; 12
const FRUITTREE_ROUTE_37_3 ; 13
const FRUITTREE_AZALEA_TOWN ; 14
const FRUITTREE_ROUTE_42_1 ; 15
const FRUITTREE_ROUTE_42_2 ; 16
const FRUITTREE_ROUTE_42_3 ; 17
const FRUITTREE_ROUTE_11 ; 18
const FRUITTREE_ROUTE_2 ; 19
const FRUITTREE_ROUTE_1 ; 1a
const FRUITTREE_ROUTE_8 ; 1b
const FRUITTREE_PEWTER_CITY_1 ; 1c
const FRUITTREE_PEWTER_CITY_2 ; 1d
const FRUITTREE_FUCHSIA_CITY ; 1e
NUM_FRUIT_TREES EQU const_value +- 1
; ElevatorFloorNames indexes (see data/elevator_floors.asm)
; used by elevfloor macro
const_def
const FLOOR_B4F
const FLOOR_B3F
const FLOOR_B2F
const FLOOR_B1F
const FLOOR_1F
const FLOOR_2F
const FLOOR_3F
const FLOOR_4F
const FLOOR_5F
const FLOOR_6F
const FLOOR_7F
const FLOOR_8F
const FLOOR_9F
const FLOOR_10F
const FLOOR_11F
const FLOOR_ROOF
; command queue members
CMDQUEUE_TYPE EQU 0
CMDQUEUE_ADDR EQU 1
CMDQUEUE_03 EQU 3
CMDQUEUE_04 EQU 4
CMDQUEUE_05 EQU 5
CMDQUEUE_ENTRY_SIZE EQU 6
CMDQUEUE_CAPACITY EQU 4
; command queue types
CMDQUEUE_STONETABLE EQU 2
; used by Special_UnownPuzzle
; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/unown_puzzle.asm)
const_def
const UNOWNPUZZLE_KABUTO ; 0
const UNOWNPUZZLE_OMANYTE ; 1
const UNOWNPUZZLE_AERODACTYL ; 2
const UNOWNPUZZLE_HO_OH ; 3
NUM_UNOWN_PUZZLES EQU const_value
; used by Special_DisplayUnownWords
; UnownWalls and MenuDataHeaders_UnownWalls indexes (see data/unown_walls.asm)
const_def
const UNOWNWORDS_ESCAPE ; 0
const UNOWNWORDS_LIGHT ; 1
const UNOWNWORDS_WATER ; 2
const UNOWNWORDS_HO_OH ; 3

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@ -35,9 +35,10 @@ _GetVarAction:: ; 80648 (20:4648)
; 80671 (20:4671)
.VarActionTable: ; 80671
; RETVAR_STRBUF2: copy [de] to StringBuffer2
; RETVAR_ADDR_DE: return address in de
; RETVAR_EXECUTE: call function
; entries correspond to VAR_* constants
; RETVAR_STRBUF2: copy [de] to StringBuffer2
; RETVAR_ADDR_DE: return address in de
; RETVAR_EXECUTE: call function
dwb StringBuffer2, RETVAR_STRBUF2
dwb PartyCount, RETVAR_STRBUF2
dwb .BattleResult, RETVAR_EXECUTE
@ -125,7 +126,7 @@ _GetVarAction:: ; 80648 (20:4648)
ret z
inc b
ld a, b
cp 26
cp NUM_UNOWN
jr c, .loop
ret
; 80715